Player Matchup

Hun Batz
Hun Batz
FleX-LiPeSz
Hun Batz
Level 28
God Stats
11W - 8L
1,527 SR
Queue Stats
41W - 27L
1,525 Elo+
Solo
Anhur
Anhur
JhousEsGil
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Navart
Amaterasu
Level 28
God Stats
0W - 2L
1,279 SR
Queue Stats
248W - 237L
1,475 Elo+
Solo
Neith
Neith
PenPen1
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hades
Hades
ScorpionMkx
Hades
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,728 Elo+
Party 1
Team Averages
Level 16
1,461 SR
1,545 Elo+

VS

Team Averages
Level 23
1,532 SR
1,429 Elo+
Hou Yi
Hou Yi
UmJG
Hou Yi
Level 17
God Stats
2W - 0L
1,772 SR
Queue Stats
78W - 34L
1,669 Elo+
Solo
Sol
Sol
Urticate_Tech0
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 86L
1,334 Elo+
Solo
Chaac
Chaac
federos2121
Chaac
Level 26
God Stats
6W - 1L
1,650 SR
Queue Stats
58W - 58L
1,403 Elo+
Solo
Danzaburou
Danzaburou
primidade24primi
Danzaburou
Level 26
God Stats
2W - 1L
1,457 SR
Queue Stats
47W - 27L
1,414 Elo+
Solo
Xing Tian
Xing Tian
spidermen27
Xing Tian
Level 18
God Stats
1W - 1L
1,283 SR
Queue Stats
9W - 13L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FleX-LiPeSz
Hun Batz
7
2 / 1 / 0
4,459
743
894
3,875
937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anhur
3
0 / 1 / 0
2,887
481
643
1,474
229
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Navart
Amaterasu
7
0 / 0 / 1
4,027
671
2,711
4,021
1,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
PenPen1
Neith
3
0 / 1 / 0
2,989
498
839
1,139
235
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 1 / 1
3,846
641
962
2,580
799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
UmJG
Hou Yi
7
1 / 1 / 2
4,094
682
2,568
3,539
1,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

7
0 / 0 / 2
3,868
645
959
2,571
774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 1 / 0
3,230
538
2,609
3,864
1,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
primidade24primi
Danzaburou
6
2 / 0 / 1
3,966
661
923
1,591
287
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
spidermen27
Xing Tian
5
1 / 0 / 2
3,665
611
696
2,778
1,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
2
Kills
4
4
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
FleX-LiPeSz
Hun Batz
2
1
0
2
L
Anhur
0
1
0
0
L
Amaterasu
Navart
Amaterasu
0
0
1
0.5
L
Neith
PenPen1
Neith
0
1
0
0
L
0
1
1
0.5
W
Hou Yi
UmJG
Hou Yi
1
1
2
2
W
0
0
2
1
W
0
1
0
0
W
Danzaburou
primidade24primi
Danzaburou
2
0
1
2.5
W
Xing Tian
spidermen27
Xing Tian
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,049
Damage
7,755
13,089
Taken
14,343
4,193
Mitigated
5,231
5,544
Healing
5,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
FleX-LiPeSz
Hun Batz
894
194
0
1,886
3,875
937
0
162
3,713
0
16,322
L
Anhur
643
571
0
146
1,474
229
0
134
1,340
0
2,849
L
Amaterasu
Navart
Amaterasu
2,711
918
0
1,597
4,021
1,993
0
0
3,452
0
16,755
L
Neith
PenPen1
Neith
839
451
0
337
1,139
235
0
430
709
0
4,898
L
962
286
41
1,537
2,580
799
0
802
1,778
13,541
0
W
Hou Yi
UmJG
Hou Yi
2,568
1,176
0
865
3,539
1,152
33
341
3,198
0
21,667
W
959
446
0
1,709
2,571
774
0
621
1,950
13,126
2,347
W
2,609
676
0
1,363
3,864
1,783
0
0
3,864
0
8,391
W
Danzaburou
primidade24primi
Danzaburou
923
478
0
681
1,591
287
250
0
1,591
0
10,716
W
Xing Tian
spidermen27
Xing Tian
696
90
0
1,302
2,778
1,235
176
0
2,778
4,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,208
Gold Earned
18,823
129
Minions Killed
117
0
Camps Cleared
0
489,169
Distance Traveled
526,890
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,459
743
48
8
0
128,111
2
L
Anhur
2,887
481
4
1
0
73,274
0
L
Amaterasu
4,027
671
36
6
0
118,199
1
L
Neith
2,989
498
10
2
0
65,078
0
L
Hades
3,846
641
31
5
0
104,507
1
W
Hou Yi
4,094
682
43
7
0
115,573
1
W
Sol
3,868
645
32
5
0
101,197
0
W
Chaac
3,230
538
12
2
0
114,197
0
W
Danzaburou
3,966
661
27
5
0
109,296
0
W
Xing Tian
3,665
611
3
1
0
86,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role