Player Matchup

Sol
Sol
Gold II
P4 Pax
Sol
Gold II
Level 89
God Stats
31W - 26L
1,577 SR
Queue Stats
127W - 114L
1,482 MMR
Party 1
Chaac
Chaac
Silver I
W4ZZU
Chaac
Silver I
Level 105
God Stats
8W - 18L
1,419 SR
Queue Stats
328W - 367L
1,221 MMR
Party 1
Fenrir
Fenrir
Silver II
joeker03
Fenrir
Silver II
Level 88
God Stats
13W - 9L
1,625 SR
Queue Stats
162W - 161L
916 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 94
1,540 SR
1,206 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 85
1,576 SR
1,168 MMR
Thoth
Thoth
Silver I
CpDaDon013
Thoth
Silver I
Level 110
God Stats
3W - 3L
1,557 SR
Queue Stats
48W - 67L
1,086 MMR
Party 2
Bacchus
Bacchus
Silver IV
EsunPedri
Bacchus
Silver IV
Level 59
God Stats
7W - 3L
1,672 SR
Queue Stats
111W - 146L
1,085 MMR
Solo
Chernobog
Chernobog
Gold V
Flaminingchicken
Chernobog
Gold V
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 57L
1,333 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
P4 Pax
Sol
13
3 / 7 / 7
9,463
728
9,077
14,002
4,452
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
W4ZZU
Chaac
14
5 / 4 / 7
10,316
794
11,751
16,356
11,387
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
joeker03
Fenrir
14
6 / 5 / 8
10,383
799
9,740
11,958
7,275
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AthenaMorgan Le FayKhepriGilgameshAphrodite

VS

Bans
OdinCthulhuArtemisCabrakanMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
14
9 / 7 / 5
10,494
807
14,368
10,490
3,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
EsunPedri
Bacchus
12
3 / 3 / 11
9,879
760
6,987
15,996
20,179
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
13
4 / 4 / 4
9,827
756
6,632
11,564
4,427
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
36
14
Kills
16
16
Deaths
14
22
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thoth
9
7
5
1.64
L
Bacchus
EsunPedri
Bacchus
3
3
11
2.83
L
Chernobog
4
4
4
1.5
W
Sol
P4 Pax
Sol
3
7
7
0.93
W
Chaac
W4ZZU
Chaac
5
4
7
2.13
W
Fenrir
joeker03
Fenrir
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,568
Damage
27,987
42,316
Taken
38,050
23,114
Mitigated
28,427
12,188
Healing
2,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
14,368
291
0
674
10,490
3,821
460
875
9,615
32,491
0
L
Bacchus
EsunPedri
Bacchus
6,987
876
180
610
15,996
20,179
225
4,994
11,002
23,173
0
L
Chernobog
6,632
4,337
0
1,021
11,564
4,427
743
3,591
7,973
0
20,346
W
Sol
P4 Pax
Sol
9,077
3,200
0
4,872
14,002
4,452
731
7,770
5,862
35,487
0
W
Chaac
W4ZZU
Chaac
11,751
708
340
5,703
16,356
11,387
882
8,188
7,742
0
40,535
W
Fenrir
joeker03
Fenrir
9,740
1,536
0
1,273
11,958
7,275
1,122
5,149
6,471
0
25,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,162
Gold Earned
30,200
146
Minions Killed
109
7
Camps Cleared
3
695,430
Distance Traveled
722,485
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,494
807
45
3
2
227,216
4
L
Bacchus
9,879
760
32
2
0
270,540
1
L
Chernobog
9,827
756
32
2
1
224,729
2
W
Sol
9,463
728
56
4
1
201,648
0
W
Chaac
10,316
794
70
5
5
252,816
1
W
Fenrir
10,383
799
20
2
1
240,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role