Player Matchup

Janus
Janus
MYM TLy x1618xJ
Janus
Level 106
God Stats
1W - 1L
1,457 SR
Queue Stats
47W - 39L
1,590 Elo+
Party 2
Guan Yu
Guan Yu
ShadowDragon774
Guan Yu
Level 144
God Stats
5W - 1L
1,727 SR
Queue Stats
105W - 94L
1,562 Elo+
Party 1
Athena
Athena
TearyCracker479
Athena
Level 127
God Stats
3W - 3L
1,541 SR
Queue Stats
70W - 61L
1,576 Elo+
Party 2
Bastet
Bastet
Thefeels
Bastet
Level 138
God Stats
2W - 5L
1,597 SR
Queue Stats
85W - 74L
1,566 Elo+
Party 1
Khepri
Khepri
UltraWeird0
Khepri
Level 16
God Stats
4W - 3L
1,671 SR
Queue Stats
7W - 6L
1,514 Elo+
Party 1
Team Averages
Level 106
1,598 SR
1,562 Elo+

VS

Team Averages
Level 60
1,530 SR
1,546 Elo+
Izanami
Izanami
CGHQ
Izanami
Level 23
God Stats
44W - 51L
1,605 SR
Queue Stats
51W - 67L
1,555 Elo+
Solo
Neith
Neith
CorruptedTater
Neith
Level 32
God Stats
1W - 1L
1,556 SR
Queue Stats
1W - 2L
1,492 Elo+
Party 3
Olorun
Olorun
GeorgeFloyd420
Olorun
Level 27
God Stats
3W - 9L
1,487 SR
Queue Stats
101W - 92L
1,558 Elo+
Solo
King Arthur
King Arthur
MereMonster1010
King Arthur
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
SkaiiBlu26
Cthulhu
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,625 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 0 / 11
12,985
928
18,920
6,464
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 0 / 18
10,809
772
8,786
17,253
26,908
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
5 / 7 / 14
10,967
783
13,489
21,232
13,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
Thefeels
Bastet
19
11 / 3 / 11
13,449
961
23,403
13,686
7,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
17
2 / 0 / 17
11,280
806
5,202
9,433
13,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CGHQ
Izanami
17
2 / 6 / 4
10,658
761
10,366
13,077
4,950
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 5 / 5
9,371
669
6,362
10,937
4,057
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
5 / 5 / 4
11,216
801
13,734
13,861
6,677
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
MereMonster1010
King Arthur
15
1 / 8 / 5
9,066
648
6,015
20,268
17,073
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
SkaiiBlu26
Cthulhu
15
1 / 8 / 3
8,866
633
11,352
20,109
19,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
31
31
Kills
10
10
Deaths
32
71
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
CGHQ
Izanami
2
6
4
0.67
L
1
5
5
0.7
L
5
5
4
1.4
W
11
0
11
16.5
L
King Arthur
MereMonster1010
King Arthur
1
8
5
0.44
W
2
0
18
11
L
Cthulhu
SkaiiBlu26
Cthulhu
1
8
3
0.31
W
5
7
14
1.71
W
Bastet
Thefeels
Bastet
11
3
11
5.5
W
Khepri
2
0
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,800
Damage
47,829
68,068
Taken
78,252
64,691
Mitigated
51,915
16,646
Healing
9,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CGHQ
Izanami
10,366
5,337
0
607
13,077
4,950
2,579
8,237
4,840
0
43,611
L
6,362
2,846
0
2,917
10,937
4,057
264
4,524
6,413
0
19,261
L
13,734
5,966
1,434
3,848
13,861
6,677
0
3,230
10,631
49,964
0
W
18,920
1,026
0
99
6,464
2,837
1,374
3,821
2,461
53,800
0
L
King Arthur
MereMonster1010
King Arthur
6,015
749
0
0
20,268
17,073
0
11,613
8,655
111
16,613
W
8,786
1,567
4,907
6,344
17,253
26,908
807
8,122
8,713
0
27,090
L
Cthulhu
SkaiiBlu26
Cthulhu
11,352
454
190
934
20,109
19,158
1
10,430
9,679
23,795
0
W
13,489
2,735
482
2,813
21,232
13,988
206
4,412
16,702
32,858
0
W
Bastet
Thefeels
Bastet
23,403
7,594
0
322
13,686
7,354
3,899
5,774
7,744
0
49,247
W
Khepri
5,202
500
0
1,679
9,433
13,604
703
2,307
7,040
20,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,490
Gold Earned
49,177
264
Minions Killed
296
7
Camps Cleared
7
1,456,429
Distance Traveled
1,190,779
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,658
761
87
6
4
220,230
0
L
Neith
9,371
669
42
3
0
231,183
2
L
Olorun
11,216
801
106
8
1
242,984
3
W
Janus
12,985
928
106
8
1
302,181
4
L
King Arthur
9,066
648
19
1
1
240,414
5
W
Guan Yu
10,809
772
36
3
4
317,477
4
L
Cthulhu
8,866
633
42
3
1
255,968
1
W
Athena
10,967
783
38
3
2
255,515
1
W
Bastet
13,449
961
64
5
0
295,357
0
W
Khepri
11,280
806
20
1
0
285,899
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role