Player Matchup

Nemesis
Nemesis
Buttguy
Nemesis
Level 106
God Stats
0W - 2L
1,299 SR
Queue Stats
47W - 40L
1,546 Elo+
Party 3
Sun Wukong
Sun Wukong
LordLongWeiner
Sun Wukong
Level 26
God Stats
1W - 2L
1,227 SR
Queue Stats
5W - 8L
1,158 Elo+
Party 3
Ra
Ra
ReillyG
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,190 Elo+
Party 3
Ullr
Ullr
Rerunn
Ullr
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 15L
1,643 Elo+
Solo
Ares
Ares
Unclegurby
Ares
Level 127
God Stats
6W - 3L
1,562 SR
Queue Stats
44W - 36L
1,578 Elo+
Party 3
Team Averages
Level 75
1,418 SR
1,423 Elo+

VS

Team Averages
Level 47
1,692 SR
1,413 Elo+
Awilix
Awilix
BlazinPanda420
Awilix
Level 35
God Stats
28W - 15L
1,657 SR
Queue Stats
132W - 118L
1,545 Elo+
Party 1
Olorun
Olorun
CarlosNoob14
Olorun
Level 48
God Stats
7W - 1L
1,799 SR
Queue Stats
187W - 203L
1,349 Elo+
Party 2
Izanami
Izanami
Elucid Low
Izanami
Level 29
God Stats
3W - 1L
1,683 SR
Queue Stats
3W - 5L
1,425 Elo+
Party 1
Xing Tian
Xing Tian
frutebrute
Xing Tian
Level 108
God Stats
6W - 0L
1,921 SR
Queue Stats
126W - 139L
1,521 Elo+
Solo
Artemis
Artemis
thefantasmon
Artemis
Level 15
God Stats
11W - 9L
1,398 SR
Queue Stats
22W - 34L
1,227 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Buttguy
Nemesis
15
8 / 6 / 2
9,996
526
15,252
17,424
9,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
LordLongWeiner
Sun Wukong
13
0 / 2 / 1
8,230
433
4,501
11,125
6,814
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 10 / 4
7,711
406
4,828
11,157
7,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ullr
Rerunn
Ullr
16
4 / 5 / 4
9,700
511
13,831
12,711
5,490
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 6 / 6
9,271
488
15,290
21,068
21,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 13
10,881
573
12,549
18,899
7,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
16
6 / 4 / 3
10,311
543
8,276
15,640
6,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
Elucid Low
Izanami
15
6 / 4 / 4
9,964
524
13,094
13,259
5,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Xing Tian
frutebrute
Xing Tian
16
8 / 1 / 10
10,425
549
7,988
16,050
17,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
thefantasmon
Artemis
15
2 / 6 / 7
8,903
469
12,101
13,962
4,472
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
65
16
Kills
28
29
Deaths
16
17
Assists
37
Player
Kills
Deaths
Assists
KDA
W
6
1
13
12.5
L
Nemesis
Buttguy
Nemesis
8
6
2
1.5
W
Olorun
6
4
3
1.88
W
Izanami
Elucid Low
Izanami
6
4
4
2
L
Sun Wukong
LordLongWeiner
Sun Wukong
0
2
1
0.25
L
0
10
4
0.2
L
Ullr
Rerunn
Ullr
4
5
4
1.2
L
4
6
6
1.17
W
Xing Tian
frutebrute
Xing Tian
8
1
10
13
W
Artemis
thefantasmon
Artemis
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,702
Damage
54,008
73,485
Taken
77,810
50,608
Mitigated
42,604
13,371
Healing
24,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,549
6,474
0
8,536
18,899
7,694
375
5,291
13,608
0
90,847
L
Nemesis
Buttguy
Nemesis
15,252
6,543
0
4,842
17,424
9,873
273
5,464
11,960
0
60,185
W
Olorun
8,276
3,425
923
6,606
15,640
6,960
630
3,532
12,108
61,881
6,500
W
Izanami
Elucid Low
Izanami
13,094
7,138
0
2,405
13,259
5,846
678
3,815
9,444
0
62,308
L
Sun Wukong
LordLongWeiner
Sun Wukong
4,501
413
0
3,017
11,125
6,814
610
1,030
10,095
6,575
35,438
L
4,828
1,065
606
93
11,157
7,100
270
3,756
7,401
36,976
0
L
Ullr
Rerunn
Ullr
13,831
7,079
0
1,168
12,711
5,490
684
918
11,793
0
72,461
L
15,290
653
301
3,344
21,068
21,331
402
4,419
16,649
41,601
0
W
Xing Tian
frutebrute
Xing Tian
7,988
694
0
3,426
16,050
17,632
0
5,208
10,842
37,066
0
W
Artemis
thefantasmon
Artemis
12,101
7,377
0
2,841
13,962
4,472
0
3,364
10,598
0
49,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,908
Gold Earned
50,484
385
Minions Killed
472
0
Camps Cleared
0
1,706,331
Distance Traveled
1,856,349
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,881
573
123
6
0
446,023
2
L
Nemesis
9,996
526
81
4
0
387,334
5
W
Olorun
10,311
543
137
7
0
314,203
0
W
Izanami
9,964
524
95
5
0
368,455
0
L
Sun Wukong
8,230
433
85
4
0
379,649
1
L
Ra
7,711
406
59
3
0
263,858
2
L
Ullr
9,700
511
120
6
0
328,487
4
L
Ares
9,271
488
40
2
0
347,003
6
W
Xing Tian
10,425
549
42
2
0
394,117
9
W
Artemis
8,903
469
75
4
0
333,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role