Player Matchup

Sol
Sol
Broozeeee99
Sol
Level 106
God Stats
1W - 1L
1,382 SR
Queue Stats
46W - 44L
1,490 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Meerkat517
Kumbhakarna
Level 28
God Stats
0W - 2L
1,565 SR
Queue Stats
54W - 66L
1,483 Elo+
Party 2
Baron Samedi
Baron Samedi
ToEazyAac3p
Baron Samedi
Level 93
God Stats
1W - 2L
1,636 SR
Queue Stats
239W - 209L
1,587 Elo+
Party 2
Ratatoskr
Ratatoskr
achillesWheel02
Ratatoskr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,730 Elo+
Party 3
Kali
Kali
daniel20041203
Kali
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 70
1,517 SR
1,558 Elo+

VS

Team Averages
Level 100
1,540 SR
1,541 Elo+
Charybdis
Charybdis
KEIJI7788
Charybdis
Level 128
God Stats
2W - 0L
1,695 SR
Queue Stats
113W - 88L
1,564 Elo+
Party 1
Merlin
Merlin
MidoryaPOWER
Merlin
Level 58
God Stats
2W - 1L
1,551 SR
Queue Stats
71W - 99L
1,437 Elo+
Solo
Cerberus
Cerberus
My muffin4321
Cerberus
Level 28
God Stats
6W - 5L
1,253 SR
Queue Stats
98W - 92L
1,605 Elo+
Party 1
Kuzenbo
Kuzenbo
ferrariman1143
Kuzenbo
Level 129
God Stats
5W - 1L
1,481 SR
Queue Stats
176W - 161L
1,570 Elo+
Party 1
Baron Samedi
Baron Samedi
highsmyname
Baron Samedi
Level 159
God Stats
1W - 1L
1,722 SR
Queue Stats
99W - 100L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 3
9,280
844
20,615
13,705
4,831
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kumbhakarna
Meerkat517
Kumbhakarna
15
3 / 3 / 6
8,981
816
5,448
11,930
11,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
ToEazyAac3p
Baron Samedi
14
1 / 5 / 7
8,048
732
13,590
10,949
4,259
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
achillesWheel02
Ratatoskr
14
1 / 8 / 6
8,029
730
7,926
13,150
4,450
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 9 / 2
7,865
715
5,446
12,315
4,745
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KEIJI7788
Charybdis
16
6 / 3 / 13
9,706
882
11,971
8,918
3,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
17
7 / 2 / 16
10,507
955
13,260
11,567
4,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
My muffin4321
Cerberus
13
3 / 3 / 17
9,104
828
7,704
19,219
14,237
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 2 / 20
10,680
971
7,489
18,302
27,946
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
highsmyname
Baron Samedi
16
5 / 2 / 19
10,265
933
13,233
12,343
6,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
114
12
Kills
29
29
Deaths
12
24
Assists
85
Player
Kills
Deaths
Assists
KDA
L
5
4
3
1.63
W
Charybdis
KEIJI7788
Charybdis
6
3
13
4.17
L
Kumbhakarna
Meerkat517
Kumbhakarna
3
3
6
2
W
Merlin
7
2
16
7.5
W
Cerberus
My muffin4321
Cerberus
3
3
17
3.83
L
Baron Samedi
ToEazyAac3p
Baron Samedi
1
5
7
0.9
L
Ratatoskr
achillesWheel02
Ratatoskr
1
8
6
0.5
L
2
9
2
0.33
W
8
2
20
9
W
Baron Samedi
highsmyname
Baron Samedi
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,025
Damage
53,657
62,049
Taken
70,349
29,628
Mitigated
56,956
19,019
Healing
28,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,615
4,730
1,370
7,004
13,705
4,831
1,491
10,807
2,898
31,218
0
W
Charybdis
KEIJI7788
Charybdis
11,971
7,377
1,102
879
8,918
3,287
2,556
5,948
2,793
0
27,264
L
Kumbhakarna
Meerkat517
Kumbhakarna
5,448
153
7
1,411
11,930
11,343
0
8,220
3,710
12,988
0
W
Merlin
13,260
532
2,069
4,273
11,567
4,719
685
7,755
3,488
32,996
0
W
Cerberus
My muffin4321
Cerberus
7,704
284
601
7,626
19,219
14,237
49
8,350
10,794
13,077
0
L
Baron Samedi
ToEazyAac3p
Baron Samedi
13,590
996
1,959
3,607
10,949
4,259
0
8,370
2,579
27,922
0
L
Ratatoskr
achillesWheel02
Ratatoskr
7,926
2,710
708
2,414
13,150
4,450
0
7,632
5,518
0
16,150
L
5,446
1,442
0
539
12,315
4,745
425
6,657
5,658
0
10,272
W
7,489
3,644
856
3,039
18,302
27,946
730
8,430
9,551
10,846
0
W
Baron Samedi
highsmyname
Baron Samedi
13,233
1,166
3,813
3,762
12,343
6,767
1,385
8,085
4,070
26,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,203
Gold Earned
50,262
108
Minions Killed
125
0
Camps Cleared
0
971,467
Distance Traveled
1,109,879
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,280
844
31
3
0
178,386
0
W
Charybdis
9,706
882
43
4
0
205,974
0
L
Kumbhakarna
8,981
816
14
1
0
218,063
1
W
Merlin
10,507
955
37
3
0
238,643
0
W
Cerberus
9,104
828
15
1
0
227,631
2
L
Baron Samedi
8,048
732
40
4
0
186,432
0
L
Ratatoskr
8,029
730
15
1
0
206,237
0
L
Kali
7,865
715
8
1
0
182,349
0
W
Kuzenbo
10,680
971
3
0
0
228,441
0
W
Baron Samedi
10,265
933
27
2
0
209,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role