Player Matchup

Ra
Ra
Aeths
Ra
Level 5
God Stats
13W - 14L
1,555 SR
Queue Stats
15W - 17L
1,467 Elo+
Party 1
Ymir
Ymir
DeathMakerKills
Ymir
Level 79
God Stats
6W - 4L
1,323 SR
Queue Stats
37W - 39L
1,566 Elo+
Party 1
Ne Zha
Ne Zha
MapleThunder
Ne Zha
Level 9
God Stats
1W - 1L
1,298 SR
Queue Stats
56W - 38L
1,369 Elo+
Solo
Anhur
Anhur
Sonicthenegnog
Anhur
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 8L
1,308 Elo+
Party 1
Skadi
Skadi
zapperkills
Skadi
Level 56
God Stats
15W - 15L
1,411 SR
Queue Stats
16W - 25L
1,417 Elo+
Party 1
Team Averages
Level 31
1,417 SR
1,425 Elo+

VS

Team Averages
Level 18
1,528 SR
1,406 Elo+
Yemoja
Yemoja
Acilexon
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Mercury
Mercury
PapaBridge
Mercury
Level 29
God Stats
8W - 6L
1,656 SR
Queue Stats
74W - 74L
1,444 Elo+
Solo
Izanami
Izanami
blastem325
Izanami
Level 19
God Stats
18W - 11L
1,634 SR
Queue Stats
23W - 21L
1,511 Elo+
Party 2
Ra
Ra
lorenzo2267
Ra
Level 27
God Stats
2W - 3L
1,504 SR
Queue Stats
57W - 58L
1,353 Elo+
Party 3
Bellona
Bellona
twitch_g0rdotony
Bellona
Level 13
God Stats
8W - 12L
1,345 SR
Queue Stats
9W - 18L
1,223 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
1 / 4 / 3
8,142
452
4,468
8,618
3,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
4 / 1 / 12
9,292
516
6,418
14,931
13,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
15
2 / 2 / 4
8,964
498
6,005
10,882
5,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

12
4 / 3 / 8
7,842
436
4,658
7,543
2,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
15 / 3 / 4
11,095
616
18,019
11,096
4,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Acilexon
Yemoja
11
1 / 4 / 3
8,128
452
4,674
6,930
4,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
PapaBridge
Mercury
15
3 / 6 / 0
9,210
512
7,997
17,787
5,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
blastem325
Izanami
11
1 / 5 / 1
7,354
409
3,978
9,201
2,212
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 2 / 2
9,514
529
10,526
12,709
4,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 9 / 1
8,530
474
2,671
13,346
6,321
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
26
Kills
13
13
Deaths
26
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Acilexon
Yemoja
1
4
3
0.63
W
Ra
1
4
3
0.63
W
4
1
12
10
W
Ne Zha
2
2
4
2
L
Mercury
PapaBridge
Mercury
3
6
0
0.5
W
4
3
8
2.67
L
Izanami
blastem325
Izanami
1
5
1
0.3
L
5
2
2
3
L
3
9
1
0.39
W
15
3
4
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,568
Damage
29,846
53,070
Taken
59,973
28,900
Mitigated
22,298
11,911
Healing
17,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Acilexon
Yemoja
4,674
1,103
950
881
6,930
4,136
41
1,810
5,120
19,980
0
W
Ra
4,468
377
475
1,332
8,618
3,387
0
4,564
3,624
45,077
0
W
6,418
628
0
3,452
14,931
13,656
287
3,605
11,207
43,124
0
W
Ne Zha
6,005
2,692
0
2,530
10,882
5,072
650
1,867
8,871
0
65,715
L
Mercury
PapaBridge
Mercury
7,997
5,192
0
5,848
17,787
5,148
1,248
1,043
16,744
0
58,769
W
4,658
1,636
0
850
7,543
2,746
370
2,387
5,074
0
23,495
L
Izanami
blastem325
Izanami
3,978
2,495
0
1,519
9,201
2,212
690
2,519
6,682
0
42,949
L
10,526
520
145
7,109
12,709
4,481
883
4,764
7,945
66,981
0
L
2,671
508
0
658
13,346
6,321
540
1,185
12,161
0
20,988
W
18,019
8,631
0
3,272
11,096
4,039
8,188
1,909
9,094
0
61,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,335
Gold Earned
42,736
397
Minions Killed
376
0
Camps Cleared
0
1,554,042
Distance Traveled
1,572,767
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,128
452
12
1
0
285,182
1
W
Ra
8,142
452
79
4
0
283,390
0
W
Ymir
9,292
516
46
3
0
326,930
1
W
Ne Zha
8,964
498
105
6
0
351,974
0
L
Mercury
9,210
512
106
6
0
372,791
0
W
Anhur
7,842
436
58
3
0
285,766
1
L
Izanami
7,354
409
93
5
0
279,826
1
L
Ra
9,514
529
118
7
0
335,135
0
L
Bellona
8,530
474
47
3
0
299,833
0
W
Skadi
11,095
616
109
6
0
305,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role