Player Matchup

Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
EKSxghostrid3r
Charybdis
Level 145
God Stats
1W - 4L
1,325 SR
Queue Stats
55W - 59L
1,497 Elo+
Party 2
Ganesha
Ganesha
Shadetornow
Ganesha
Level 98
God Stats
1W - 2L
1,587 SR
Queue Stats
30W - 22L
1,562 Elo+
Party 2
Hel
Hel
bub2
Hel
Level 143
God Stats
3W - 2L
1,554 SR
Queue Stats
116W - 139L
1,422 Elo+
Party 2
Gilgamesh
Gilgamesh
xXC1oud3dXx
Gilgamesh
Level 126
God Stats
0W - 2L
1,371 SR
Queue Stats
88W - 109L
1,420 Elo+
Party 2
Team Averages
Level 128
1,468 SR
1,480 Elo+

VS

Team Averages
Level 105
1,533 SR
1,464 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
LaPandaLoca
Sun Wukong
Level 99
God Stats
1W - 0L
1,262 SR
Queue Stats
109W - 101L
1,428 Elo+
Party 1
Bellona
Bellona
Shining-Ruyb
Bellona
Level 82
God Stats
7W - 5L
1,634 SR
Queue Stats
121W - 118L
1,451 Elo+
Party 1
Merlin
Merlin
Tobyisagoodboy08
Merlin
Level 126
God Stats
6W - 4L
1,432 SR
Queue Stats
369W - 380L
1,426 Elo+
Party 1
Odin
Odin
iTz Lil Jimmy
Odin
Level 67
God Stats
7W - 2L
1,837 SR
Queue Stats
153W - 142L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
5 / 4 / 7
9,098
758
13,976
8,526
2,670
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
EKSxghostrid3r
Charybdis
17
9 / 3 / 4
9,800
817
11,134
11,541
4,328
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
Shadetornow
Ganesha
14
0 / 5 / 16
8,026
669
6,092
17,292
17,576
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hel
bub2
Hel
15
3 / 4 / 8
8,622
719
9,854
10,470
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
xXC1oud3dXx
Gilgamesh
14
1 / 5 / 12
8,139
678
8,463
13,171
13,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
18
4 / 3 / 11
10,311
859
9,155
13,576
7,578
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
LaPandaLoca
Sun Wukong
15
3 / 3 / 8
9,006
751
6,027
12,880
12,905
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Breastplate

Breastplate

+20
Physical Protection

Bellona
Shining-Ruyb
Bellona
16
5 / 5 / 9
9,610
801
5,291
15,352
13,009
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
4 / 2 / 15
10,902
909
16,439
9,418
4,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 5 / 10
9,454
788
13,829
12,478
6,735
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
74
18
Kills
21
21
Deaths
18
47
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
4
7
2.13
W
Aphrodite
 
Aphrodite
4
3
11
3.17
L
Charybdis
EKSxghostrid3r
Charybdis
9
3
4
3.67
W
Sun Wukong
LaPandaLoca
Sun Wukong
3
3
8
2.33
L
Ganesha
Shadetornow
Ganesha
0
5
16
1.6
W
Bellona
Shining-Ruyb
Bellona
5
5
9
1.9
W
4
2
15
5.75
L
Hel
bub2
Hel
3
4
8
1.75
W
5
5
10
2
L
Gilgamesh
xXC1oud3dXx
Gilgamesh
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,519
Damage
50,741
61,000
Taken
63,704
41,597
Mitigated
44,558
22,902
Healing
28,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
13,976
459
1,577
822
8,526
2,670
654
4,488
4,038
33,130
0
W
Aphrodite
 
Aphrodite
9,155
636
5,783
7,165
13,576
7,578
977
6,959
6,617
22,832
0
L
Charybdis
EKSxghostrid3r
Charybdis
11,134
4,654
1,520
1,669
11,541
4,328
1,161
5,990
5,551
0
25,045
W
Sun Wukong
LaPandaLoca
Sun Wukong
6,027
1,234
2,693
3,572
12,880
12,905
650
6,093
6,787
0
11,728
L
Ganesha
Shadetornow
Ganesha
6,092
211
650
941
17,292
17,576
352
5,509
11,783
11,823
0
W
Bellona
Shining-Ruyb
Bellona
5,291
233
1,412
2,239
15,352
13,009
809
6,913
8,439
0
9,979
W
16,439
1,040
2,097
2,065
9,418
4,331
1,644
4,603
4,815
44,052
0
L
Hel
bub2
Hel
9,854
181
9,800
4,660
10,470
3,531
630
5,314
5,156
18,206
0
W
13,829
1,175
665
886
12,478
6,735
1,246
5,419
7,059
0
21,357
L
Gilgamesh
xXC1oud3dXx
Gilgamesh
8,463
916
251
1,012
13,171
13,492
33
4,293
8,878
99
12,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,685
Gold Earned
49,283
112
Minions Killed
115
0
Camps Cleared
0
1,066,991
Distance Traveled
1,130,964
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,098
758
42
4
0
201,923
2
W
Aphrodite
10,311
859
29
2
0
243,303
3
L
Charybdis
9,800
817
42
4
0
198,357
0
W
Sun Wukong
9,006
751
8
1
0
213,719
0
L
Ganesha
8,026
669
0
0
0
193,234
0
W
Bellona
9,610
801
9
1
0
221,410
1
W
Merlin
10,902
909
54
5
0
232,903
0
L
Hel
8,622
719
22
2
0
240,421
0
W
Odin
9,454
788
15
1
0
219,629
0
L
Gilgamesh
8,139
678
6
1
0
233,056
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role