Player Matchup

Janus
Janus
FaceTat
Janus
Level 154
God Stats
5W - 3L
1,683 SR
Queue Stats
190W - 162L
1,676 Elo+
Party 2
Geb
Geb
Leinadd
Geb
Level 156
God Stats
3W - 3L
1,617 SR
Queue Stats
82W - 101L
1,634 Elo+
Party 2
Danzaburou
Danzaburou
PYROBLADE115
Danzaburou
Level 26
God Stats
1W - 0L
1,611 SR
Queue Stats
65W - 42L
1,746 Elo+
Party 2
Rama
Rama
TheGEast
Rama
Level 149
God Stats
26W - 12L
1,706 SR
Queue Stats
362W - 322L
1,641 Elo+
Party 1
Vulcan
Vulcan
UrMomF6ToMyWiwi
Vulcan
Level 23
God Stats
11W - 3L
1,455 SR
Queue Stats
157W - 102L
1,627 Elo+
Party 1
Team Averages
Level 102
1,614 SR
1,665 Elo+

VS

Team Averages
Level 108
1,620 SR
1,525 Elo+
Osiris
Osiris
CrisNoob
Osiris
Level 85
God Stats
8W - 3L
1,673 SR
Queue Stats
186W - 157L
1,586 Elo+
Party 3
Ymir
Ymir
DragoonInferno
Ymir
Level 59
God Stats
1W - 1L
1,799 SR
Queue Stats
6W - 14L
1,373 Elo+
Solo
Artemis
Artemis
GodReckt
Artemis
Level 140
God Stats
4W - 1L
1,674 SR
Queue Stats
222W - 207L
1,527 Elo+
Party 3
Janus
Janus
alexisdp17
Janus
Level 128
God Stats
20W - 23L
1,564 SR
Queue Stats
174W - 164L
1,569 Elo+
Party 3
Danzaburou
Danzaburou
shock2110
Danzaburou
Level 128
God Stats
0W - 3L
1,390 SR
Queue Stats
280W - 254L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
FaceTat
Janus
14
5 / 2 / 7
8,491
653
7,187
7,790
2,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
11
1 / 4 / 5
7,078
544
3,336
13,730
8,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
PYROBLADE115
Danzaburou
14
3 / 0 / 2
8,369
644
7,833
9,957
3,764
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
15
11 / 1 / 2
9,613
739
13,702
13,579
4,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 2 / 4
8,218
632
5,217
4,806
1,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CrisNoob
Osiris
10
2 / 6 / 4
6,592
507
3,829
9,927
4,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
1 / 5 / 2
5,753
443
2,307
11,300
5,355
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
GodReckt
Artemis
11
2 / 5 / 2
6,731
518
7,913
9,502
2,527
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
12
3 / 3 / 1
7,266
559
4,874
7,922
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
shock2110
Danzaburou
10
0 / 3 / 1
6,164
474
5,559
10,262
3,404
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
22
Kills
8
9
Deaths
22
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Osiris
CrisNoob
Osiris
2
6
4
0.67
L
1
5
2
0.4
W
Janus
FaceTat
Janus
5
2
7
4.25
L
Artemis
GodReckt
Artemis
2
5
2
0.6
W
Geb
1
4
5
0.88
W
Danzaburou
PYROBLADE115
Danzaburou
3
0
2
4
W
Rama
11
1
2
12
W
2
2
4
2
L
Janus
3
3
1
1.17
L
Danzaburou
shock2110
Danzaburou
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,275
Damage
24,482
49,862
Taken
48,913
21,371
Mitigated
18,909
22,521
Healing
9,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
CrisNoob
Osiris
3,829
1,529
0
1,243
9,927
4,894
0
5,364
4,443
0
32,229
L
2,307
741
30
1,605
11,300
5,355
0
1,755
9,545
13,737
0
W
Janus
FaceTat
Janus
7,187
541
0
3,366
7,790
2,556
0
1,009
6,781
52,548
0
L
Artemis
GodReckt
Artemis
7,913
4,968
0
1,867
9,502
2,527
736
2,056
7,406
0
44,422
W
Geb
3,336
863
1,067
1,875
13,730
8,879
0
2,235
11,495
16,359
0
W
Danzaburou
PYROBLADE115
Danzaburou
7,833
2,229
359
5,352
9,957
3,764
48
395
9,562
0
52,752
W
Rama
13,702
11,107
0
9,100
13,579
4,477
528
1,726
11,853
0
77,210
W
5,217
1,617
79
1,323
4,806
1,695
0
1,816
2,990
53,218
0
L
Janus
4,874
197
0
1,304
7,922
2,729
0
4,711
2,963
50,043
0
L
Danzaburou
shock2110
Danzaburou
5,559
2,206
0
3,735
10,262
3,404
189
1,683
8,565
0
33,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,769
Gold Earned
32,506
462
Minions Killed
339
0
Camps Cleared
0
1,313,017
Distance Traveled
1,267,563
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,592
507
58
4
0
272,202
5
L
Ymir
5,753
443
26
2
0
231,317
3
W
Janus
8,491
653
104
8
0
278,319
4
L
Artemis
6,731
518
73
6
0
227,972
2
W
Geb
7,078
544
20
2
0
254,175
0
W
Danzaburou
8,369
644
108
8
0
262,294
6
W
Rama
9,613
739
123
9
0
237,369
6
W
Vulcan
8,218
632
107
8
0
280,860
5
L
Janus
7,266
559
109
8
0
274,464
5
L
Danzaburou
6,164
474
73
6
0
261,608
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role