Player Matchup

Jing Wei
Jing Wei
A_Wajou
Jing Wei
Level 121
God Stats
1W - 3L
1,154 SR
Queue Stats
166W - 177L
1,466 Elo+
Party 1
Horus
Horus
BransonsWorst
Horus
Level 145
God Stats
9W - 11L
1,457 SR
Queue Stats
134W - 154L
1,457 Elo+
Party 1
Hera
Hera
CelsiusCore
Hera
Level 45
God Stats
3W - 1L
1,657 SR
Queue Stats
7W - 7L
1,437 Elo+
Solo
Team Averages
Level 104
1,423 SR
1,453 Elo+

VS

Team Averages
Level 79
1,424 SR
1,476 Elo+
Izanami
Izanami
castilhos_ibanez
Izanami
Level 122
God Stats
0W - 2L
1,267 SR
Queue Stats
75W - 141L
1,254 Elo+
Solo
Sylvanus
Sylvanus
gyrette
Sylvanus
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
237W - 161L
1,566 Elo+
Party 2
Persephone
Persephone
zerozima
Persephone
Level 62
God Stats
0W - 3L
1,506 SR
Queue Stats
225W - 153L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
A_Wajou
Jing Wei
16
2 / 1 / 10
12,063
635
15,125
18,478
7,326
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
9 / 4 / 3
13,967
735
20,865
33,853
44,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
1 / 5 / 10
11,300
595
12,106
12,132
4,709
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 5
10,613
559
9,421
15,675
4,642
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
gyrette
Sylvanus
16
4 / 0 / 6
12,238
644
12,789
21,330
30,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
zerozima
Persephone
17
6 / 4 / 4
13,461
708
28,880
20,139
7,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
12
Kills
10
10
Deaths
12
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
A_Wajou
Jing Wei
2
1
10
7
W
9
4
3
2.63
W
1
5
10
1.2
L
0
8
5
0.31
L
Sylvanus
gyrette
Sylvanus
4
0
6
7
L
Persephone
zerozima
Persephone
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,096
Damage
51,090
64,463
Taken
57,144
56,754
Mitigated
43,302
21,947
Healing
23,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
A_Wajou
Jing Wei
15,125
9,377
0
6,327
18,478
7,326
2,308
13,637
4,841
0
63,622
W
20,865
9,109
2,285
11,726
33,853
44,719
536
18,561
15,292
1,503
34,618
W
12,106
3,244
0
1,609
12,132
4,709
165
8,758
3,374
37,588
0
L
9,421
5,267
0
2,718
15,675
4,642
1,393
2,431
13,244
0
39,974
L
Sylvanus
gyrette
Sylvanus
12,789
4,770
4,646
9,048
21,330
30,975
389
5,721
15,609
33,642
7,862
L
Persephone
zerozima
Persephone
28,880
3,106
311
6,596
20,139
7,685
0
5,769
14,366
76,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,330
Gold Earned
36,312
190
Minions Killed
227
5
Camps Cleared
11
1,018,351
Distance Traveled
904,833
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,063
635
102
5
5
367,454
1
W
Horus
13,967
735
30
2
0
320,954
2
W
Hera
11,300
595
58
3
0
329,943
14
L
Izanami
10,613
559
63
3
3
276,884
5
L
Sylvanus
12,238
644
57
3
2
295,858
1
L
Persephone
13,461
708
107
6
6
332,091
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role