Player Matchup

Medusa
Medusa
DarkReaperWolf
Medusa
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,533 Elo+
Party 2
Fenrir
Fenrir
NijiShinobi
Fenrir
Level 47
God Stats
1W - 3L
1,067 SR
Queue Stats
62W - 84L
1,263 Elo+
Party 1
Poseidon
Poseidon
OldManCreed
Poseidon
Level 53
God Stats
9W - 5L
1,578 SR
Queue Stats
194W - 219L
1,357 Elo+
Party 1
Sun Wukong
Sun Wukong
WrathOfCosby
Sun Wukong
Level 47
God Stats
7W - 1L
1,500 SR
Queue Stats
193W - 225L
1,270 Elo+
Party 1
Yemoja
Yemoja
xSheGeekinx
Yemoja
Level 98
God Stats
9W - 7L
1,504 SR
Queue Stats
153W - 162L
1,383 Elo+
Party 2
Team Averages
Level 54
1,430 SR
1,361 Elo+

VS

Team Averages
Level 37
1,427 SR
1,272 Elo+
Izanami
Izanami
HikaruAkio
Izanami
Level 29
God Stats
31W - 50L
1,342 SR
Queue Stats
126W - 243L
1,202 Elo+
Party 3
Geb
Geb
MapazanBM
Geb
Level 42
God Stats
67W - 68L
1,519 SR
Queue Stats
81W - 90L
1,406 Elo+
Solo
Achilles
Achilles
Mirix1024
Achilles
Level 40
God Stats
97W - 139L
1,318 SR
Queue Stats
155W - 271L
1,193 Elo+
Party 3
Kukulkan
Kukulkan
MrBubblezz91
Kukulkan
Level 48
God Stats
5W - 7L
1,606 SR
Queue Stats
172W - 198L
1,331 Elo+
Solo
Fenrir
Fenrir
SAUCE II IV
Fenrir
Level 28
God Stats
12W - 18L
1,348 SR
Queue Stats
132W - 225L
1,230 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
7,048
371
5,608
9,111
2,794
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
12
0 / 2 / 5
7,595
400
4,889
11,267
3,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poseidon
OldManCreed
Poseidon
18
13 / 1 / 1
11,122
585
20,615
9,434
3,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
WrathOfCosby
Sun Wukong
16
6 / 0 / 1
9,966
525
10,364
14,207
10,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
12
0 / 3 / 4
7,877
415
6,689
14,584
6,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HikaruAkio
Izanami
14
3 / 3 / 3
8,701
458
9,346
10,939
4,041
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 1 / 6
8,146
429
8,500
17,642
17,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
Mirix1024
Achilles
14
0 / 5 / 0
8,445
444
7,809
16,047
10,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
MrBubblezz91
Kukulkan
16
2 / 5 / 0
9,544
502
4,441
9,710
3,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
12
3 / 5 / 1
8,089
426
6,428
15,258
9,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
19
Kills
9
9
Deaths
19
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
3
3
0.5
L
Izanami
HikaruAkio
Izanami
3
3
3
1.5
L
1
1
6
4
L
Achilles
Mirix1024
Achilles
0
5
0
0
L
Kukulkan
MrBubblezz91
Kukulkan
2
5
0
0.4
W
Fenrir
0
2
5
1.25
W
Poseidon
OldManCreed
Poseidon
13
1
1
13.5
L
Fenrir
3
5
1
0.7
W
Sun Wukong
WrathOfCosby
Sun Wukong
6
0
1
6.5
W
Yemoja
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,165
Damage
36,524
58,603
Taken
69,596
26,246
Mitigated
45,002
18,400
Healing
18,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,608
1,910
0
1,027
9,111
2,794
245
2,525
6,461
0
33,257
L
Izanami
HikaruAkio
Izanami
9,346
6,769
0
3,692
10,939
4,041
2,865
3,981
6,958
0
65,787
L
8,500
582
649
3,347
17,642
17,204
636
8,624
9,018
19,644
0
L
Achilles
Mirix1024
Achilles
7,809
2,237
257
4,232
16,047
10,110
1,155
3,192
11,822
0
42,798
L
Kukulkan
MrBubblezz91
Kukulkan
4,441
517
0
1,470
9,710
3,842
845
6,571
3,089
56,019
0
W
Fenrir
4,889
1,419
0
2,320
11,267
3,748
311
2,178
9,009
0
29,080
W
Poseidon
OldManCreed
Poseidon
20,615
4,360
0
4,909
9,434
3,470
1,721
2,135
6,951
85,733
0
L
Fenrir
6,428
1,668
298
4,209
15,258
9,805
0
6,044
9,077
0
37,775
W
Sun Wukong
WrathOfCosby
Sun Wukong
10,364
1,772
0
2,605
14,207
10,083
1,105
491
12,455
5,079
53,239
W
Yemoja
6,689
1,440
2,421
5,118
14,584
6,151
38
5,325
8,951
35,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,608
Gold Earned
42,925
365
Minions Killed
413
0
Camps Cleared
0
1,741,918
Distance Traveled
1,704,621
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,048
371
53
3
0
341,000
2
L
Izanami
8,701
458
120
6
0
324,929
0
L
Geb
8,146
429
20
1
0
369,116
1
L
Achilles
8,445
444
91
5
0
333,319
0
L
Kukulkan
9,544
502
124
7
0
322,829
3
W
Fenrir
7,595
400
48
3
0
367,855
0
W
Poseidon
11,122
585
113
6
0
388,568
3
L
Fenrir
8,089
426
58
3
0
354,428
0
W
Sun Wukong
9,966
525
101
5
0
327,936
3
W
Yemoja
7,877
415
50
3
0
316,559
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role