Player Matchup

Chernobog
Chernobog
SevaroGONE
Chernobog
Level 43
God Stats
9W - 5L
1,758 SR
Queue Stats
31W - 34L
1,438 Elo+
Party 3
King Arthur
King Arthur
Sixty2G
King Arthur
Level 46
God Stats
33W - 23L
1,539 SR
Queue Stats
90W - 53L
1,585 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Viathans
Kumbhakarna
Level 46
God Stats
18W - 16L
1,489 SR
Queue Stats
51W - 65L
1,473 Elo+
Party 3
Ne Zha
Ne Zha
Vizio0516
Ne Zha
Level 141
God Stats
4W - 3L
1,619 SR
Queue Stats
202W - 151L
1,704 Elo+
Party 1
Discordia
Discordia
shinydinky
Discordia
Level 91
God Stats
1W - 1L
1,431 SR
Queue Stats
153W - 107L
1,695 Elo+
Party 1
Team Averages
Level 73
1,567 SR
1,579 Elo+

VS

Team Averages
Level 56
1,458 SR
1,558 Elo+
Bastet
Bastet
Airaam
Bastet
Level 140
God Stats
1W - 1L
1,431 SR
Queue Stats
93W - 76L
1,706 Elo+
Party 2
Fenrir
Fenrir
CarToOnZ4553244
Fenrir
Level 28
God Stats
12W - 18L
1,290 SR
Queue Stats
74W - 103L
1,322 Elo+
Party 4
Hachiman
Hachiman
Daichiko
Hachiman
Level 67
God Stats
5W - 1L
1,644 SR
Queue Stats
126W - 110L
1,619 Elo+
Party 2
Geb
Geb
Jakeboi6506
Geb
Level 40
God Stats
20W - 25L
1,424 SR
Queue Stats
94W - 116L
1,368 Elo+
Party 4
Ra
Ra
Thatrix39
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,772 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
SevaroGONE
Chernobog
19
14 / 5 / 3
13,559
646
19,964
18,105
7,847
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Sixty2G
King Arthur
17
5 / 0 / 7
11,991
571
9,384
12,884
14,455
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Kumbhakarna
Viathans
Kumbhakarna
13
0 / 1 / 15
10,065
479
4,201
13,376
12,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
Vizio0516
Ne Zha
20
17 / 6 / 7
13,586
647
22,397
19,196
8,376
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
shinydinky
Discordia
17
5 / 4 / 10
11,256
536
10,814
11,656
4,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Airaam
Bastet
16
11 / 4 / 2
10,670
508
17,009
19,783
6,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 12 / 1
7,738
368
8,078
18,020
5,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Daichiko
Hachiman
16
1 / 6 / 5
9,832
468
5,969
18,994
4,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

6
0 / 4 / 2
6,299
300
1,528
7,521
2,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 15 / 3
8,546
407
5,033
18,091
5,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
27
41
Kills
14
16
Deaths
41
42
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bastet
Airaam
Bastet
11
4
2
3
L
1
12
1
0.13
L
Hachiman
Daichiko
Hachiman
1
6
5
0.58
L
0
4
2
0.25
W
Chernobog
SevaroGONE
Chernobog
14
5
3
3.1
W
King Arthur
Sixty2G
King Arthur
5
0
7
8.5
L
1
15
3
0.17
W
Kumbhakarna
Viathans
Kumbhakarna
0
1
15
7.5
W
Ne Zha
Vizio0516
Ne Zha
17
6
7
3.42
W
Discordia
shinydinky
Discordia
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,760
Damage
37,617
75,217
Taken
82,409
47,327
Mitigated
24,326
23,121
Healing
13,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Airaam
Bastet
17,009
4,770
0
3,103
19,783
6,706
0
4,762
14,771
0
56,040
L
8,078
973
0
1,394
18,020
5,337
248
2,507
15,385
0
29,723
L
Hachiman
Daichiko
Hachiman
5,969
3,919
0
4,908
18,994
4,734
0
1,771
17,135
0
61,986
L
1,528
199
0
904
7,521
2,469
69
1,507
5,960
6,443
0
W
Chernobog
SevaroGONE
Chernobog
19,964
12,525
0
6,574
18,105
7,847
4,934
860
17,227
0
96,953
W
King Arthur
Sixty2G
King Arthur
9,384
886
0
2,993
12,884
14,455
209
920
11,838
7,970
53,570
L
5,033
1,338
551
2,274
18,091
5,080
124
4,517
13,296
38,119
0
W
Kumbhakarna
Viathans
Kumbhakarna
4,201
446
0
1,596
13,376
12,492
738
2,420
10,724
21,836
0
W
Ne Zha
Vizio0516
Ne Zha
22,397
6,826
0
8,435
19,196
8,376
8,162
869
18,283
0
104,386
W
Discordia
shinydinky
Discordia
10,814
624
161
3,362
11,656
4,157
66
1,081
10,521
70,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,457
Gold Earned
43,085
549
Minions Killed
340
0
Camps Cleared
0
2,081,472
Distance Traveled
1,596,576
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,670
508
89
4
0
436,863
7
L
Fenrir
7,738
368
53
3
0
321,040
0
L
Hachiman
9,832
468
98
5
0
332,644
5
L
Geb
6,299
300
10
0
0
213,491
3
W
Chernobog
13,559
646
177
8
0
364,076
3
W
King Arthur
11,991
571
101
5
0
437,311
6
L
Ra
8,546
407
90
4
0
292,538
0
W
Kumbhakarna
10,065
479
18
1
0
441,566
7
W
Ne Zha
13,586
647
141
7
0
449,747
4
W
Discordia
11,256
536
112
5
0
388,772
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role