Player Matchup

Chang'e
Chang'e
Killboom89
Chang'e
Level 87
God Stats
6W - 2L
1,576 SR
Queue Stats
421W - 473L
1,556 Elo+
Party 3
Thanatos
Thanatos
Rolln
Thanatos
Level 113
God Stats
35W - 27L
1,587 SR
Queue Stats
1,145W - 1,169L
1,563 Elo+
Party 3
Aphrodite
Aphrodite
SchruteBucksDM
Aphrodite
Level 89
God Stats
11W - 9L
1,465 SR
Queue Stats
409W - 445L
1,482 Elo+
Party 1
Chaac
Chaac
deliqhtly
Chaac
Level 23
God Stats
12W - 10L
1,604 SR
Queue Stats
55W - 55L
1,539 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
notloc34
Ah Muzen Cab
Level 87
God Stats
6W - 2L
1,747 SR
Queue Stats
441W - 477L
1,520 Elo+
Party 1
Team Averages
Level 80
1,596 SR
1,532 Elo+

VS

Team Averages
Level 78
1,473 SR
1,532 Elo+
Discordia
Discordia
ArekkuSimpai
Discordia
Level 48
God Stats
1W - 1L
1,685 SR
Queue Stats
207W - 206L
1,476 Elo+
Party 2
Anhur
Anhur
BigBooty89
Anhur
Level 88
God Stats
42W - 42L
1,543 SR
Queue Stats
601W - 661L
1,544 Elo+
Solo
Charybdis
Charybdis
CH33T4H
Charybdis
Level 108
God Stats
1W - 3L
1,304 SR
Queue Stats
102W - 94L
1,562 Elo+
Party 2
Camazotz
Camazotz
Charmio
Camazotz
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
242W - 218L
1,552 Elo+
Party 2
Bacchus
Bacchus
ValoricP
Bacchus
Level 38
God Stats
0W - 2L
1,334 SR
Queue Stats
9W - 11L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Killboom89
Chang'e
20
14 / 3 / 9
14,457
629
24,187
24,153
9,223
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Rolln
Thanatos
20
12 / 8 / 6
13,741
597
15,409
23,258
10,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
SchruteBucksDM
Aphrodite
17
2 / 5 / 12
11,148
485
4,326
25,013
27,290
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
deliqhtly
Chaac
19
3 / 3 / 6
13,154
572
11,125
20,749
19,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
notloc34
Ah Muzen Cab
18
4 / 5 / 9
12,531
545
19,792
16,443
5,892
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ArekkuSimpai
Discordia
16
2 / 12 / 5
10,426
453
14,662
19,665
4,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
18
10 / 5 / 9
12,210
531
19,450
19,963
6,838
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charybdis
CH33T4H
Charybdis
15
4 / 12 / 13
10,583
460
21,220
27,372
8,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
Charmio
Camazotz
17
5 / 3 / 4
11,396
495
9,892
18,681
10,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Bacchus
ValoricP
Bacchus
13
0 / 3 / 1
8,617
375
2,865
10,528
10,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
53
35
Kills
21
24
Deaths
35
42
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Discordia
ArekkuSimpai
Discordia
2
12
5
0.38
L
Anhur
10
5
9
2.9
L
Charybdis
CH33T4H
Charybdis
4
12
13
0.88
L
Camazotz
Charmio
Camazotz
5
3
4
2.33
W
Chang'e
Killboom89
Chang'e
14
3
9
6.17
W
Thanatos
Rolln
Thanatos
12
8
6
1.88
W
Aphrodite
SchruteBucksDM
Aphrodite
2
5
12
1.6
L
Bacchus
ValoricP
Bacchus
0
3
1
0.17
W
Chaac
deliqhtly
Chaac
3
3
6
2
W
Ah Muzen Cab
notloc34
Ah Muzen Cab
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,839
Damage
68,089
109,616
Taken
96,209
73,116
Mitigated
40,382
63,624
Healing
23,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
ArekkuSimpai
Discordia
14,662
387
75
1,339
19,665
4,879
366
6,776
12,451
52,662
0
L
Anhur
19,450
9,981
0
6,241
19,963
6,838
2,683
4,236
15,570
0
81,115
L
Charybdis
CH33T4H
Charybdis
21,220
12,370
329
7,489
27,372
8,142
438
10,643
16,315
0
70,809
L
Camazotz
Charmio
Camazotz
9,892
1,555
0
7,264
18,681
10,468
188
5,605
12,731
0
65,674
W
Chang'e
Killboom89
Chang'e
24,187
1,415
7,435
13,549
24,153
9,223
2,608
5,211
18,486
97,174
0
W
Thanatos
Rolln
Thanatos
15,409
5,017
0
16,075
23,258
10,737
1,948
4,254
18,834
0
111,202
W
Aphrodite
SchruteBucksDM
Aphrodite
4,326
1,274
3,779
8,975
25,013
27,290
945
5,248
19,337
29,795
0
L
Bacchus
ValoricP
Bacchus
2,865
362
258
961
10,528
10,055
866
1,609
8,504
31,972
0
W
Chaac
deliqhtly
Chaac
11,125
1,883
0
10,095
20,749
19,974
1,622
5,335
13,830
7,168
82,086
W
Ah Muzen Cab
notloc34
Ah Muzen Cab
19,792
6,230
0
3,716
16,443
5,892
4,632
1,258
15,161
0
104,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,031
Gold Earned
53,232
645
Minions Killed
483
0
Camps Cleared
0
2,287,210
Distance Traveled
1,986,234
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,426
453
83
4
0
383,205
4
L
Anhur
12,210
531
127
6
0
407,344
10
L
Charybdis
10,583
460
96
4
0
353,721
0
L
Camazotz
11,396
495
126
5
0
471,429
1
W
Chang'e
14,457
629
161
7
0
460,548
1
W
Thanatos
13,741
597
118
5
0
501,960
1
W
Aphrodite
11,148
485
37
2
0
427,603
2
L
Bacchus
8,617
375
51
2
0
370,535
0
W
Chaac
13,154
572
183
8
0
453,648
0
W
Ah Muzen Cab
12,531
545
146
6
0
443,451
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role