Player Matchup

Izanami
Izanami
 
Izanami
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Ikinorb
The Morrigan
Level 11
God Stats
10W - 8L
1,435 SR
Queue Stats
92W - 134L
1,281 Elo+
Party 1
Zhong Kui
Zhong Kui
JlFafa
Zhong Kui
Level 21
God Stats
11W - 5L
1,610 SR
Queue Stats
47W - 44L
1,349 Elo+
Solo
Bellona
Bellona
Lucastheking00
Bellona
Level 29
God Stats
7W - 12L
1,442 SR
Queue Stats
49W - 54L
1,346 Elo+
Solo
Sol
Sol
Tigraoazul
Sol
Level 24
God Stats
27W - 29L
1,500 SR
Queue Stats
151W - 200L
1,362 Elo+
Party 1
Team Averages
Level 20
1,497 SR
1,368 Elo+

VS

Team Averages
Level 17
1,483 SR
1,334 Elo+
Olorun
Olorun
Dkdognuk
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Yemoja
Yemoja
DoMesmoow
Yemoja
Level 26
God Stats
0W - 1L
1,283 SR
Queue Stats
4W - 13L
1,237 Elo+
Party 2
Mercury
Mercury
Dunkelgott
Mercury
Level 24
God Stats
0W - 1L
1,419 SR
Queue Stats
9W - 11L
1,474 Elo+
Solo
Artemis
Artemis
TheMrDeepSad
Artemis
Level 8
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 2L
1,228 Elo+
Solo
Fafnir
Fafnir
aldebaran12
Fafnir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,231 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 1 / 1
5,340
485
3,082
3,345
919
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Ikinorb
The Morrigan
9
2 / 1 / 1
5,724
520
3,047
3,286
912
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
JlFafa
Zhong Kui
10
4 / 1 / 3
6,587
599
4,827
6,614
4,495
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
6 / 0 / 0
7,140
649
4,793
4,106
2,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
5 / 1 / 3
6,821
620
5,070
7,236
1,936
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dkdognuk
Olorun
10
1 / 4 / 1
5,742
522
4,310
8,884
2,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
DoMesmoow
Yemoja
7
0 / 1 / 0
4,500
409
1,777
4,870
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mercury
Dunkelgott
Mercury
9
3 / 3 / 0
5,798
527
2,493
6,724
2,167
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
TheMrDeepSad
Artemis
7
0 / 6 / 0
4,284
389
1,114
4,566
1,138
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
7
0 / 3 / 1
4,771
434
1,210
7,584
5,681
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
17
Kills
4
4
Deaths
17
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
1
1
0.5
L
Olorun
Dkdognuk
Olorun
1
4
1
0.38
L
Yemoja
DoMesmoow
Yemoja
0
1
0
0
L
Mercury
Dunkelgott
Mercury
3
3
0
1
W
The Morrigan
Ikinorb
The Morrigan
2
1
1
2.5
W
Zhong Kui
JlFafa
Zhong Kui
4
1
3
5.5
W
6
0
0
6
L
Artemis
TheMrDeepSad
Artemis
0
6
0
0
W
5
1
3
6.5
L
Fafnir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,819
Damage
10,904
24,587
Taken
32,628
11,195
Mitigated
13,468
6,731
Healing
7,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,082
2,382
0
118
3,345
919
2,364
821
2,398
0
21,841
L
Olorun
Dkdognuk
Olorun
4,310
3,097
88
3,828
8,884
2,665
252
4,570
4,314
31,136
0
L
Yemoja
DoMesmoow
Yemoja
1,777
253
148
528
4,870
1,817
420
1,754
3,116
11,469
0
L
Mercury
Dunkelgott
Mercury
2,493
1,481
0
1,095
6,724
2,167
0
1,887
4,837
0
21,488
W
The Morrigan
Ikinorb
The Morrigan
3,047
1,103
0
0
3,286
912
1,074
579
2,623
16,346
0
W
Zhong Kui
JlFafa
Zhong Kui
4,827
1,007
0
1,670
6,614
4,495
1,342
3,456
3,116
26,334
0
W
4,793
1,726
0
2,248
4,106
2,933
1,177
608
3,366
0
34,360
L
Artemis
TheMrDeepSad
Artemis
1,114
357
0
110
4,566
1,138
0
1,251
3,315
0
11,338
W
5,070
2,455
0
2,695
7,236
1,936
1,038
1,425
5,787
35,741
0
L
Fafnir
1,210
332
0
2,026
7,584
5,681
62
3,482
4,102
13,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,612
Gold Earned
25,095
292
Minions Killed
160
0
Camps Cleared
0
944,580
Distance Traveled
884,303
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,340
485
42
4
0
198,633
2
L
Olorun
5,742
522
50
5
0
169,550
0
L
Yemoja
4,500
409
25
2
0
192,180
1
L
Mercury
5,798
527
37
3
0
200,188
0
W
The Morrigan
5,724
520
29
3
0
185,184
4
W
Zhong Kui
6,587
599
62
6
0
193,359
2
W
Bellona
7,140
649
83
8
0
181,516
1
L
Artemis
4,284
389
28
3
0
154,732
1
W
Sol
6,821
620
76
7
0
185,888
0
L
Fafnir
4,771
434
20
2
0
167,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role