Player Matchup

Sylvanus
Sylvanus
Platinum II
BreadThorne
Sylvanus
Platinum II
Level 100
God Stats
2W - 0L
1,829 SR
Queue Stats
73W - 62L
1,969 MMR
Solo
Thoth
Thoth
Diamond IV
Clapmedaddy
Thoth
Diamond IV
Level 159
God Stats
34W - 34L
1,543 SR
Queue Stats
346W - 334L
2,054 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
DefiantHaven1
Sun Wukong
Platinum I
Level 129
God Stats
25W - 18L
1,662 SR
Queue Stats
531W - 515L
1,887 MMR
Solo
Xbalanque
Xbalanque
Diamond V
Levι
Xbalanque
Diamond V
Level 154
God Stats
40W - 25L
1,823 SR
Queue Stats
126W - 122L
2,158 MMR
Party 1
Bastet
Bastet
Diamond V
quicksylvir
Bastet
Diamond V
Level 157
God Stats
17W - 13L
1,528 SR
Queue Stats
130W - 123L
2,156 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 140
1,677 SR
2,045 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 144
1,624 SR
2,053 MMR
Merlin
Merlin
Platinum II
Aspartamel
Merlin
Platinum II
Level 160
God Stats
6W - 6L
1,703 SR
Queue Stats
84W - 72L
1,838 MMR
Solo
Ravana
Ravana
Diamond III
BigDaddyBaccus
Ravana
Diamond III
Level 158
God Stats
8W - 7L
1,658 SR
Queue Stats
633W - 602L
2,472 MMR
Solo
Chiron
Chiron
Diamond II
LordUEmu
Chiron
Diamond II
Level 154
God Stats
2W - 3L
1,534 SR
Queue Stats
129W - 109L
2,341 MMR
Solo
Cerberus
Cerberus
Gold III
cosmiclord1337
Cerberus
Gold III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,796 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
imcomet
Cu Chulainn
Platinum IV
Level 122
God Stats
0W - 1L
1,723 SR
Queue Stats
9W - 9L
1,817 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BreadThorne
Sylvanus
15
1 / 1 / 11
11,202
509
4,799
18,238
18,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
5 / 3 / 8
13,017
592
15,802
9,487
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
DefiantHaven1
Sun Wukong
19
3 / 1 / 8
12,839
584
16,484
23,576
21,068
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xbalanque
Levι
Xbalanque
20
6 / 1 / 4
13,413
610
13,216
13,554
4,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
20
9 / 0 / 7
14,053
639
18,315
16,588
7,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
Morgan Le FayOdinGebAthenaTiamat

VS

Bans
GilgameshAresArtioSobekGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aspartamel
Merlin
15
1 / 4 / 1
9,567
435
6,208
12,258
3,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
5 / 6 / 1
11,292
513
16,504
16,985
7,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
LordUEmu
Chiron
17
0 / 5 / 2
10,397
473
6,731
16,159
4,139
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
12
0 / 4 / 0
8,449
384
5,427
20,394
14,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cu Chulainn
imcomet
Cu Chulainn
17
0 / 5 / 3
10,479
476
12,734
22,152
18,448
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
13
24
Kills
6
6
Deaths
24
38
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
Aspartamel
Merlin
1
4
1
0.38
L
5
6
1
0.92
W
Sylvanus
BreadThorne
Sylvanus
1
1
11
6.5
W
5
3
8
3
W
Sun Wukong
DefiantHaven1
Sun Wukong
3
1
8
7
W
Xbalanque
Levι
Xbalanque
6
1
4
8
L
Chiron
LordUEmu
Chiron
0
5
2
0.2
L
Cerberus
0
4
0
0
L
Cu Chulainn
imcomet
Cu Chulainn
0
5
3
0.3
W
Bastet
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,616
Damage
47,604
81,443
Taken
87,948
54,593
Mitigated
48,209
39,679
Healing
21,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Aspartamel
Merlin
6,208
225
0
2,602
12,258
3,670
462
3,386
8,624
61,673
0
L
16,504
4,283
0
3,014
16,985
7,741
0
3,241
13,593
0
85,974
W
Sylvanus
BreadThorne
Sylvanus
4,799
1,533
5,702
8,588
18,238
18,758
103
5,657
12,333
24,979
0
W
15,802
759
129
2,213
9,487
2,871
603
2,252
6,989
89,829
0
W
Sun Wukong
DefiantHaven1
Sun Wukong
16,484
3,728
0
9,505
23,576
21,068
519
4,408
19,098
9,455
80,536
W
Xbalanque
Levι
Xbalanque
13,216
8,396
0
4,975
13,554
4,487
6,780
1,437
12,115
0
134,248
L
Chiron
LordUEmu
Chiron
6,731
2,532
468
4,933
16,159
4,139
0
4,885
11,075
0
96,521
L
Cerberus
5,427
525
0
4,996
20,394
14,211
0
7,903
12,096
36,711
0
L
Cu Chulainn
imcomet
Cu Chulainn
12,734
1,893
0
5,218
22,152
18,448
0
3,053
19,037
13,142
67,447
W
Bastet
18,315
3,993
0
8,567
16,588
7,409
868
1,804
14,738
0
133,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,524
Gold Earned
50,184
703
Minions Killed
716
0
Camps Cleared
0
2,279,491
Distance Traveled
2,068,999
34
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,567
435
145
7
0
399,677
7
L
Ravana
11,292
513
151
7
0
448,654
4
W
Sylvanus
11,202
509
28
1
0
439,401
10
W
Thoth
13,017
592
169
8
0
440,189
7
W
Sun Wukong
12,839
584
155
7
0
449,957
7
W
Xbalanque
13,413
610
191
9
0
420,965
6
L
Chiron
10,397
473
184
8
0
386,909
3
L
Cerberus
8,449
384
77
4
0
429,565
2
L
Cu Chulainn
10,479
476
159
7
0
404,194
5
W
Bastet
14,053
639
160
7
0
528,979
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role