Player Matchup

King Arthur
King Arthur
MrPatoDuck
King Arthur
Level 149
God Stats
2W - 0L
1,133 SR
Queue Stats
315W - 98L
2,003 Elo+
Party 1
Neith
Neith
fransolin18
Neith
Level 7
God Stats
1W - 0L
1,775 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xGallactus
Morgan Le Fay
Level 160
God Stats
9W - 0L
1,786 SR
Queue Stats
274W - 126L
1,852 Elo+
Party 1
Team Averages
Level 105
1,565 SR
1,785 Elo+

VS

Team Averages
Level 59
1,640 SR
1,474 Elo+
Loki
Loki
 
Loki
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Asgardiian
Ah Muzen Cab
Level 138
God Stats
13W - 16L
1,560 SR
Queue Stats
449W - 465L
1,527 Elo+
Solo
Nox
Nox
GoleBiGoldoon
Nox
Level 12
God Stats
3W - 2L
1,861 SR
Queue Stats
14W - 19L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MrPatoDuck
King Arthur
14
6 / 0 / 4
10,188
728
8,422
12,855
10,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 4 / 7
9,056
647
3,422
6,735
1,742
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
xGallactus
Morgan Le Fay
14
4 / 2 / 7
9,901
707
12,132
9,766
3,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
1 / 5 / 1
7,882
563
1,968
7,795
2,830
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Asgardiian
Ah Muzen Cab
14
4 / 3 / 2
9,199
657
12,171
11,378
4,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 4 / 5
8,386
599
7,274
8,074
2,564
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
12
Kills
6
6
Deaths
12
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
5
1
0.3
L
Ah Muzen Cab
Asgardiian
Ah Muzen Cab
4
3
2
1.67
L
1
4
5
0.88
W
King Arthur
MrPatoDuck
King Arthur
6
0
4
8
W
2
4
7
1.38
W
Morgan Le Fay
xGallactus
Morgan Le Fay
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,976
Damage
21,413
29,356
Taken
27,247
15,619
Mitigated
10,018
7,366
Healing
3,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,968
88
0
762
7,795
2,830
0
2,462
5,115
0
14,199
L
Ah Muzen Cab
Asgardiian
Ah Muzen Cab
12,171
2,805
0
2,360
11,378
4,624
0
5,073
5,818
0
49,339
L
7,274
512
0
697
8,074
2,564
0
4,685
3,228
14,523
0
W
King Arthur
MrPatoDuck
King Arthur
8,422
1,446
0
3,402
12,855
10,596
521
2,821
10,034
0
39,471
W
3,422
1,311
0
1,064
6,735
1,742
1,607
3,030
3,705
0
15,648
W
Morgan Le Fay
xGallactus
Morgan Le Fay
12,132
1,071
71
2,829
9,766
3,281
664
2,464
7,302
48,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,145
Gold Earned
25,467
201
Minions Killed
148
9
Camps Cleared
3
699,652
Distance Traveled
689,629
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,882
563
30
2
0
217,799
1
L
Ah Muzen Cab
9,199
657
89
6
2
256,043
2
L
Nox
8,386
599
29
2
1
215,787
0
W
King Arthur
10,188
728
86
6
2
283,543
5
W
Neith
9,056
647
33
2
1
180,715
0
W
Morgan Le Fay
9,901
707
82
6
6
235,394
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role