Player Matchup

Scylla
Scylla
HarryPotterfan07
Scylla
Level 28
God Stats
1W - 5L
1,593 SR
Queue Stats
68W - 74L
1,444 Elo+
Solo
Artemis
Artemis
Iberagingyerm0m
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,466 Elo+
Solo
Ymir
Ymir
JUNINHOTV
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,663 Elo+
Solo
Thanatos
Thanatos
Luxiny
Thanatos
Level 17
God Stats
19W - 16L
1,881 SR
Queue Stats
211W - 185L
1,551 Elo+
Solo
Sun Wukong
Sun Wukong
TrancheDeBeurre
Sun Wukong
Level 19
God Stats
1W - 2L
1,880 SR
Queue Stats
3W - 2L
1,889 Elo+
Solo
Team Averages
Level 14
1,671 SR
1,603 Elo+

VS

Team Averages
Level 49
1,604 SR
1,546 Elo+
Set
Set
 
Set
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Drαmαs
Thanatos
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
RealChamaco
Medusa
Level 28
God Stats
14W - 8L
1,664 SR
Queue Stats
364W - 411L
1,561 Elo+
Party 1
Scylla
Scylla
bdubskiii
Scylla
Level 29
God Stats
6W - 3L
1,697 SR
Queue Stats
121W - 113L
1,594 Elo+
Solo
Sun Wukong
Sun Wukong
salomon184
Sun Wukong
Level 29
God Stats
26W - 19L
1,657 SR
Queue Stats
153W - 162L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 14 / 0
5,585
430
2,774
14,178
2,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 7 / 0
5,117
394
4,607
11,378
1,703
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
4
0 / 10 / 0
4,464
343
1,609
9,765
6,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Luxiny
Thanatos
8
2 / 10 / 0
5,992
461
4,519
11,075
3,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
TrancheDeBeurre
Sun Wukong
11
0 / 0 / 0
6,276
483
4,380
6,948
4,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
8 / 3 / 10
8,834
680
7,515
7,168
3,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
Drαmαs
Thanatos
16
18 / 1 / 3
9,898
761
15,517
12,942
5,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
12
6 / 0 / 6
8,152
627
6,777
5,778
1,885
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
bdubskiii
Scylla
15
9 / 0 / 11
9,313
716
12,926
7,717
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
salomon184
Sun Wukong
12
0 / 1 / 0
7,250
558
3,454
6,197
4,822
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
71
3
Kills
41
41
Deaths
5
0
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
8
3
10
4.33
W
Thanatos
Drαmαs
Thanatos
18
1
3
19.5
L
1
14
0
0.07
L
0
7
0
0
L
Ymir
0
10
0
0
L
Thanatos
Luxiny
Thanatos
2
10
0
0.2
W
Medusa
6
0
6
9
L
Sun Wukong
TrancheDeBeurre
Sun Wukong
0
0
0
0
W
Scylla
bdubskiii
Scylla
9
0
11
14.5
W
Sun Wukong
salomon184
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,889
Damage
46,189
53,344
Taken
39,802
18,537
Mitigated
17,680
6,578
Healing
21,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
7,515
2,315
0
1,173
7,168
3,270
0
1,655
5,395
0
45,441
W
Thanatos
Drαmαs
Thanatos
15,517
5,519
0
16,684
12,942
5,124
0
739
12,181
0
66,497
L
2,774
243
0
0
14,178
2,580
0
5,307
8,871
19,218
0
L
4,607
2,092
0
1,608
11,378
1,703
0
1,421
9,957
0
19,977
L
Ymir
1,609
828
0
48
9,765
6,696
0
3,851
5,914
5,226
0
L
Thanatos
Luxiny
Thanatos
4,519
1,068
0
3,275
11,075
3,256
0
1,849
9,226
0
22,585
W
Medusa
6,777
4,171
0
1,772
5,778
1,885
3,789
665
5,067
0
42,088
L
Sun Wukong
TrancheDeBeurre
Sun Wukong
4,380
1,525
0
1,647
6,948
4,302
0
498
6,450
0
32,471
W
Scylla
bdubskiii
Scylla
12,926
2,110
0
1,620
7,717
2,579
198
1,327
6,230
61,075
0
W
Sun Wukong
salomon184
Sun Wukong
3,454
819
0
407
6,197
4,822
824
0
5,644
0
35,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,434
Gold Earned
43,447
184
Minions Killed
451
0
Camps Cleared
0
1,107,039
Distance Traveled
1,374,928
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,834
680
75
6
0
257,553
4
W
Thanatos
9,898
761
120
9
0
321,000
3
L
Scylla
5,585
430
48
4
0
193,054
5
L
Artemis
5,117
394
31
2
0
246,959
2
L
Ymir
4,464
343
5
0
0
157,590
3
L
Thanatos
5,992
461
44
3
0
245,687
0
W
Medusa
8,152
627
64
5
0
260,732
3
L
Sun Wukong
6,276
483
56
4
0
263,749
0
W
Scylla
9,313
716
112
9
0
277,308
1
W
Sun Wukong
7,250
558
80
6
0
258,335
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role