Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Daiquiirii
Camazotz
Level 104
God Stats
3W - 1L
1,787 SR
Queue Stats
166W - 66L
1,797 Elo+
Party 3
Athena
Athena
DespairGamingoff
Athena
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 59L
1,638 Elo+
Party 2
Neith
Neith
Lupinaa
Neith
Level 46
God Stats
4W - 2L
1,804 SR
Queue Stats
252W - 65L
1,860 Elo+
Party 3
Discordia
Discordia
WHE3ZING
Discordia
Level 28
God Stats
2W - 1L
1,535 SR
Queue Stats
77W - 70L
1,615 Elo+
Party 2
Team Averages
Level 70
1,625 SR
1,682 Elo+

VS

Team Averages
Level 94
1,574 SR
1,591 Elo+
Ymir
Ymir
DEPUTDISTRUCTOO
Ymir
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,545 Elo+
Party 1
Bellona
Bellona
DemonsInU
Bellona
Level 20
God Stats
1W - 1L
1,764 SR
Queue Stats
23W - 14L
1,595 Elo+
Party 1
Hachiman
Hachiman
RexzTroop
Hachiman
Level 160
God Stats
2W - 5L
1,562 SR
Queue Stats
688W - 339L
1,692 Elo+
Party 1
Scylla
Scylla
Spanador4
Scylla
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 37L
1,614 Elo+
Party 1
Ganesha
Ganesha
StaticNomadic
Ganesha
Level 49
God Stats
1W - 1L
1,545 SR
Queue Stats
67W - 71L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
4 / 1 / 1
6,742
613
4,927
4,579
2,951
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
Daiquiirii
Camazotz
12
3 / 0 / 4
7,071
643
2,949
6,189
1,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 3 / 7
6,508
592
3,352
8,011
6,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Lupinaa
Neith
13
7 / 1 / 3
8,109
737
7,335
5,967
2,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Discordia
WHE3ZING
Discordia
10
2 / 2 / 5
6,305
573
5,021
3,591
1,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 4 / 2
5,899
536
4,463
8,865
6,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
DemonsInU
Bellona
9
1 / 4 / 0
5,247
477
3,355
7,643
5,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
RexzTroop
Hachiman
10
3 / 6 / 1
6,112
556
3,166
7,408
1,446
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
Spanador4
Scylla
8
0 / 4 / 2
4,694
427
1,964
5,069
1,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
11
0 / 0 / 2
5,781
526
1,026
4,869
2,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
18
Kills
7
7
Deaths
18
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
4
1
1
4.5
L
3
4
2
1
W
Camazotz
Daiquiirii
Camazotz
3
0
4
5
L
Bellona
DemonsInU
Bellona
1
4
0
0.25
W
2
3
7
1.83
W
Neith
Lupinaa
Neith
7
1
3
8.5
L
Hachiman
RexzTroop
Hachiman
3
6
1
0.58
L
Scylla
Spanador4
Scylla
0
4
2
0.25
L
Ganesha
0
0
2
1
W
Discordia
WHE3ZING
Discordia
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,584
Damage
13,974
28,337
Taken
33,854
15,315
Mitigated
17,035
10,642
Healing
6,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
4,927
1,673
0
794
4,579
2,951
311
1,211
3,368
27,592
5,149
L
4,463
1,679
0
1,984
8,865
6,349
0
3,709
4,964
15,968
0
W
Camazotz
Daiquiirii
Camazotz
2,949
254
0
5,278
6,189
1,820
0
1,276
4,913
0
40,769
L
Bellona
DemonsInU
Bellona
3,355
764
0
1,320
7,643
5,892
0
3,858
3,785
3,569
18,843
W
3,352
1,764
0
1,457
8,011
6,966
52
3,222
4,789
14,513
0
W
Neith
Lupinaa
Neith
7,335
3,138
0
2,368
5,967
2,493
2
1,073
4,894
0
57,511
L
Hachiman
RexzTroop
Hachiman
3,166
1,228
0
900
7,408
1,446
0
1,213
6,191
0
30,464
L
Scylla
Spanador4
Scylla
1,964
37
0
175
5,069
1,125
0
2,406
2,327
21,902
0
L
Ganesha
1,026
165
0
2,397
4,869
2,223
0
427
4,412
29,026
7,065
W
Discordia
WHE3ZING
Discordia
5,021
514
0
745
3,591
1,085
240
1,321
2,270
36,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,735
Gold Earned
27,733
365
Minions Killed
271
0
Camps Cleared
0
1,103,494
Distance Traveled
1,035,534
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,742
613
63
6
0
193,490
3
L
Ymir
5,899
536
36
3
0
192,728
1
W
Camazotz
7,071
643
87
8
0
274,763
3
L
Bellona
5,247
477
57
5
0
198,934
0
W
Athena
6,508
592
25
2
0
209,717
0
W
Neith
8,109
737
120
11
0
209,828
2
L
Hachiman
6,112
556
65
6
0
207,549
2
L
Scylla
4,694
427
35
3
0
191,699
2
L
Ganesha
5,781
526
78
7
0
244,624
6
W
Discordia
6,305
573
70
6
0
215,696
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role