Player Matchup

Cupid
Cupid
Asthmathematical
Cupid
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 6L
1,500 Elo+
Party 2
Chaac
Chaac
McGuidoTrash
Chaac
Level 17
God Stats
1W - 3L
1,202 SR
Queue Stats
35W - 40L
1,316 Elo+
Party 2
Merlin
Merlin
McSwiiish
Merlin
Level 27
God Stats
15W - 5L
1,642 SR
Queue Stats
55W - 58L
1,398 Elo+
Party 2
Team Averages
Level 23
1,448 SR
1,405 Elo+

VS

Team Averages
Level 33
1,400 SR
1,300 Elo+
Izanami
Izanami
Cpt Bloodwolf
Izanami
Level 27
God Stats
7W - 9L
1,392 SR
Queue Stats
66W - 69L
1,357 Elo+
Party 1
Nox
Nox
DreadedTANKVII
Nox
Level 59
God Stats
18W - 16L
1,542 SR
Queue Stats
148W - 159L
1,351 Elo+
Party 1
Xing Tian
Xing Tian
Napster2250
Xing Tian
Level 13
God Stats
14W - 17L
1,266 SR
Queue Stats
18W - 26L
1,191 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 10
9,117
701
16,598
5,151
1,781
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
6 / 0 / 5
9,136
703
8,322
12,664
10,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
McSwiiish
Merlin
13
4 / 0 / 7
8,684
668
8,658
4,387
1,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
0 / 6 / 0
7,027
541
7,015
12,682
3,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 6 / 0
6,922
532
6,004
9,419
3,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
Napster2250
Xing Tian
11
0 / 2 / 0
7,085
545
2,435
15,788
12,677
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
14
Kills
0
0
Deaths
14
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
10
9
L
Izanami
0
6
0
0
L
0
6
0
0
W
6
0
5
8.5
W
Merlin
McSwiiish
Merlin
4
0
7
7.5
L
Xing Tian
Napster2250
Xing Tian
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,578
Damage
15,454
22,202
Taken
37,889
14,147
Mitigated
20,012
8,062
Healing
3,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,598
7,586
559
1,106
5,151
1,781
978
2,167
2,861
0
45,819
L
Izanami
7,015
4,702
184
620
12,682
3,913
0
3,474
8,722
0
28,369
L
6,004
817
0
144
9,419
3,422
0
1,912
7,375
15,039
0
W
8,322
952
198
4,709
12,664
10,749
46
4,307
7,881
0
20,818
W
Merlin
McSwiiish
Merlin
8,658
451
456
1,034
4,387
1,617
332
1,894
2,345
31,085
0
L
Xing Tian
Napster2250
Xing Tian
2,435
221
156
2,226
15,788
12,677
0
3,497
11,870
9,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,937
Gold Earned
21,034
151
Minions Killed
106
10
Camps Cleared
2
740,025
Distance Traveled
626,959
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,117
701
63
5
6
221,370
1
L
Izanami
7,027
541
60
5
2
186,367
1
L
Nox
6,922
532
26
2
0
199,152
2
W
Chaac
9,136
703
29
2
1
272,739
2
W
Merlin
8,684
668
59
5
3
245,916
2
L
Xing Tian
7,085
545
20
2
0
241,440
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role