Player Matchup

Nike
Nike
Ian Zinzu
Nike
Level 128
God Stats
12W - 13L
1,575 SR
Queue Stats
1,016W - 917L
1,672 Elo+
Party 1
The Morrigan
The Morrigan
MeloDemonic23
The Morrigan
Level 34
God Stats
3W - 4L
1,652 SR
Queue Stats
145W - 155L
1,524 Elo+
Solo
Nemesis
Nemesis
OutlawUnicorn96
Nemesis
Level 154
God Stats
135W - 101L
1,666 SR
Queue Stats
1,015W - 885L
1,693 Elo+
Party 1
Hercules
Hercules
TheHappyBean
Hercules
Level 28
God Stats
11W - 3L
1,544 SR
Queue Stats
392W - 265L
1,690 Elo+
Party 1
Ullr
Ullr
e1d2x3n4
Ullr
Level 106
God Stats
5W - 3L
1,516 SR
Queue Stats
604W - 604L
1,673 Elo+
Party 1
Team Averages
Level 90
1,591 SR
1,651 Elo+

VS

Team Averages
Level 69
1,618 SR
1,604 Elo+
Thor
Thor
ANTHONYSEMPAI
Thor
Level 104
God Stats
17W - 9L
1,760 SR
Queue Stats
689W - 371L
1,751 Elo+
Party 2
Chiron
Chiron
MayaShimon
Chiron
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,661 Elo+
Party 2
Athena
Athena
NoSpainNoGain
Athena
Level 88
God Stats
1W - 2L
1,749 SR
Queue Stats
3W - 6L
1,542 Elo+
Party 2
Chaac
Chaac
Sub0_Reaper
Chaac
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
142W - 145L
1,483 Elo+
Party 2
Olorun
Olorun
SweatySoysauce
Olorun
Level 96
God Stats
18W - 12L
1,581 SR
Queue Stats
297W - 244L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
11 / 0 / 3
9,183
656
11,929
9,948
4,548
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
MeloDemonic23
The Morrigan
12
2 / 0 / 8
7,312
522
4,277
5,242
1,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 1 / 7
7,992
571
7,667
8,031
2,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
TheHappyBean
Hercules
11
3 / 1 / 4
6,731
481
3,359
7,575
5,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
12
0 / 2 / 7
6,893
492
2,808
5,822
1,904
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,764
483
5,010
9,289
2,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chiron
MayaShimon
Chiron
12
0 / 2 / 1
6,810
486
3,001
6,547
1,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
1 / 3 / 0
5,789
414
2,028
7,512
4,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
0 / 8 / 0
5,548
396
2,520
12,071
6,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 2 / 1
7,898
564
6,682
7,089
2,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
19
Kills
4
4
Deaths
19
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Nike
11
0
3
12.5
L
Chiron
MayaShimon
Chiron
0
2
1
0.25
W
The Morrigan
MeloDemonic23
The Morrigan
2
0
8
6
L
1
3
0
0.33
W
3
1
7
6.5
L
0
8
0
0
L
2
2
1
1.25
W
Hercules
TheHappyBean
Hercules
3
1
4
5
W
Ullr
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,040
Damage
19,241
36,618
Taken
42,508
16,453
Mitigated
18,680
10,457
Healing
11,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,010
919
0
3,505
9,289
2,937
0
695
8,469
0
44,211
W
Nike
11,929
2,511
0
3,329
9,948
4,548
0
2,074
7,410
1,384
58,037
L
Chiron
MayaShimon
Chiron
3,001
1,549
102
2,395
6,547
1,401
0
187
6,248
0
43,802
W
The Morrigan
MeloDemonic23
The Morrigan
4,277
395
0
2,420
5,242
1,696
62
758
4,484
40,177
676
L
2,028
633
0
571
7,512
4,872
0
1,214
6,180
11,221
0
W
7,667
3,020
0
2,475
8,031
2,770
0
1,552
6,479
0
50,621
L
2,520
732
0
1,720
12,071
6,750
378
1,534
10,492
0
21,089
L
6,682
3,048
128
3,562
7,089
2,720
294
623
6,339
51,865
5,632
W
Hercules
TheHappyBean
Hercules
3,359
451
0
1,693
7,575
5,535
0
2,024
5,551
0
12,920
W
Ullr
2,808
1,048
0
540
5,822
1,904
336
1,559
4,181
0
45,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,111
Gold Earned
32,809
397
Minions Killed
355
0
Camps Cleared
0
1,413,730
Distance Traveled
1,316,728
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,764
483
84
6
0
269,260
3
W
Nike
9,183
656
123
9
0
286,048
2
L
Chiron
6,810
486
103
7
0
256,648
5
W
The Morrigan
7,312
522
72
5
0
298,095
6
L
Athena
5,789
414
20
1
0
285,458
4
W
Nemesis
7,992
571
92
7
0
292,032
0
L
Chaac
5,548
396
36
3
0
247,946
3
L
Olorun
7,898
564
112
8
0
257,416
6
W
Hercules
6,731
481
17
1
0
266,563
5
W
Ullr
6,893
492
93
7
0
270,992
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role