Player Matchup

Sylvanus
Sylvanus
AZHLAN
Sylvanus
Level 153
God Stats
8W - 2L
1,564 SR
Queue Stats
82W - 89L
1,533 Elo+
Solo
Hun Batz
Hun Batz
CypherKlay
Hun Batz
Level 136
God Stats
2W - 0L
1,824 SR
Queue Stats
58W - 35L
1,713 Elo+
Party 1
Janus
Janus
Useablefungus7
Janus
Level 43
God Stats
1W - 0L
1,551 SR
Queue Stats
22W - 14L
1,655 Elo+
Party 1
Team Averages
Level 111
1,647 SR
1,634 Elo+

VS

Team Averages
Level 90
1,657 SR
1,579 Elo+
Odin
Odin
Dmayo313
Odin
Level 127
God Stats
12W - 2L
1,863 SR
Queue Stats
246W - 217L
1,583 Elo+
Party 2
Ah Puch
Ah Puch
Richylol
Ah Puch
Level 124
God Stats
7W - 10L
1,584 SR
Queue Stats
267W - 216L
1,634 Elo+
Party 2
Thanatos
Thanatos
ZaniStiletto
Thanatos
Level 19
God Stats
18W - 27L
1,525 SR
Queue Stats
41W - 42L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AZHLAN
Sylvanus
18
7 / 3 / 12
14,061
670
11,220
24,502
30,889
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hun Batz
CypherKlay
Hun Batz
18
11 / 7 / 9
14,847
707
22,829
22,753
10,998
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 5 / 15
12,915
615
12,827
16,645
5,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
4 / 5 / 11
13,388
638
11,828
28,874
19,491
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
Richylol
Ah Puch
18
9 / 6 / 6
14,472
689
30,524
18,400
6,746
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
ZaniStiletto
Thanatos
14
2 / 10 / 8
11,934
568
10,097
15,341
6,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
40
21
Kills
15
15
Deaths
21
36
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AZHLAN
Sylvanus
7
3
12
4.33
W
Hun Batz
CypherKlay
Hun Batz
11
7
9
2.21
L
Odin
4
5
11
1.9
L
Ah Puch
Richylol
Ah Puch
9
6
6
2
W
3
5
15
2.1
L
Thanatos
ZaniStiletto
Thanatos
2
10
8
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,876
Damage
52,449
63,900
Taken
62,615
47,209
Mitigated
32,713
23,570
Healing
21,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AZHLAN
Sylvanus
11,220
2,940
6,059
10,769
24,502
30,889
940
14,123
10,379
29,309
0
W
Hun Batz
CypherKlay
Hun Batz
22,829
8,537
0
2,801
22,753
10,998
1,775
9,172
13,581
0
57,713
L
Odin
11,828
2,688
0
7,665
28,874
19,491
296
13,231
15,643
3,637
26,861
L
Ah Puch
Richylol
Ah Puch
30,524
1,608
0
7,736
18,400
6,746
753
6,678
11,722
83,304
0
W
12,827
1,263
155
3,786
16,645
5,322
617
9,519
7,126
50,873
0
L
Thanatos
ZaniStiletto
Thanatos
10,097
2,394
0
5,940
15,341
6,476
1,131
4,679
10,662
0
41,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,823
Gold Earned
39,794
206
Minions Killed
229
6
Camps Cleared
11
1,092,755
Distance Traveled
1,072,983
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
14,061
670
55
3
0
358,304
2
W
Hun Batz
14,847
707
72
3
4
370,521
11
L
Odin
13,388
638
44
2
2
402,745
1
L
Ah Puch
14,472
689
134
6
3
335,985
4
W
Janus
12,915
615
79
4
2
363,930
1
L
Thanatos
11,934
568
51
2
6
334,253
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role