Player Matchup

Awilix
Awilix
 
Awilix
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DrugDealingPuma
Sol
Level 16
God Stats
41W - 22L
1,544 SR
Queue Stats
216W - 157L
1,638 Elo+
Solo
Ra
Ra
Plum180
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,629 Elo+
Solo
Kumbhakarna
Kumbhakarna
herculoidlunch
Kumbhakarna
Level 16
God Stats
0W - 2L
1,314 SR
Queue Stats
171W - 166L
1,578 Elo+
Solo
Team Averages
Level 19
1,472 SR
1,569 Elo+

VS

Team Averages
Level 23
1,563 SR
1,568 Elo+
Neith
Neith
ChiefG
Neith
Level 28
God Stats
58W - 44L
1,664 SR
Queue Stats
210W - 187L
1,649 Elo+
Solo
Ao Kuang
Ao Kuang
LetterAfterF
Ao Kuang
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 71L
1,570 Elo+
Solo
Ares
Ares
Nerowiththetool
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,531 Elo+
Party 1
Mulan
Mulan
obscuramoon
Mulan
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 74L
1,471 Elo+
Party 1
Skadi
Skadi
tareschan
Skadi
Level 18
God Stats
81W - 73L
1,653 SR
Queue Stats
100W - 99L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
1 / 3 / 0
6,298
450
282
7,136
2,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
 
Amaterasu
9
2 / 5 / 2
5,840
417
4,253
10,072
6,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 2 / 3
6,108
436
5,723
4,743
1,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 9 / 1
5,768
412
2,411
10,088
2,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
herculoidlunch
Kumbhakarna
12
1 / 3 / 0
6,779
484
4,794
11,224
6,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ChiefG
Neith
14
6 / 1 / 5
8,429
602
8,003
5,032
1,467
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
LetterAfterF
Ao Kuang
15
4 / 0 / 3
8,872
634
5,295
9,023
3,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 2 / 7
6,779
484
1,618
7,223
3,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 1 / 2
7,976
570
5,999
9,365
4,516
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
tareschan
Skadi
15
9 / 2 / 4
9,454
675
8,962
5,894
1,848
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
6
Kills
22
22
Deaths
6
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
3
0
0.33
L
Amaterasu
 
Amaterasu
2
5
2
0.6
W
Neith
ChiefG
Neith
6
1
5
8.5
L
2
2
3
1.75
W
Ao Kuang
LetterAfterF
Ao Kuang
4
0
3
5.5
W
0
2
7
1.75
L
0
9
1
0.06
L
Kumbhakarna
herculoidlunch
Kumbhakarna
1
3
0
0.33
W
3
1
2
4
W
Skadi
tareschan
Skadi
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,463
Damage
29,877
43,263
Taken
36,537
19,570
Mitigated
14,404
13,261
Healing
12,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
282
100
0
2,388
7,136
2,278
0
1,347
5,789
0
26,333
L
Amaterasu
 
Amaterasu
4,253
1,866
0
2,534
10,072
6,903
0
2,297
7,775
0
23,022
W
Neith
ChiefG
Neith
8,003
3,215
0
2,168
5,032
1,467
2,147
1,272
3,720
0
51,224
L
5,723
2,197
0
1,841
4,743
1,384
0
463
4,280
24,347
4,270
W
Ao Kuang
LetterAfterF
Ao Kuang
5,295
1,461
0
2,602
9,023
3,160
0
279
8,744
59,731
0
W
1,618
36
0
2,114
7,223
3,413
119
2,929
4,170
10,677
0
L
2,411
808
138
1,762
10,088
2,598
27
1,370
8,718
25,658
0
L
Kumbhakarna
herculoidlunch
Kumbhakarna
4,794
549
0
4,598
11,224
6,407
151
1,436
9,788
34,732
0
W
5,999
753
0
3,569
9,365
4,516
503
5,709
3,546
0
39,135
W
Skadi
tareschan
Skadi
8,962
4,705
0
1,984
5,894
1,848
4,151
1,782
4,094
0
60,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,793
Gold Earned
41,510
269
Minions Killed
422
0
Camps Cleared
0
1,078,497
Distance Traveled
1,330,338
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,298
450
57
4
0
198,549
3
L
Amaterasu
5,840
417
42
3
0
243,535
4
W
Neith
8,429
602
97
7
0
269,985
2
L
Sol
6,108
436
60
4
0
161,115
3
W
Ao Kuang
8,872
634
111
8
0
316,761
3
W
Ares
6,779
484
11
1
0
250,661
4
L
Ra
5,768
412
51
4
0
237,142
3
L
Kumbhakarna
6,779
484
59
4
0
238,156
0
W
Mulan
7,976
570
96
7
0
237,143
1
W
Skadi
9,454
675
107
8
0
255,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role