Player Matchup

Hercules
Hercules
DabasaurusRex1
Hercules
Level 104
God Stats
2W - 1L
1,515 SR
Queue Stats
37W - 42L
1,542 Elo+
Party 2
Izanami
Izanami
Manurgalur
Izanami
Level 129
God Stats
3W - 3L
1,623 SR
Queue Stats
153W - 141L
1,522 Elo+
Party 3
Tyr
Tyr
PucketPossy
Tyr
Level 80
God Stats
2W - 0L
1,593 SR
Queue Stats
36W - 28L
1,603 Elo+
Party 2
Sobek
Sobek
WhiteRoundYoLip
Sobek
Level 143
God Stats
7W - 3L
1,541 SR
Queue Stats
158W - 129L
1,571 Elo+
Party 3
Medusa
Medusa
confaubs
Medusa
Level 76
God Stats
1W - 1L
1,278 SR
Queue Stats
13W - 17L
1,417 Elo+
Party 2
Team Averages
Level 106
1,510 SR
1,531 Elo+

VS

Team Averages
Level 136
1,552 SR
1,553 Elo+
Set
Set
 
Set
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Apollo
Apollo
I Pranx I
Apollo
Level 153
God Stats
2W - 4L
1,458 SR
Queue Stats
104W - 105L
1,608 Elo+
Party 4
Rama
Rama
JkFrostyFTW
Rama
Level 106
God Stats
3W - 3L
1,525 SR
Queue Stats
44W - 40L
1,554 Elo+
Solo
Bacchus
Bacchus
Panthers315
Bacchus
Level 119
God Stats
2W - 2L
1,712 SR
Queue Stats
180W - 185L
1,540 Elo+
Party 1
Zhong Kui
Zhong Kui
barcelona88
Zhong Kui
Level 140
God Stats
10W - 9L
1,564 SR
Queue Stats
596W - 583L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
10 / 1 / 22
12,283
877
18,006
32,447
29,150
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Manurgalur
Izanami
18
8 / 7 / 19
11,549
825
17,176
13,889
6,279
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 4 / 26
11,890
849
10,088
21,194
26,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
14 / 4 / 20
13,388
956
20,346
21,539
26,972
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
confaubs
Medusa
14
1 / 7 / 20
9,617
687
9,431
12,212
4,770
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
18
7 / 7 / 14
11,138
796
20,772
17,290
9,300
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
I Pranx I
Apollo
17
4 / 6 / 13
10,244
732
15,549
12,830
7,431
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 7 / 7
10,581
756
17,168
14,639
7,655
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Panthers315
Bacchus
16
3 / 7 / 15
10,393
742
12,545
18,802
33,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
barcelona88
Zhong Kui
16
3 / 9 / 17
10,026
716
21,002
20,553
25,735
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
89
36
Kills
23
23
Deaths
36
107
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
7
7
14
2
W
Hercules
10
1
22
21
L
Apollo
I Pranx I
Apollo
4
6
13
1.75
L
6
7
7
1.36
W
Izanami
Manurgalur
Izanami
8
7
19
2.5
L
Bacchus
Panthers315
Bacchus
3
7
15
1.5
W
3
4
26
4
W
14
4
20
6
L
Zhong Kui
barcelona88
Zhong Kui
3
9
17
1.28
W
Medusa
confaubs
Medusa
1
7
20
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,047
Damage
87,036
101,281
Taken
84,114
93,790
Mitigated
83,317
41,019
Healing
16,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
20,772
6,904
1,761
5,000
17,290
9,300
335
5,482
11,808
0
33,433
W
Hercules
18,006
4,522
5,069
19,277
32,447
29,150
467
9,056
23,219
3,624
26,315
L
Apollo
I Pranx I
Apollo
15,549
6,185
0
1,300
12,830
7,431
743
2,518
10,312
0
32,809
L
17,168
14,479
633
3,000
14,639
7,655
753
3,114
11,525
0
28,037
W
Izanami
Manurgalur
Izanami
17,176
9,152
0
606
13,889
6,279
1,477
6,014
7,875
0
44,037
L
Bacchus
Panthers315
Bacchus
12,545
622
0
2,624
18,802
33,196
0
5,317
13,485
17,522
0
W
10,088
1,227
3,663
5,397
21,194
26,619
595
6,157
15,037
1,272
12,913
W
20,346
1,018
1,285
5,266
21,539
26,972
760
6,770
14,744
37,959
0
L
Zhong Kui
barcelona88
Zhong Kui
21,002
1,040
31
2,148
20,553
25,735
145
6,455
14,098
32,830
0
W
Medusa
confaubs
Medusa
9,431
4,686
0
456
12,212
4,770
1,991
5,353
6,859
0
18,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,727
Gold Earned
52,382
150
Minions Killed
135
0
Camps Cleared
0
1,275,141
Distance Traveled
1,087,949
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,138
796
30
2
0
221,374
3
W
Hercules
12,283
877
27
2
0
304,213
1
L
Apollo
10,244
732
39
3
0
222,851
3
L
Rama
10,581
756
28
2
0
215,961
0
W
Izanami
11,549
825
75
5
0
195,568
0
L
Bacchus
10,393
742
9
1
0
220,712
0
W
Tyr
11,890
849
5
0
0
291,716
0
W
Sobek
13,388
956
29
2
0
244,920
0
L
Zhong Kui
10,026
716
29
2
0
207,051
0
W
Medusa
9,617
687
14
1
0
238,724
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role