Player Matchup

Baron Samedi
Baron Samedi
Maestryk
Baron Samedi
Level 29
God Stats
2W - 8L
1,150 SR
Queue Stats
75W - 144L
1,204 Elo+
Party 1
Nemesis
Nemesis
ToniCharlie2
Nemesis
Level 69
God Stats
9W - 13L
1,490 SR
Queue Stats
134W - 210L
1,348 Elo+
Party 2
Skadi
Skadi
na448cho
Skadi
Level 65
God Stats
34W - 24L
1,556 SR
Queue Stats
317W - 435L
1,409 Elo+
Party 2
Tyr
Tyr
shaokkan
Tyr
Level 47
God Stats
2W - 3L
1,538 SR
Queue Stats
126W - 166L
1,309 Elo+
Party 1
Merlin
Merlin
trolxdlol
Merlin
Level 127
God Stats
0W - 2L
1,293 SR
Queue Stats
259W - 250L
1,452 Elo+
Solo
Team Averages
Level 67
1,406 SR
1,344 Elo+

VS

Team Averages
Level 77
1,590 SR
1,491 Elo+
Hun Batz
Hun Batz
GhostGang97
Hun Batz
Level 88
God Stats
3W - 4L
1,560 SR
Queue Stats
456W - 397L
1,476 Elo+
Party 3
Ymir
Ymir
HUEVOISKIERDO
Ymir
Level 24
God Stats
7W - 1L
1,872 SR
Queue Stats
32W - 24L
1,537 Elo+
Party 3
Odin
Odin
JohnnyWcA
Odin
Level 103
God Stats
22W - 21L
1,550 SR
Queue Stats
509W - 450L
1,475 Elo+
Party 3
Neith
Neith
LIROYTONY5
Neith
Level 61
God Stats
16W - 25L
1,470 SR
Queue Stats
92W - 114L
1,446 Elo+
Party 3
Kukulkan
Kukulkan
wachinw24
Kukulkan
Level 109
God Stats
15W - 20L
1,499 SR
Queue Stats
141W - 140L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Maestryk
Baron Samedi
13
1 / 11 / 1
8,185
431
4,148
15,807
7,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
ToniCharlie2
Nemesis
15
1 / 6 / 0
8,949
471
3,951
13,283
5,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
na448cho
Skadi
18
3 / 3 / 1
10,686
562
6,032
9,469
3,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 4 / 2
8,282
436
4,269
16,020
13,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
trolxdlol
Merlin
12
1 / 3 / 1
8,462
445
5,671
6,329
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GhostGang97
Hun Batz
20
10 / 0 / 6
12,310
648
10,445
12,077
4,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 2 / 7
8,918
469
4,556
11,804
14,519
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Odin
17
3 / 2 / 6
10,221
538
5,813
12,091
12,778
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
14
1 / 1 / 8
9,454
498
8,892
7,481
2,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
wachinw24
Kukulkan
20
12 / 1 / 6
12,838
676
12,856
7,942
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
60
6
Kills
27
27
Deaths
6
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
GhostGang97
Hun Batz
10
0
6
13
W
1
2
7
2.25
W
Odin
3
2
6
3
W
Neith
1
1
8
5
L
Baron Samedi
Maestryk
Baron Samedi
1
11
1
0.14
L
Nemesis
ToniCharlie2
Nemesis
1
6
0
0.17
L
Skadi
na448cho
Skadi
3
3
1
1.17
L
0
4
2
0.25
L
Merlin
trolxdlol
Merlin
1
3
1
0.5
W
Kukulkan
wachinw24
Kukulkan
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,071
Damage
42,562
60,908
Taken
51,395
32,067
Mitigated
38,297
12,709
Healing
13,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
GhostGang97
Hun Batz
10,445
3,071
0
6,067
12,077
4,928
5,032
1,762
10,265
0
117,994
W
4,556
713
0
750
11,804
14,519
90
586
11,218
26,093
0
W
Odin
5,813
1,576
0
2,770
12,091
12,778
1,044
4,364
7,373
0
40,825
W
Neith
8,892
4,517
0
2,567
7,481
2,565
700
196
7,285
0
51,443
L
Baron Samedi
Maestryk
Baron Samedi
4,148
445
0
2,139
15,807
7,458
0
6,683
9,124
37,701
0
L
Nemesis
ToniCharlie2
Nemesis
3,951
1,344
0
2,343
13,283
5,892
294
2,973
10,310
0
56,913
L
Skadi
na448cho
Skadi
6,032
2,408
164
2,689
9,469
3,258
2,580
2,358
7,111
0
75,171
L
4,269
185
1,135
2,964
16,020
13,446
0
5,726
10,294
0
31,995
L
Merlin
trolxdlol
Merlin
5,671
349
0
1,275
6,329
2,013
500
0
6,329
41,550
0
W
Kukulkan
wachinw24
Kukulkan
12,856
1,619
0
915
7,942
3,507
3,138
2,846
5,096
110,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,564
Gold Earned
53,741
456
Minions Killed
570
0
Camps Cleared
0
1,530,437
Distance Traveled
1,975,186
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,310
648
187
10
0
437,975
5
W
Ymir
8,918
469
36
2
0
373,797
1
W
Odin
10,221
538
83
4
0
415,336
1
W
Neith
9,454
498
80
4
0
360,121
6
L
Baron Samedi
8,185
431
64
3
0
261,784
0
L
Nemesis
8,949
471
97
5
0
374,814
3
L
Skadi
10,686
562
137
7
0
339,648
2
L
Tyr
8,282
436
65
3
0
356,532
0
L
Merlin
8,462
445
93
5
0
197,659
0
W
Kukulkan
12,838
676
184
10
0
387,957
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role