Player Matchup

Loki
Loki
BadCrous
Loki
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,474 Elo+
Solo
Sobek
Sobek
Emmánuelður
Sobek
Level 86
God Stats
15W - 15L
1,330 SR
Queue Stats
377W - 469L
1,384 Elo+
Solo
Tiamat
Tiamat
MrBubblezz91
Tiamat
Level 48
God Stats
5W - 5L
1,500 SR
Queue Stats
172W - 198L
1,322 Elo+
Solo
Kuzenbo
Kuzenbo
Slime_Girl
Kuzenbo
Level 84
God Stats
5W - 3L
1,685 SR
Queue Stats
93W - 108L
1,317 Elo+
Solo
Heimdallr
Heimdallr
miza1718
Heimdallr
Level 109
God Stats
5W - 1L
1,422 SR
Queue Stats
56W - 57L
1,353 Elo+
Solo
Team Averages
Level 75
1,487 SR
1,370 Elo+

VS

Team Averages
Level 45
1,294 SR
1,225 Elo+
Bakasura
Bakasura
FKS-OMG-Is-Bolo
Bakasura
Level 59
God Stats
0W - 7L
1,152 SR
Queue Stats
383W - 485L
1,288 Elo+
Party 1
Cthulhu
Cthulhu
Granfran004
Cthulhu
Level 60
God Stats
0W - 3L
1,195 SR
Queue Stats
149W - 224L
1,178 Elo+
Party 2
Gilgamesh
Gilgamesh
Guiii_GOD
Gilgamesh
Level 34
God Stats
9W - 19L
1,369 SR
Queue Stats
110W - 182L
1,218 Elo+
Party 1
Discordia
Discordia
Warf117
Discordia
Level 48
God Stats
9W - 12L
1,429 SR
Queue Stats
208W - 251L
1,231 Elo+
Solo
Neith
Neith
its_maxi_89
Neith
Level 24
God Stats
20W - 29L
1,324 SR
Queue Stats
24W - 36L
1,208 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
1 / 2 / 4
7,563
504
2,229
7,081
2,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 1 / 3
7,742
516
3,661
12,158
10,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
11
2 / 5 / 2
7,252
483
5,148
9,385
4,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
Slime_Girl
Kuzenbo
12
3 / 0 / 5
7,338
489
7,181
8,091
7,343
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
miza1718
Heimdallr
13
3 / 3 / 3
7,305
487
5,652
10,003
3,659
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
4 / 3 / 0
7,273
485
4,878
9,137
2,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Granfran004
Cthulhu
10
2 / 3 / 2
6,319
421
4,933
8,639
6,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
Guiii_GOD
Gilgamesh
9
1 / 1 / 0
5,989
399
2,397
5,033
1,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
Warf117
Discordia
13
2 / 4 / 2
7,481
499
6,488
9,573
3,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 2 / 3
6,028
402
3,369
5,101
2,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
12
Kills
10
11
Deaths
13
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
1
2
4
1.5
W
3
1
3
4.5
L
Bakasura
4
3
0
1.33
L
Cthulhu
Granfran004
Cthulhu
2
3
2
1
L
Gilgamesh
Guiii_GOD
Gilgamesh
1
1
0
1
W
Tiamat
2
5
2
0.6
W
Kuzenbo
Slime_Girl
Kuzenbo
3
0
5
5.5
L
Discordia
Warf117
Discordia
2
4
2
0.75
L
1
2
3
1.25
W
Heimdallr
miza1718
Heimdallr
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,871
Damage
22,065
46,718
Taken
37,483
27,838
Mitigated
17,159
13,907
Healing
10,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
2,229
442
0
3,224
7,081
2,375
560
574
6,496
0
53,090
W
3,661
511
116
3,856
12,158
10,259
36
1,822
9,974
20,402
0
L
Bakasura
4,878
3,285
0
3,145
9,137
2,853
196
3,416
5,584
0
26,225
L
Cthulhu
Granfran004
Cthulhu
4,933
118
114
2,432
8,639
6,966
0
2,945
5,694
26,813
0
L
Gilgamesh
Guiii_GOD
Gilgamesh
2,397
747
0
581
5,033
1,944
264
2,266
2,753
0
15,382
W
Tiamat
5,148
622
70
2,486
9,385
4,202
466
4,224
4,751
28,995
0
W
Kuzenbo
Slime_Girl
Kuzenbo
7,181
1,950
0
2,078
8,091
7,343
689
1,291
6,666
32,528
0
L
Discordia
Warf117
Discordia
6,488
963
98
3,417
9,573
3,376
574
5,601
3,472
47,810
0
L
3,369
1,638
0
452
5,101
2,020
44
1,539
3,562
0
12,115
W
Heimdallr
miza1718
Heimdallr
5,652
1,711
0
2,077
10,003
3,659
803
2,643
6,713
0
46,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,200
Gold Earned
33,090
309
Minions Killed
244
0
Camps Cleared
0
1,399,565
Distance Traveled
1,284,442
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,563
504
110
7
0
329,072
1
W
Sobek
7,742
516
29
2
0
314,734
6
L
Bakasura
7,273
485
62
4
0
320,253
1
L
Cthulhu
6,319
421
32
2
0
304,977
0
L
Gilgamesh
5,989
399
31
2
0
177,980
0
W
Tiamat
7,252
483
62
4
0
252,129
2
W
Kuzenbo
7,338
489
40
3
0
257,958
3
L
Discordia
7,481
499
93
6
0
236,859
3
L
Neith
6,028
402
26
2
0
244,373
0
W
Heimdallr
7,305
487
68
5
0
245,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role