Player Matchup

Tyr
Tyr
AbandonedBM
Tyr
Level 62
God Stats
1W - 3L
1,227 SR
Queue Stats
32W - 55L
1,333 Elo+
Party 1
Zeus
Zeus
Chadleyeric
Zeus
Level 25
God Stats
0W - 1L
1,216 SR
Queue Stats
24W - 28L
1,410 Elo+
Party 1
Ares
Ares
Eileen-Noruega25
Ares
Level 27
God Stats
0W - 2L
1,222 SR
Queue Stats
1W - 6L
1,121 Elo+
Solo
Pele
Pele
HBC PRO
Pele
Level 16
God Stats
47W - 56L
1,451 SR
Queue Stats
63W - 81L
1,377 Elo+
Party 1
Thor
Thor
cantaro-pillin8
Thor
Level 10
God Stats
1W - 1L
1,704 SR
Queue Stats
6W - 10L
1,296 Elo+
Solo
Team Averages
Level 28
1,364 SR
1,307 Elo+

VS

Team Averages
Level 26
1,474 SR
1,495 Elo+
Tiamat
Tiamat
 
Tiamat
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
AMA_Logic
Tsukuyomi
Level 29
God Stats
107W - 62L
1,563 SR
Queue Stats
147W - 106L
1,452 Elo+
Party 2
Odin
Odin
Bababouille_20
Odin
Level 22
God Stats
6W - 12L
1,265 SR
Queue Stats
82W - 52L
1,518 Elo+
Party 2
Neith
Neith
skulldre_35
Neith
Level 37
God Stats
6W - 2L
1,500 SR
Queue Stats
144W - 116L
1,450 Elo+
Party 2
Cerberus
Cerberus
x-WheresWaldo
Cerberus
Level 24
God Stats
7W - 2L
1,541 SR
Queue Stats
33W - 26L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 1
7,723
858
7,845
24,710
24,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 11 / 0
8,525
947
13,364
13,279
4,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 12 / 0
7,406
823
835
18,126
8,172
Pele
HBC PRO
Pele
14
0 / 8 / 1
8,014
890
4,887
16,400
7,590
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 15 / 2
7,910
879
2,383
18,859
6,320
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

356

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
15 / 0 / 31
11,153
1,239
20,292
5,089
6,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
AMA_Logic
Tsukuyomi
18
14 / 2 / 25
11,203
1,245
20,589
7,664
2,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
5 / 0 / 28
9,918
1,102
13,087
8,880
4,980
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
14 / 0 / 24
10,754
1,195
21,096
7,180
3,001
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
x-WheresWaldo
Cerberus
17
5 / 0 / 27
10,490
1,166
7,253
6,626
8,103
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
188
2
Kills
53
55
Deaths
2
4
Assists
135
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
15
0
31
30.5
W
Tsukuyomi
AMA_Logic
Tsukuyomi
14
2
25
13.25
L
0
9
1
0.06
W
5
0
28
19
L
2
11
0
0.18
L
0
12
0
0
L
Pele
HBC PRO
Pele
0
8
1
0.06
L
0
15
2
0.07
W
14
0
24
26
W
Cerberus
x-WheresWaldo
Cerberus
5
0
27
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,314
Damage
82,317
91,374
Taken
35,439
50,861
Mitigated
24,817
2,418
Healing
6,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
20,292
3,089
0
1,424
5,089
6,034
0
2,136
2,858
29,447
0
W
Tsukuyomi
AMA_Logic
Tsukuyomi
20,589
7,953
0
210
7,664
2,699
0
3,032
3,462
0
34,439
L
7,845
1,824
17
1,862
24,710
24,644
0
7,899
16,515
0
15,343
W
13,087
7,635
0
626
8,880
4,980
0
4,222
4,432
0
23,726
L
13,364
2,390
54
288
13,279
4,135
0
3,923
9,226
33,924
0
L
835
354
0
0
18,126
8,172
0
5,794
12,110
4,984
0
L
Pele
HBC PRO
Pele
4,887
1,045
0
197
16,400
7,590
0
4,175
12,113
0
24,201
L
2,383
902
0
0
18,859
6,320
0
4,774
13,865
0
13,858
W
21,096
15,739
0
695
7,180
3,001
0
2,575
4,383
0
32,153
W
Cerberus
x-WheresWaldo
Cerberus
7,253
1,174
1,274
1,965
6,626
8,103
0
2,234
4,210
23,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,578
Gold Earned
53,518
116
Minions Killed
183
3
Camps Cleared
7
686,515
Distance Traveled
898,721
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,153
1,239
44
5
1
180,998
1
W
Tsukuyomi
11,203
1,245
24
3
2
186,001
0
L
Tyr
7,723
858
25
3
1
171,104
0
W
Odin
9,918
1,102
28
3
1
193,603
0
L
Zeus
8,525
947
44
5
1
117,315
0
L
Ares
7,406
823
2
0
1
123,036
0
L
Pele
8,014
890
30
3
0
151,856
0
L
Thor
7,910
879
15
2
0
123,204
0
W
Neith
10,754
1,195
23
3
3
178,011
0
W
Cerberus
10,490
1,166
64
7
0
160,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role