Player Matchup

Artemis
Artemis
DyingMercury
Artemis
Level 19
God Stats
1W - 3L
1,477 SR
Queue Stats
12W - 9L
1,184 Elo+
Party 1
Cthulhu
Cthulhu
InsidiousMunch
Cthulhu
Level 44
God Stats
3W - 0L
1,239 SR
Queue Stats
12W - 9L
1,184 Elo+
Party 1
Achilles
Achilles
MoonTerm
Achilles
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 3L
1,707 Elo+
Party 1
Gilgamesh
Gilgamesh
SadMorta
Gilgamesh
Level 16
God Stats
9W - 6L
1,364 SR
Queue Stats
15W - 11L
1,469 Elo+
Party 1
Merlin
Merlin
SleepyLui
Merlin
Level 6
God Stats
10W - 8L
1,473 SR
Queue Stats
13W - 11L
1,439 Elo+
Party 1
Team Averages
Level 20
1,411 SR
1,397 Elo+

VS

Team Averages
Level 22
1,460 SR
1,416 Elo+
Ra
Ra
 
Ra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Cmfc
Cupid
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
96W - 90L
1,366 Elo+
Solo
Bellona
Bellona
MXLTHAEL
Bellona
Level 29
God Stats
46W - 46L
1,530 SR
Queue Stats
491W - 524L
1,456 Elo+
Solo
Ares
Ares
kamden567374
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kali
Kali
vShdev
Kali
Level 24
God Stats
0W - 2L
1,270 SR
Queue Stats
0W - 2L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DyingMercury
Artemis
12
4 / 2 / 3
7,284
455
3,252
4,426
1,239
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 3 / 6
7,376
461
2,159
10,692
6,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
MoonTerm
Achilles
14
5 / 2 / 9
9,100
569
9,374
11,829
9,499
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
SadMorta
Gilgamesh
18
11 / 0 / 1
10,719
670
10,521
9,110
6,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
SleepyLui
Merlin
14
5 / 2 / 1
9,030
564
6,840
6,690
2,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 3 / 2
7,925
495
5,636
9,348
3,288
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cupid
Cmfc
Cupid
12
0 / 7 / 5
7,823
489
3,795
9,773
3,121
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
MXLTHAEL
Bellona
11
1 / 6 / 0
7,393
462
4,184
11,444
7,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
1 / 6 / 1
6,333
396
2,930
11,054
8,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
vShdev
Kali
13
6 / 5 / 1
8,364
523
7,545
11,878
4,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
26
Kills
9
9
Deaths
27
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
3
2
0.67
L
Cupid
Cmfc
Cupid
0
7
5
0.36
W
Artemis
DyingMercury
Artemis
4
2
3
2.75
W
1
3
6
1.33
L
Bellona
MXLTHAEL
Bellona
1
6
0
0.17
W
Achilles
MoonTerm
Achilles
5
2
9
4.75
W
Gilgamesh
SadMorta
Gilgamesh
11
0
1
11.5
W
Merlin
SleepyLui
Merlin
5
2
1
2.75
L
1
6
1
0.25
L
Kali
vShdev
Kali
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,146
Damage
24,090
42,747
Taken
53,497
26,269
Mitigated
27,654
10,597
Healing
10,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,636
524
346
2,518
9,348
3,288
724
3,246
5,918
47,048
0
L
Cupid
Cmfc
Cupid
3,795
2,329
26
1,512
9,773
3,121
684
2,272
7,425
0
48,873
W
Artemis
DyingMercury
Artemis
3,252
1,615
0
684
4,426
1,239
1,269
587
3,839
0
24,030
W
2,159
238
0
2,372
10,692
6,857
84
2,856
7,836
19,687
0
L
Bellona
MXLTHAEL
Bellona
4,184
856
0
1,413
11,444
7,738
165
0
11,444
584
32,238
W
Achilles
MoonTerm
Achilles
9,374
2,869
0
4,186
11,829
9,499
300
1,468
10,361
0
46,775
W
Gilgamesh
SadMorta
Gilgamesh
10,521
4,895
0
2,191
9,110
6,420
0
858
8,252
0
90,356
W
Merlin
SleepyLui
Merlin
6,840
357
73
1,091
6,690
2,254
714
3,318
3,372
49,964
0
L
2,930
299
0
1,840
11,054
8,532
0
1,148
9,864
20,521
0
L
Kali
vShdev
Kali
7,545
3,667
0
2,529
11,878
4,975
0
2,104
9,672
0
40,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,509
Gold Earned
37,838
419
Minions Killed
328
0
Camps Cleared
0
1,581,967
Distance Traveled
1,388,551
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,925
495
94
6
0
295,218
1
L
Cupid
7,823
489
76
5
0
236,597
4
W
Artemis
7,284
455
48
3
0
289,448
0
W
Cthulhu
7,376
461
36
2
0
268,972
0
L
Bellona
7,393
462
73
5
0
314,544
7
W
Achilles
9,100
569
86
5
0
315,513
5
W
Gilgamesh
10,719
670
143
9
0
410,367
6
W
Merlin
9,030
564
106
7
0
297,667
6
L
Ares
6,333
396
36
2
0
223,386
5
L
Kali
8,364
523
49
3
0
318,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role