Player Matchup

Cthulhu
Cthulhu
D3V1L_SWiHPer
Cthulhu
Level 75
God Stats
8W - 3L
1,679 SR
Queue Stats
124W - 108L
1,537 Elo+
Party 2
Hercules
Hercules
TurboAlfano
Hercules
Level 17
God Stats
3W - 0L
1,331 SR
Queue Stats
5W - 3L
1,469 Elo+
Party 2
Hou Yi
Hou Yi
gentlemanginetz
Hou Yi
Level 129
God Stats
4W - 0L
1,916 SR
Queue Stats
68W - 47L
1,626 Elo+
Party 2
Team Averages
Level 74
1,642 SR
1,544 Elo+

VS

Team Averages
Level 66
1,454 SR
1,561 Elo+
Vamana
Vamana
Kin6 T3rry
Vamana
Level 109
God Stats
5W - 13L
1,375 SR
Queue Stats
849W - 1,001L
1,456 Elo+
Party 1
Ares
Ares
Red Lupertazzi
Ares
Level 5
God Stats
4W - 5L
1,750 SR
Queue Stats
4W - 5L
1,778 Elo+
Party 1
Olorun
Olorun
Sh4rklorD96
Olorun
Level 84
God Stats
2W - 8L
1,237 SR
Queue Stats
318W - 396L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
0 / 3 / 11
8,001
667
9,305
9,016
6,559
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
TurboAlfano
Hercules
13
2 / 0 / 9
8,493
708
6,461
10,278
11,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
12 / 0 / 2
10,333
861
17,157
6,903
2,872
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Kin6 T3rry
Vamana
11
1 / 2 / 1
7,204
600
6,798
11,683
9,497
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
1 / 6 / 2
7,772
648
5,544
16,466
15,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
10
1 / 6 / 1
7,096
591
3,965
10,592
4,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
14
Kills
3
3
Deaths
14
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
0
3
11
1.83
L
Vamana
Kin6 T3rry
Vamana
1
2
1
0.75
L
1
6
2
0.33
L
Olorun
1
6
1
0.25
W
Hercules
TurboAlfano
Hercules
2
0
9
6.5
W
12
0
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,923
Damage
16,307
26,197
Taken
38,741
20,507
Mitigated
29,335
7,761
Healing
6,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
9,305
659
212
1,179
9,016
6,559
0
3,922
5,094
22,148
0
L
Vamana
Kin6 T3rry
Vamana
6,798
1,532
237
2,808
11,683
9,497
0
4,410
6,944
7,472
16,778
L
5,544
807
0
1,352
16,466
15,655
0
3,181
12,639
7,170
0
L
Olorun
3,965
2,059
523
1,568
10,592
4,183
0
2,408
8,093
21,742
2,560
W
Hercules
TurboAlfano
Hercules
6,461
2,068
0
3,001
10,278
11,076
64
5,434
4,844
0
11,735
W
17,157
9,704
0
3,369
6,903
2,872
1,228
2,355
4,548
0
65,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,827
Gold Earned
22,072
154
Minions Killed
81
9
Camps Cleared
2
709,361
Distance Traveled
624,567
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,001
667
29
2
3
235,304
1
L
Vamana
7,204
600
39
3
1
224,147
3
L
Ares
7,772
648
1
0
0
224,941
4
L
Olorun
7,096
591
41
3
1
175,479
1
W
Hercules
8,493
708
19
2
0
243,557
3
W
Hou Yi
10,333
861
106
9
6
230,500
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role