Player Matchup

Merlin
Merlin
 
Merlin
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Deh Yelaiah
Thanatos
Level 160
God Stats
3W - 8L
1,397 SR
Queue Stats
375W - 420L
1,485 Elo+
Party 2
Osiris
Osiris
ELBENDECIDO_1
Osiris
Level 100
God Stats
9W - 11L
1,525 SR
Queue Stats
629W - 824L
1,428 Elo+
Party 3
Medusa
Medusa
Extermineitor69
Medusa
Level 108
God Stats
19W - 22L
1,360 SR
Queue Stats
148W - 197L
1,403 Elo+
Party 2
Cabrakan
Cabrakan
UmPoucoMais6873
Cabrakan
Level 128
God Stats
19W - 15L
1,537 SR
Queue Stats
319W - 410L
1,461 Elo+
Party 2
Team Averages
Level 121
1,464 SR
1,455 Elo+

VS

Team Averages
Level 58
1,468 SR
1,480 Elo+
Cupid
Cupid
SempreGamers
Cupid
Level 122
God Stats
37W - 34L
1,578 SR
Queue Stats
128W - 141L
1,478 Elo+
Party 1
Thanatos
Thanatos
Spwnnnn
Thanatos
Level 67
God Stats
23W - 20L
1,501 SR
Queue Stats
40W - 32L
1,473 Elo+
Party 1
Aphrodite
Aphrodite
Tekinosh
Aphrodite
Level 81
God Stats
2W - 4L
1,500 SR
Queue Stats
35W - 40L
1,428 Elo+
Party 1
Ra
Ra
VashMurdoch
Ra
Level 8
God Stats
5W - 0L
1,260 SR
Queue Stats
16W - 12L
1,430 Elo+
Party 1
Hades
Hades
kawagoeDaisho
Hades
Level 12
God Stats
7W - 5L
1,500 SR
Queue Stats
44W - 50L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 5 / 2
8,369
523
4,402
7,632
2,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Deh Yelaiah
Thanatos
13
3 / 5 / 0
8,251
516
5,509
13,244
4,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 4 / 1
7,694
481
5,035
12,372
9,094
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 3 / 1
8,023
501
4,326
8,148
2,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
12
0 / 1 / 3
7,674
480
1,685
8,203
9,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 1
10,209
638
4,625
7,055
2,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
Spwnnnn
Thanatos
16
6 / 2 / 8
9,146
572
10,591
14,081
5,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Aphrodite
Tekinosh
Aphrodite
15
7 / 1 / 6
9,155
572
8,370
11,898
5,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 2 / 3
8,316
520
5,478
6,067
1,645
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

2
0 / 0 / 0
4,975
311
0
0
0

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
5
Kills
18
18
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
5
2
0.4
L
Thanatos
Deh Yelaiah
Thanatos
3
5
0
0.6
L
0
4
1
0.13
L
1
3
1
0.5
W
4
0
1
4.5
W
Thanatos
Spwnnnn
Thanatos
6
2
8
5
W
Aphrodite
Tekinosh
Aphrodite
7
1
6
10
L
Cabrakan
0
1
3
1.5
W
1
2
3
1.25
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,957
Damage
29,064
49,599
Taken
39,101
28,891
Mitigated
15,138
13,336
Healing
28,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,402
136
0
186
7,632
2,549
0
2,628
5,004
50,403
0
L
Thanatos
Deh Yelaiah
Thanatos
5,509
1,096
0
7,025
13,244
4,431
0
3,753
9,491
0
56,379
L
5,035
931
0
500
12,372
9,094
566
4,202
8,170
0
37,162
L
4,326
2,235
0
3,176
8,148
2,911
814
1,230
6,918
0
48,139
W
4,625
2,477
0
4,256
7,055
2,196
1,402
0
7,055
0
77,563
W
Thanatos
Spwnnnn
Thanatos
10,591
3,234
0
8,411
14,081
5,999
1,186
3,196
10,741
0
54,066
W
Aphrodite
Tekinosh
Aphrodite
8,370
1,079
5,192
8,128
11,898
5,298
1,052
1,888
9,872
38,091
0
L
Cabrakan
1,685
136
0
2,449
8,203
9,906
163
2,252
5,951
28,234
0
W
5,478
554
1,199
1,461
6,067
1,645
1,710
557
5,346
52,005
0
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,011
Gold Earned
41,801
418
Minions Killed
427
0
Camps Cleared
0
1,407,620
Distance Traveled
1,249,370
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,369
523
106
7
0
265,016
3
L
Thanatos
8,251
516
98
6
0
293,800
1
L
Osiris
7,694
481
77
5
0
295,592
0
L
Medusa
8,023
501
85
5
0
269,751
0
W
Cupid
10,209
638
155
10
0
289,246
2
W
Thanatos
9,146
572
83
5
0
353,071
3
W
Aphrodite
9,155
572
69
4
0
322,862
1
L
Cabrakan
7,674
480
52
3
0
283,461
6
W
Ra
8,316
520
120
8
0
284,191
2
W
Hades
4,975
311
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role