Player Matchup

Fafnir
Fafnir
BringOutTheRice
Fafnir
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 47L
1,441 Elo+
Solo
Nemesis
Nemesis
IlVen0m0uslI
Nemesis
Level 42
God Stats
5W - 6L
1,429 SR
Queue Stats
14W - 21L
1,398 Elo+
Party 4
Gilgamesh
Gilgamesh
ItBurnsWhenIP12
Gilgamesh
Level 111
God Stats
5W - 2L
1,510 SR
Queue Stats
189W - 200L
1,410 Elo+
Party 3
Hades
Hades
Quirkypig
Hades
Level 21
God Stats
7W - 8L
1,506 SR
Queue Stats
13W - 24L
1,330 Elo+
Party 4
Artemis
Artemis
RedAndyjandro
Artemis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 60L
1,310 Elo+
Party 3
Team Averages
Level 49
1,489 SR
1,378 Elo+

VS

Team Averages
Level 46
1,429 SR
1,358 Elo+
Kukulkan
Kukulkan
Chochepete
Kukulkan
Level 15
God Stats
0W - 1L
1,354 SR
Queue Stats
4W - 16L
1,190 Elo+
Party 2
Izanami
Izanami
Dubkin
Izanami
Level 29
God Stats
2W - 3L
1,377 SR
Queue Stats
23W - 38L
1,423 Elo+
Party 1
Mulan
Mulan
Shando44
Mulan
Level 101
God Stats
0W - 6L
1,536 SR
Queue Stats
36W - 61L
1,266 Elo+
Party 2
Cabrakan
Cabrakan
Xsorge
Cabrakan
Level 45
God Stats
0W - 1L
1,377 SR
Queue Stats
28W - 39L
1,338 Elo+
Party 1
Pele
Pele
tat00n
Pele
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 18
11,394
543
10,882
18,200
17,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
IlVen0m0uslI
Nemesis
17
9 / 1 / 8
10,715
510
10,773
13,149
5,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
ItBurnsWhenIP12
Gilgamesh
17
7 / 5 / 4
11,635
554
14,043
17,789
17,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hades
Quirkypig
Hades
18
12 / 3 / 6
11,852
564
17,015
15,710
8,417
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
15
2 / 5 / 6
9,012
429
8,151
11,935
4,779
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chochepete
Kukulkan
17
4 / 7 / 2
11,046
526
10,193
11,363
3,607
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Dubkin
Izanami
15
3 / 8 / 5
9,739
464
15,648
14,898
6,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
Shando44
Mulan
16
5 / 7 / 4
10,515
501
8,929
16,586
14,910
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
Xsorge
Cabrakan
14
3 / 9 / 8
8,971
427
12,304
19,009
17,203
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Pele
tat00n
Pele
13
1 / 4 / 5
8,660
412
4,749
14,261
5,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
40
35
Kills
16
16
Deaths
35
42
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
2
18
7
L
Kukulkan
Chochepete
Kukulkan
4
7
2
0.71
L
Izanami
Dubkin
Izanami
3
8
5
0.69
W
Nemesis
IlVen0m0uslI
Nemesis
9
1
8
13
W
Gilgamesh
ItBurnsWhenIP12
Gilgamesh
7
5
4
1.8
W
Hades
Quirkypig
Hades
12
3
6
5
W
Artemis
2
5
6
1
L
Mulan
Shando44
Mulan
5
7
4
1
L
Cabrakan
Xsorge
Cabrakan
3
9
8
0.78
L
Pele
tat00n
Pele
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,864
Damage
51,823
76,783
Taken
76,117
54,014
Mitigated
47,973
23,918
Healing
13,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,882
3,148
180
3,946
18,200
17,671
661
7,426
10,656
38,840
0
L
Kukulkan
Chochepete
Kukulkan
10,193
734
0
151
11,363
3,607
0
7,952
3,411
49,533
0
L
Izanami
Dubkin
Izanami
15,648
12,926
0
1,964
14,898
6,696
114
6,338
8,560
0
79,209
W
Nemesis
IlVen0m0uslI
Nemesis
10,773
6,275
0
6,086
13,149
5,312
0
2,793
10,344
0
71,150
W
Gilgamesh
ItBurnsWhenIP12
Gilgamesh
14,043
4,259
0
3,109
17,789
17,835
470
4,467
13,276
0
70,698
W
Hades
Quirkypig
Hades
17,015
1,252
543
7,367
15,710
8,417
1,424
4,350
11,150
64,474
0
W
Artemis
8,151
3,649
0
2,687
11,935
4,779
1,147
3,489
8,404
0
59,947
L
Mulan
Shando44
Mulan
8,929
2,230
0
3,698
16,586
14,910
0
2,795
13,791
0
39,686
L
Cabrakan
Xsorge
Cabrakan
12,304
2,351
0
4,275
19,009
17,203
272
7,918
11,091
28,033
0
L
Pele
tat00n
Pele
4,749
2,186
0
3,487
14,261
5,557
0
2,894
11,367
0
44,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,608
Gold Earned
48,931
482
Minions Killed
424
0
Camps Cleared
0
2,021,701
Distance Traveled
1,651,461
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,394
543
49
2
0
391,394
1
L
Kukulkan
11,046
526
116
6
0
328,913
0
L
Izanami
9,739
464
132
6
0
321,259
2
W
Nemesis
10,715
510
100
5
0
520,427
0
W
Gilgamesh
11,635
554
110
5
0
410,452
1
W
Hades
11,852
564
123
6
0
350,439
0
W
Artemis
9,012
429
100
5
0
348,989
0
L
Mulan
10,515
501
73
3
0
362,859
3
L
Cabrakan
8,971
427
26
1
0
343,266
2
L
Pele
8,660
412
77
4
0
295,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role