Player Matchup

Scylla
Scylla
I SkaDaddyZ I
Scylla
Level 158
God Stats
6W - 4L
1,635 SR
Queue Stats
457W - 388L
1,559 Elo+
Party 1
Yemoja
Yemoja
Inestabilito
Yemoja
Level 155
God Stats
25W - 22L
1,532 SR
Queue Stats
367W - 290L
1,544 Elo+
Party 1
Odin
Odin
imnewdontBM
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 61L
1,871 Elo+
Solo
Team Averages
Level 106
1,555 SR
1,658 Elo+

VS

Team Averages
Level 68
1,877 SR
1,874 Elo+
Anhur
Anhur
IllTakeAShoguns
Anhur
Level 25
God Stats
24W - 3L
1,949 SR
Queue Stats
148W - 13L
2,053 Elo+
Party 2
King Arthur
King Arthur
Ruewu
King Arthur
Level 46
God Stats
18W - 22L
1,621 SR
Queue Stats
193W - 213L
1,498 Elo+
Solo
Chang'e
Chang'e
TooBusyDying
Chang'e
Level 133
God Stats
20W - 2L
2,061 SR
Queue Stats
641W - 62L
2,072 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 7 / 3
9,798
653
11,118
15,170
3,860
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
12
3 / 5 / 7
9,504
634
10,242
15,416
5,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 3 / 7
9,842
656
10,394
18,942
20,014
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 6 / 4
11,329
755
16,443
15,667
5,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Ruewu
King Arthur
14
2 / 2 / 12
9,927
662
9,963
13,340
9,477
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
TooBusyDying
Chang'e
15
4 / 3 / 10
10,661
711
17,876
15,160
4,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
41
11
Kills
15
15
Deaths
11
17
Assists
26
Player
Kills
Deaths
Assists
KDA
L
5
7
3
0.93
W
9
6
4
1.83
L
Yemoja
3
5
7
1.3
W
King Arthur
Ruewu
King Arthur
2
2
12
4
W
Chang'e
TooBusyDying
Chang'e
4
3
10
3
L
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,754
Damage
44,282
49,528
Taken
44,167
29,804
Mitigated
19,545
9,692
Healing
15,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,118
1,378
0
895
15,170
3,860
563
5,144
9,798
34,116
0
W
16,443
9,411
0
4,868
15,667
5,236
1,877
8,847
6,820
0
50,073
L
Yemoja
10,242
2,260
2,289
2,823
15,416
5,930
543
5,287
9,853
24,809
0
W
King Arthur
Ruewu
King Arthur
9,963
157
0
1,228
13,340
9,477
344
6,100
7,240
0
19,439
W
Chang'e
TooBusyDying
Chang'e
17,876
2,525
2,895
6,691
15,160
4,832
327
8,748
6,412
52,088
0
L
10,394
1,223
155
3,530
18,942
20,014
71
6,949
11,559
4,133
25,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,144
Gold Earned
31,917
125
Minions Killed
175
2
Camps Cleared
10
776,242
Distance Traveled
783,083
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,798
653
60
4
2
231,037
2
W
Anhur
11,329
755
67
4
4
210,969
3
L
Yemoja
9,504
634
31
2
0
241,141
0
W
King Arthur
9,927
662
15
1
0
300,112
3
W
Chang'e
10,661
711
93
6
6
272,002
2
L
Odin
9,842
656
34
2
0
304,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role