Player Matchup

Geb
Geb
GingerSnap016
Geb
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,028 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TrashWaifu xD
Kumbhakarna
Level 27
God Stats
1W - 0L
1,280 SR
Queue Stats
4W - 9L
1,203 Elo+
Party 2
Guan Yu
Guan Yu
WUTSUPMONKEE
Guan Yu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,163 Elo+
Party 2
Scylla
Scylla
WickedBugg
Scylla
Level 101
God Stats
1W - 0L
1,637 SR
Queue Stats
1W - 1L
1,307 Elo+
Party 2
Medusa
Medusa
seagodwolf
Medusa
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,243 Elo+
Party 2
Team Averages
Level 56
1,483 SR
1,189 Elo+

VS

Team Averages
Level 105
1,656 SR
1,345 Elo+
Ne Zha
Ne Zha
KingADIqc
Ne Zha
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,325 Elo+
Party 1
Sol
Sol
Melchia01
Sol
Level 134
God Stats
2W - 4L
1,444 SR
Queue Stats
176W - 212L
1,360 Elo+
Solo
Izanami
Izanami
S3cti0n8
Izanami
Level 98
God Stats
5W - 3L
1,940 SR
Queue Stats
93W - 100L
1,362 Elo+
Solo
Ra
Ra
Xfrenkcuec
Ra
Level 105
God Stats
2W - 1L
1,787 SR
Queue Stats
122W - 101L
1,369 Elo+
Party 1
Serqet
Serqet
warriorkbec
Serqet
Level 84
God Stats
3W - 3L
1,611 SR
Queue Stats
149W - 169L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 17
7,917
880
4,176
12,652
11,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
TrashWaifu xD
Kumbhakarna
12
1 / 2 / 24
8,029
892
1,241
11,301
10,996
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
WUTSUPMONKEE
Guan Yu
16
7 / 4 / 26
9,362
1,040
6,658
12,998
17,776
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
WickedBugg
Scylla
18
13 / 2 / 19
10,429
1,159
20,608
9,536
3,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
seagodwolf
Medusa
17
12 / 2 / 21
10,246
1,138
14,319
9,449
4,291
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
KingADIqc
Ne Zha
13
1 / 7 / 8
7,466
830
4,145
11,089
3,157
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 5 / 2
7,894
877
12,279
8,895
2,801
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
S3cti0n8
Izanami
12
2 / 6 / 6
6,810
757
6,312
9,254
3,083
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 8 / 7
7,936
882
8,358
11,143
3,943
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
12
2 / 8 / 7
7,315
813
5,088
10,057
4,197
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
42
34
Kills
12
15
Deaths
34
107
Assists
30
Player
Kills
Deaths
Assists
KDA
W
1
5
17
1.9
L
Ne Zha
KingADIqc
Ne Zha
1
7
8
0.71
L
4
5
2
1
L
Izanami
S3cti0n8
Izanami
2
6
6
0.83
W
Kumbhakarna
TrashWaifu xD
Kumbhakarna
1
2
24
6.5
W
Guan Yu
WUTSUPMONKEE
Guan Yu
7
4
26
5
W
Scylla
WickedBugg
Scylla
13
2
19
11.25
L
3
8
7
0.81
W
Medusa
seagodwolf
Medusa
12
2
21
11.25
L
Serqet
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,002
Damage
36,182
55,936
Taken
50,438
48,813
Mitigated
17,181
15,474
Healing
9,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,176
262
747
486
12,652
11,796
270
4,669
7,667
6,632
0
L
Ne Zha
KingADIqc
Ne Zha
4,145
1,171
203
1,284
11,089
3,157
0
6,119
4,970
0
7,041
L
12,279
2,446
118
1,804
8,895
2,801
0
4,053
4,842
20,702
456
L
Izanami
S3cti0n8
Izanami
6,312
2,437
301
1,430
9,254
3,083
0
5,921
3,333
0
11,004
W
Kumbhakarna
TrashWaifu xD
Kumbhakarna
1,241
225
0
808
11,301
10,996
948
5,198
5,953
4,396
0
W
Guan Yu
WUTSUPMONKEE
Guan Yu
6,658
703
3,124
2,783
12,998
17,776
623
4,295
8,451
0
11,042
W
Scylla
WickedBugg
Scylla
20,608
1,922
2,488
3,558
9,536
3,954
966
2,565
6,309
42,653
0
L
8,358
850
2,468
1,514
11,143
3,943
0
6,590
4,553
24,550
0
W
Medusa
seagodwolf
Medusa
14,319
6,788
0
1,480
9,449
4,291
2,285
3,641
5,808
0
27,647
L
Serqet
5,088
1,042
321
469
10,057
4,197
0
3,342
6,715
0
7,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,983
Gold Earned
37,421
94
Minions Killed
77
0
Camps Cleared
0
915,537
Distance Traveled
705,195
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,917
880
4
0
0
175,820
0
L
Ne Zha
7,466
830
11
1
0
126,574
0
L
Sol
7,894
877
18
2
0
157,643
0
L
Izanami
6,810
757
17
2
0
131,260
1
W
Kumbhakarna
8,029
892
2
0
0
180,792
1
W
Guan Yu
9,362
1,040
1
0
0
188,461
0
W
Scylla
10,429
1,159
49
5
0
186,697
0
L
Ra
7,936
882
22
2
0
147,938
0
W
Medusa
10,246
1,138
38
4
0
183,767
0
L
Serqet
7,315
813
9
1
0
141,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role