Player Matchup

Izanami
Izanami
DIRTYmindDUSTIN
Izanami
Level 118
God Stats
4W - 3L
1,349 SR
Queue Stats
44W - 62L
1,349 Elo+
Party 2
Fenrir
Fenrir
I_am_the_Char
Fenrir
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
189W - 214L
1,392 Elo+
Solo
Hel
Hel
YellowBananas00
Hel
Level 86
God Stats
11W - 3L
1,643 SR
Queue Stats
421W - 449L
1,408 Elo+
Solo
Heimdallr
Heimdallr
triggat
Heimdallr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 60L
1,351 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
vod44
Ah Muzen Cab
Level 84
God Stats
3W - 1L
1,227 SR
Queue Stats
38W - 54L
1,348 Elo+
Party 2
Team Averages
Level 72
1,444 SR
1,370 Elo+

VS

Team Averages
Level 60
1,405 SR
1,349 Elo+
Cthulhu
Cthulhu
AnimalStream256
Cthulhu
Level 27
God Stats
0W - 2L
1,315 SR
Queue Stats
54W - 91L
1,306 Elo+
Party 1
Fenrir
Fenrir
HIDEOUTSNIPER
Fenrir
Level 103
God Stats
0W - 3L
1,175 SR
Queue Stats
142W - 156L
1,379 Elo+
Solo
Vamana
Vamana
HowdilyD00Dily
Vamana
Level 55
God Stats
4W - 5L
1,615 SR
Queue Stats
140W - 152L
1,379 Elo+
Party 1
Yemoja
Yemoja
TAXIMUS1
Yemoja
Level 28
God Stats
4W - 5L
1,630 SR
Queue Stats
169W - 188L
1,326 Elo+
Solo
Anubis
Anubis
canofbeans0116
Anubis
Level 88
God Stats
10W - 17L
1,290 SR
Queue Stats
420W - 423L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 12
14,542
661
16,092
22,932
8,420
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
2 / 6 / 13
13,096
595
15,738
24,846
15,393
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 2 / 11
13,692
622
11,064
17,936
11,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
triggat
Heimdallr
20
5 / 7 / 15
14,098
641
25,195
24,968
7,507
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
vod44
Ah Muzen Cab
20
7 / 4 / 13
15,830
720
35,947
29,160
11,066
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 18
14,041
638
25,551
38,480
39,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 0 / 0
9,071
412
0
367
128
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
6 / 6 / 10
14,209
646
24,026
33,002
38,565
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
TAXIMUS1
Yemoja
20
2 / 3 / 20
13,933
633
21,560
19,884
36,456
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
12 / 8 / 8
15,108
687
36,847
29,262
18,435
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
81
25
Kills
25
25
Deaths
25
64
Assists
56
Player
Kills
Deaths
Assists
KDA
L
5
8
18
1.75
W
7
6
12
2.17
L
0
0
0
0
L
6
6
10
1.83
W
2
6
13
1.42
L
Yemoja
TAXIMUS1
Yemoja
2
3
20
4
W
4
2
11
4.75
L
12
8
8
2
W
Heimdallr
triggat
Heimdallr
5
7
15
1.79
W
Ah Muzen Cab
vod44
Ah Muzen Cab
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,036
Damage
107,984
119,842
Taken
120,995
54,086
Mitigated
133,433
71,211
Healing
54,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,551
463
3,522
10,817
38,480
39,849
0
1,976
36,500
40,171
0
W
16,092
10,995
1,369
4,396
22,932
8,420
770
14,179
8,407
0
34,969
L
0
0
0
0
367
128
0
0
367
0
499
L
24,026
10,200
3,090
12,103
33,002
38,565
1,223
6,513
26,489
0
44,625
W
15,738
4,969
3,989
6,164
24,846
15,393
237
15,977
8,267
0
22,350
L
Yemoja
TAXIMUS1
Yemoja
21,560
944
9,145
3,395
19,884
36,456
924
1,227
18,657
43,621
0
W
11,064
754
25,572
12,057
17,936
11,700
275
11,603
5,909
21,943
0
L
36,847
654
2,190
10,514
29,262
18,435
1,294
1,348
27,914
67,764
0
W
Heimdallr
triggat
Heimdallr
25,195
10,033
1,083
3,699
24,968
7,507
1,759
19,590
4,873
0
49,612
W
Ah Muzen Cab
vod44
Ah Muzen Cab
35,947
14,137
2,302
10,580
29,160
11,066
3,180
20,224
8,428
0
88,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,258
Gold Earned
66,362
232
Minions Killed
186
0
Camps Cleared
0
1,882,240
Distance Traveled
1,590,084
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,041
638
30
1
0
442,073
2
W
Izanami
14,542
661
34
2
0
340,646
0
L
Fenrir
9,071
412
2
0
0
34,612
0
L
Vamana
14,209
646
51
2
0
404,904
1
W
Fenrir
13,096
595
21
1
0
419,471
1
L
Yemoja
13,933
633
30
1
0
371,828
3
W
Hel
13,692
622
17
1
0
436,169
2
L
Anubis
15,108
687
73
3
0
336,667
0
W
Heimdallr
14,098
641
57
3
0
310,282
0
W
Ah Muzen Cab
15,830
720
103
5
0
375,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role