Player Matchup

Vulcan
Vulcan
Bronze III
 
Vulcan
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold I
XOceanSpiritX
Tyr
Gold I
Level 141
God Stats
12W - 22L
1,313 SR
Queue Stats
157W - 176L
1,547 MMR
Party 1
Medusa
Medusa
Gold V
XxELBOSSTExX
Medusa
Gold V
Level 117
God Stats
16W - 13L
1,628 SR
Queue Stats
71W - 89L
1,418 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,480 SR
1,488 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,507 SR
1,466 MMR
Da Ji
Da Ji
Silver I
C_-L_-O_-U_-D_S
Da Ji
Silver I
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 89L
1,418 MMR
Solo
Sol
Sol
Gold V
HvS Saiir
Sol
Gold V
Level 139
God Stats
6W - 8L
1,539 SR
Queue Stats
456W - 517L
1,481 MMR
Solo
Bellona
Bellona
Bronze III
Nitephoenix22
Bellona
Bronze III
Level 146
God Stats
0W - 1L
1,483 SR
Queue Stats
2W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
10 / 1 / 4
10,625
817
15,557
10,160
4,079
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 1 / 9
9,101
700
7,575
10,821
11,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
14
4 / 4 / 9
9,632
741
8,617
13,039
4,435
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
GebPersephoneAresAthenaArtio

VS

Bans
CerberusArtemisUllrDanzaburouKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 6
7,950
612
6,360
14,125
5,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 2 / 5
7,905
608
7,918
8,462
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
11
6 / 7 / 0
9,462
728
10,020
15,293
10,707
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
17
Kills
6
6
Deaths
17
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
10
1
4
12
L
0
8
6
0.38
L
0
2
5
1.25
L
Bellona
6
7
0
0.86
W
3
1
9
7.5
W
Medusa
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,749
Damage
24,298
34,020
Taken
37,880
20,373
Mitigated
18,035
12,380
Healing
7,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
15,557
8,194
139
4,009
10,160
4,079
710
1,659
8,501
59,758
0
L
6,360
469
0
2,240
14,125
5,021
0
5,035
8,666
0
21,649
L
7,918
490
0
2,326
8,462
2,307
0
3,173
5,088
34,517
0
L
Bellona
10,020
2,358
188
2,500
15,293
10,707
0
7,978
6,974
1,748
17,312
W
7,575
798
0
3,789
10,821
11,859
272
3,204
7,617
0
11,768
W
Medusa
8,617
4,279
151
4,292
13,039
4,435
1,724
4,174
8,865
0
28,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,358
Gold Earned
25,317
150
Minions Killed
115
8
Camps Cleared
4
773,440
Distance Traveled
713,153
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,625
817
86
7
8
257,199
2
L
Da Ji
7,950
612
27
2
2
219,896
3
L
Sol
7,905
608
71
5
1
239,143
1
L
Bellona
9,462
728
17
1
1
254,114
4
W
Tyr
9,101
700
14
1
0
258,246
4
W
Medusa
9,632
741
50
4
0
257,995
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role