Player Matchup

Scylla
Scylla
FatIdiot69
Scylla
Level 16
God Stats
1W - 4L
1,453 SR
Queue Stats
15W - 14L
1,517 Elo+
Party 2
Ao Kuang
Ao Kuang
HomieJ
Ao Kuang
Level 18
God Stats
0W - 2L
1,677 SR
Queue Stats
13W - 12L
1,526 Elo+
Party 2
King Arthur
King Arthur
HomieTy
King Arthur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,525 Elo+
Party 2
Ganesha
Ganesha
TheKing1969
Ganesha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,388 Elo+
Party 2
Rama
Rama
creed12345
Rama
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 21L
1,668 Elo+
Party 2
Team Averages
Level 16
1,526 SR
1,525 Elo+

VS

Team Averages
Level 18
1,544 SR
1,574 Elo+
Gilgamesh
Gilgamesh
DinoMiester
Gilgamesh
Level 29
God Stats
21W - 15L
1,673 SR
Queue Stats
118W - 131L
1,522 Elo+
Solo
King Arthur
King Arthur
Rokksteddy
King Arthur
Level 13
God Stats
1W - 1L
1,112 SR
Queue Stats
3W - 3L
1,418 Elo+
Solo
Chronos
Chronos
badXspirit
Chronos
Level 27
God Stats
4W - 3L
1,888 SR
Queue Stats
73W - 71L
1,572 Elo+
Solo
Aphrodite
Aphrodite
hamagi
Aphrodite
Level 5
God Stats
5W - 2L
1,545 SR
Queue Stats
5W - 3L
1,613 Elo+
Party 1
He Bo
He Bo
xOMBERXx
He Bo
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 5L
1,747 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FatIdiot69
Scylla
16
2 / 8 / 4
10,261
428
15,674
13,903
4,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
HomieJ
Ao Kuang
17
5 / 11 / 0
10,981
458
9,629
27,833
10,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
HomieTy
King Arthur
13
1 / 7 / 1
8,962
373
5,558
17,879
15,849
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
TheKing1969
Ganesha
16
1 / 4 / 8
10,344
431
13,677
29,931
28,744
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
6 / 8 / 3
11,942
498
22,564
22,790
8,694
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DinoMiester
Gilgamesh
18
7 / 1 / 4
12,473
520
12,889
28,642
29,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
Rokksteddy
King Arthur
18
2 / 4 / 11
12,220
509
10,404
21,239
16,421
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
badXspirit
Chronos
20
7 / 4 / 4
14,119
588
18,959
16,068
7,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Aphrodite
hamagi
Aphrodite
18
2 / 5 / 12
11,944
498
6,661
17,037
8,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
xOMBERXx
He Bo
20
20 / 2 / 6
15,312
638
34,923
26,713
11,504
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
75
15
Kills
38
38
Deaths
16
16
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DinoMiester
Gilgamesh
7
1
4
9
L
Scylla
FatIdiot69
Scylla
2
8
4
0.5
L
Ao Kuang
HomieJ
Ao Kuang
5
11
0
0.45
L
King Arthur
HomieTy
King Arthur
1
7
1
0.21
W
King Arthur
Rokksteddy
King Arthur
2
4
11
1.88
L
Ganesha
TheKing1969
Ganesha
1
4
8
1.25
W
Chronos
badXspirit
Chronos
7
4
4
2.25
L
6
8
3
0.94
W
Aphrodite
hamagi
Aphrodite
2
5
12
1.6
W
He Bo
xOMBERXx
He Bo
20
2
6
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,102
Damage
83,836
112,336
Taken
109,699
68,217
Mitigated
73,464
23,798
Healing
56,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DinoMiester
Gilgamesh
12,889
2,871
0
11,726
28,642
29,753
261
11,058
17,370
0
62,040
L
Scylla
FatIdiot69
Scylla
15,674
799
123
1,249
13,903
4,756
184
8,979
4,690
61,507
0
L
Ao Kuang
HomieJ
Ao Kuang
9,629
3,751
0
9,647
27,833
10,174
1,496
14,200
13,509
75,975
0
L
King Arthur
HomieTy
King Arthur
5,558
1,269
0
0
17,879
15,849
0
6,345
11,440
0
37,589
W
King Arthur
Rokksteddy
King Arthur
10,404
884
0
6,075
21,239
16,421
396
5,415
15,719
0
49,939
L
Ganesha
TheKing1969
Ganesha
13,677
1,310
250
5,140
29,931
28,744
149
17,869
11,340
43,891
0
W
Chronos
badXspirit
Chronos
18,959
5,742
0
7,209
16,068
7,265
3,272
2,341
13,687
106,915
10,364
L
22,564
15,826
0
7,389
22,790
8,694
1,237
11,606
10,972
0
96,679
W
Aphrodite
hamagi
Aphrodite
6,661
2,166
5,645
10,542
17,037
8,521
1,862
10,433
6,180
61,649
0
W
He Bo
xOMBERXx
He Bo
34,923
3,712
438
14,439
26,713
11,504
7,991
10,762
15,680
141,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,490
Gold Earned
66,068
510
Minions Killed
625
0
Camps Cleared
0
2,133,455
Distance Traveled
2,223,202
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,473
520
85
4
0
468,565
3
L
Scylla
10,261
428
118
5
0
430,915
1
L
Ao Kuang
10,981
458
136
6
0
405,934
3
L
King Arthur
8,962
373
70
3
0
454,247
0
W
King Arthur
12,220
509
84
4
0
486,654
2
L
Ganesha
10,344
431
36
2
0
471,676
6
W
Chronos
14,119
588
166
7
0
444,566
7
L
Rama
11,942
498
150
6
0
370,683
10
W
Aphrodite
11,944
498
115
5
0
383,025
7
W
He Bo
15,312
638
175
7
0
440,392
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role