Player Matchup

Athena
Athena
Diamond II
FREE__MY__GRANNY
Athena
Diamond II
Level 158
God Stats
6W - 17L
1,464 SR
Queue Stats
246W - 249L
2,403 MMR
Solo
Xbalanque
Xbalanque
Diamond III
Nystrum
Xbalanque
Diamond III
Level 158
God Stats
2W - 3L
1,539 SR
Queue Stats
46W - 63L
2,171 MMR
Solo
Ne Zha
Ne Zha
Diamond II
SoupaIoop
Ne Zha
Diamond II
Level 160
God Stats
1W - 3L
1,538 SR
Queue Stats
316W - 287L
2,314 MMR
Solo
Chang'e
Chang'e
Platinum I
mgranger8
Chang'e
Platinum I
Level 152
God Stats
1W - 1L
1,869 SR
Queue Stats
33W - 7L
2,326 MMR
Solo
Sylvanus
Sylvanus
Diamond II
saadolf
Sylvanus
Diamond II
Level 132
God Stats
5W - 3L
1,671 SR
Queue Stats
318W - 311L
2,127 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 152
1,617 SR
2,268 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 127
1,692 SR
2,270 MMR
Thoth
Thoth
Diamond V
Jaganshi_IV
Thoth
Diamond V
Level 156
God Stats
11W - 9L
1,624 SR
Queue Stats
829W - 823L
2,127 MMR
Solo
Ares
Ares
Platinum I
Loogs
Ares
Platinum I
Level 146
God Stats
4W - 0L
1,945 SR
Queue Stats
40W - 28L
2,289 MMR
Party 1
Cernunnos
Cernunnos
Diamond III
RTC Abyss
Cernunnos
Diamond III
Level 140
God Stats
58W - 39L
1,727 SR
Queue Stats
124W - 113L
2,251 MMR
Solo
Kali
Kali
Diamond II
TheNukeHasCome
Kali
Diamond II
Level 127
God Stats
4W - 2L
1,662 SR
Queue Stats
79W - 62L
2,426 MMR
Solo
Cerberus
Cerberus
Platinum I
l3ec-l3ec
Cerberus
Platinum I
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 12L
2,259 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 4 / 2
10,856
434
9,844
20,423
18,480
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
Nystrum
Xbalanque
17
4 / 11 / 6
11,228
449
20,378
24,526
8,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
SoupaIoop
Ne Zha
19
6 / 8 / 7
12,246
490
11,894
24,393
9,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
mgranger8
Chang'e
19
8 / 6 / 5
12,455
498
25,508
28,266
8,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
saadolf
Sylvanus
16
4 / 6 / 12
10,851
434
10,214
26,371
34,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
PersephoneOdinMorgan Le FayGebArtio

VS

Bans
TiamatSetGilgameshUllrScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 14
14,312
572
14,942
12,558
5,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ares
Loogs
Ares
17
3 / 6 / 16
12,561
502
19,048
25,042
29,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cernunnos
RTC Abyss
Cernunnos
20
7 / 6 / 4
15,223
609
20,821
23,081
9,685
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 5 / 6
14,617
585
10,530
22,683
13,125
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
l3ec-l3ec
Cerberus
20
12 / 1 / 15
15,920
637
29,758
31,431
44,973
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
90
22
Kills
35
35
Deaths
23
32
Assists
55
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
6
5
14
2.6
W
Ares
Loogs
Ares
3
6
16
1.83
L
Xbalanque
Nystrum
Xbalanque
4
11
6
0.64
W
Cernunnos
RTC Abyss
Cernunnos
7
6
4
1.5
L
Ne Zha
SoupaIoop
Ne Zha
6
8
7
1.19
W
7
5
6
2
W
Cerberus
l3ec-l3ec
Cerberus
12
1
15
19.5
L
Chang'e
mgranger8
Chang'e
8
6
5
1.75
L
Sylvanus
saadolf
Sylvanus
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,838
Damage
95,099
123,979
Taken
114,795
79,320
Mitigated
102,108
38,837
Healing
39,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,844
1,391
0
3,603
20,423
18,480
94
12,464
7,839
74,679
0
W
14,942
870
0
2,006
12,558
5,292
1,334
6,847
5,431
96,268
0
W
Ares
Loogs
Ares
19,048
877
0
2,860
25,042
29,033
42
11,734
12,890
34,595
0
L
Xbalanque
Nystrum
Xbalanque
20,378
7,247
0
4,452
24,526
8,391
183
7,799
16,667
0
94,912
W
Cernunnos
RTC Abyss
Cernunnos
20,821
11,992
0
11,874
23,081
9,685
4,928
5,183
17,802
0
162,494
L
Ne Zha
SoupaIoop
Ne Zha
11,894
4,801
0
7,252
24,393
9,646
517
11,011
13,156
0
94,331
W
10,530
3,706
0
7,384
22,683
13,125
1,548
7,493
15,000
0
113,542
W
Cerberus
l3ec-l3ec
Cerberus
29,758
2,145
0
15,301
31,431
44,973
33
13,417
16,620
112,994
0
L
Chang'e
mgranger8
Chang'e
25,508
770
4,148
8,873
28,266
8,197
0
17,078
10,886
103,685
0
L
Sylvanus
saadolf
Sylvanus
10,214
2,068
3,916
6,593
26,371
34,606
268
14,445
11,604
29,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,636
Gold Earned
72,633
622
Minions Killed
759
0
Camps Cleared
0
2,217,879
Distance Traveled
2,432,104
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,856
434
135
5
0
494,995
4
W
Thoth
14,312
572
159
6
0
498,897
11
W
Ares
12,561
502
32
1
0
480,928
2
L
Xbalanque
11,228
449
139
6
0
378,560
6
W
Cernunnos
15,223
609
199
8
0
437,816
6
L
Ne Zha
12,246
490
137
5
0
474,402
3
W
Kali
14,617
585
155
6
0
518,424
0
W
Cerberus
15,920
637
214
9
0
496,039
2
L
Chang'e
12,455
498
182
7
0
448,760
3
L
Sylvanus
10,851
434
29
1
0
421,162
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role