Player Matchup

Zeus
Zeus
DaPplsChamp112
Zeus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 39L
1,801 Elo+
Party 2
Gilgamesh
Gilgamesh
HABonobo
Gilgamesh
Level 148
God Stats
8W - 2L
1,611 SR
Queue Stats
191W - 92L
1,753 Elo+
Party 2
Aphrodite
Aphrodite
stephen17
Aphrodite
Level 154
God Stats
10W - 0L
1,760 SR
Queue Stats
171W - 42L
1,812 Elo+
Party 2
Team Averages
Level 110
1,624 SR
1,789 Elo+

VS

Team Averages
Level 89
1,405 SR
1,497 Elo+
Fenrir
Fenrir
McDee_7
Fenrir
Level 83
God Stats
13W - 14L
1,668 SR
Queue Stats
242W - 182L
1,572 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
shimbir2525
Ah Muzen Cab
Level 129
God Stats
23W - 12L
1,251 SR
Queue Stats
141W - 110L
1,495 Elo+
Party 1
Athena
Athena
xxxFateSnowxxx
Athena
Level 56
God Stats
3W - 9L
1,295 SR
Queue Stats
233W - 274L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 9
7,943
722
7,472
5,959
2,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
HABonobo
Gilgamesh
12
7 / 2 / 7
9,056
823
9,100
12,762
15,706
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
stephen17
Aphrodite
13
6 / 0 / 11
9,187
835
11,033
10,622
7,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
McDee_7
Fenrir
10
0 / 5 / 2
6,432
585
3,867
9,962
4,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Muzen Cab
shimbir2525
Ah Muzen Cab
11
2 / 5 / 1
7,467
679
9,496
8,995
3,264
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
1 / 7 / 2
7,726
702
3,560
13,418
11,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
17
Kills
3
3
Deaths
17
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
W
Gilgamesh
HABonobo
Gilgamesh
7
2
7
5.25
L
Fenrir
McDee_7
Fenrir
0
5
2
0.2
L
Ah Muzen Cab
shimbir2525
Ah Muzen Cab
2
5
1
0.5
W
Aphrodite
stephen17
Aphrodite
6
0
11
11.5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,605
Damage
16,923
29,343
Taken
32,375
25,527
Mitigated
18,808
17,120
Healing
3,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,472
1,752
0
1,385
5,959
2,152
640
725
5,234
14,355
0
W
Gilgamesh
HABonobo
Gilgamesh
9,100
3,132
885
1,939
12,762
15,706
154
960
11,802
0
24,709
L
Fenrir
McDee_7
Fenrir
3,867
282
121
1,022
9,962
4,313
0
5,116
4,673
0
8,861
L
Ah Muzen Cab
shimbir2525
Ah Muzen Cab
9,496
2,074
0
1,190
8,995
3,264
0
5,022
3,790
0
36,420
W
Aphrodite
stephen17
Aphrodite
11,033
2,111
5,391
7,520
10,622
7,669
240
2,032
8,590
45,230
0
L
3,560
800
0
1,386
13,418
11,231
0
7,955
5,115
9,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,186
Gold Earned
21,625
140
Minions Killed
91
5
Camps Cleared
3
601,212
Distance Traveled
528,903
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,943
722
17
2
1
182,176
0
W
Gilgamesh
9,056
823
32
3
1
220,193
4
L
Fenrir
6,432
585
10
1
0
187,524
0
L
Ah Muzen Cab
7,467
679
63
6
3
177,913
2
W
Aphrodite
9,187
835
91
8
3
198,843
1
L
Athena
7,726
702
18
2
0
163,466
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role