Player Matchup

Achilles
Achilles
Naruto8165
Achilles
Level 63
God Stats
12W - 6L
1,726 SR
Queue Stats
99W - 111L
1,501 Elo+
Party 1
Hercules
Hercules
Teleost
Hercules
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 106L
1,551 Elo+
Party 1
Olorun
Olorun
TheTrueCarrot
Olorun
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
164W - 141L
1,537 Elo+
Party 1
Freya
Freya
clapperofcheek
Freya
Level 88
God Stats
5W - 4L
1,412 SR
Queue Stats
387W - 347L
1,559 Elo+
Party 1
Agni
Agni
plazmapanda1223
Agni
Level 116
God Stats
3W - 1L
1,573 SR
Queue Stats
233W - 222L
1,531 Elo+
Party 1
Team Averages
Level 83
1,542 SR
1,536 Elo+

VS

Team Averages
Level 60
1,462 SR
1,568 Elo+
Geb
Geb
 
Geb
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Baquavus69
Gilgamesh
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
39W - 35L
1,583 Elo+
Party 2
Ullr
Ullr
GinoSmoove
Ullr
Level 124
God Stats
0W - 2L
1,387 SR
Queue Stats
92W - 68L
1,615 Elo+
Party 2
Thoth
Thoth
Gugu for Pizza
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,669 Elo+
Party 3
Ravana
Ravana
Jittuhr
Ravana
Level 44
God Stats
14W - 22L
1,424 SR
Queue Stats
164W - 167L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Naruto8165
Achilles
14
4 / 2 / 2
8,581
505
5,166
12,049
11,600
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Teleost
Hercules
15
2 / 1 / 6
8,589
505
9,549
14,949
7,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
3 / 3 / 4
8,116
477
7,422
8,649
3,062
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 2 / 2
7,934
467
6,474
9,677
2,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
6 / 0 / 5
9,631
567
12,562
7,663
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 0 / 4
6,894
406
2,523
14,848
10,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
Baquavus69
Gilgamesh
13
2 / 4 / 1
8,204
483
8,857
10,627
12,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
2 / 3 / 1
7,574
446
5,144
8,161
2,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 5 / 3
8,331
490
6,728
10,782
3,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Jittuhr
Ravana
13
2 / 7 / 3
7,892
464
7,625
12,372
4,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
19
Kills
8
8
Deaths
19
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
0
4
2
L
Gilgamesh
Baquavus69
Gilgamesh
2
4
1
0.63
L
2
3
1
0.83
L
2
5
3
0.7
L
Ravana
Jittuhr
Ravana
2
7
3
0.5
W
Achilles
Naruto8165
Achilles
4
2
2
2.5
W
Hercules
Teleost
Hercules
2
1
6
5
W
3
3
4
1.67
W
4
2
2
2.5
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,173
Damage
30,877
52,987
Taken
56,790
27,017
Mitigated
33,817
21,353
Healing
13,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,523
0
0
4,425
14,848
10,908
0
7,257
7,591
11,351
0
L
Gilgamesh
Baquavus69
Gilgamesh
8,857
1,112
401
2,911
10,627
12,756
0
261
10,366
8,354
36,225
L
5,144
796
0
1,874
8,161
2,416
0
6,138
2,023
0
52,573
L
6,728
120
0
1,000
10,782
3,255
224
5,165
5,617
52,053
0
L
Ravana
Jittuhr
Ravana
7,625
1,845
0
3,348
12,372
4,482
0
6,630
5,742
0
49,662
W
Achilles
Naruto8165
Achilles
5,166
986
0
2,335
12,049
11,600
0
1,429
9,584
0
40,981
W
Hercules
Teleost
Hercules
9,549
3,593
0
7,938
14,949
7,769
0
1,872
12,789
0
59,031
W
7,422
3,459
361
2,964
8,649
3,062
499
2,831
5,687
44,230
7,093
W
6,474
2,220
0
4,590
9,677
2,616
184
2,074
7,534
43,584
0
W
12,562
583
82
3,083
7,663
1,970
240
2,317
5,120
67,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,851
Gold Earned
38,895
464
Minions Killed
409
0
Camps Cleared
0
1,649,627
Distance Traveled
1,597,509
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,894
406
13
1
0
327,780
5
L
Gilgamesh
8,204
483
92
5
0
338,218
2
L
Ullr
7,574
446
116
7
0
293,937
3
L
Thoth
8,331
490
101
6
0
320,647
8
L
Ravana
7,892
464
87
5
0
316,927
0
W
Achilles
8,581
505
89
5
0
320,475
0
W
Hercules
8,589
505
103
6
0
399,548
5
W
Olorun
8,116
477
89
5
0
310,809
3
W
Freya
7,934
467
57
3
0
302,029
6
W
Agni
9,631
567
126
7
0
316,766
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role