Player Matchup

Jormungandr
Jormungandr
Mr_lonely06
Jormungandr
Level 4
God Stats
0W - 3L
1,341 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Hel
Hel
THS_Sheldon
Hel
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,203 Elo+
Party 2
Fenrir
Fenrir
abnoan
Fenrir
Level 5
God Stats
0W - 1L
1,497 SR
Queue Stats
0W - 2L
1,047 Elo+
Party 2
Team Averages
Level 11
1,446 SR
1,250 Elo+

VS

Team Averages
Level 64
1,661 SR
1,342 Elo+
Hercules
Hercules
Ser Jeroe
Hercules
Level 16
God Stats
7W - 4L
1,555 SR
Queue Stats
27W - 40L
1,312 Elo+
Solo
Merlin
Merlin
me pot o Gold
Merlin
Level 148
God Stats
9W - 6L
1,664 SR
Queue Stats
251W - 282L
1,409 Elo+
Party 1
Izanami
Izanami
xFALLINREVENGEx
Izanami
Level 28
God Stats
9W - 11L
1,763 SR
Queue Stats
103W - 110L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Mr_lonely06
Jormungandr
9
1 / 6 / 1
6,019
602
5,095
10,142
4,874
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 6 / 1
5,749
575
2,506
7,554
4,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
abnoan
Fenrir
8
1 / 7 / 0
6,236
624
2,410
9,867
3,696
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ser Jeroe
Hercules
11
5 / 2 / 11
7,951
795
4,389
8,098
4,365
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
6 / 0 / 10
8,070
807
7,369
4,059
1,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
8 / 0 / 10
8,306
831
10,862
4,454
2,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
50
2
Kills
19
19
Deaths
2
2
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Mr_lonely06
Jormungandr
1
6
1
0.25
W
Hercules
Ser Jeroe
Hercules
5
2
11
5.25
L
0
6
1
0.08
L
Fenrir
abnoan
Fenrir
1
7
0
0.14
W
6
0
10
11
W
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,011
Damage
22,620
27,563
Taken
16,611
13,081
Mitigated
7,771
1,685
Healing
5,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Mr_lonely06
Jormungandr
5,095
1,165
0
0
10,142
4,874
0
1,839
7,973
18,868
0
W
Hercules
Ser Jeroe
Hercules
4,389
1,469
0
3,241
8,098
4,365
263
4,359
3,739
0
11,645
L
2,506
639
522
929
7,554
4,511
0
2,749
4,547
6,945
0
L
Fenrir
abnoan
Fenrir
2,410
763
0
234
9,867
3,696
0
3,316
6,293
0
7,604
W
7,369
1,000
0
1,460
4,059
1,350
565
2,165
1,894
29,677
0
W
10,862
5,999
0
572
4,454
2,056
1,088
1,771
2,683
0
24,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,004
Gold Earned
24,327
46
Minions Killed
106
2
Camps Cleared
6
465,609
Distance Traveled
531,812
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,019
602
24
2
0
146,259
0
W
Hercules
7,951
795
20
2
1
194,655
3
L
Hel
5,749
575
11
1
0
145,500
0
L
Fenrir
6,236
624
11
1
2
173,850
0
W
Merlin
8,070
807
51
5
4
178,819
2
W
Izanami
8,306
831
35
4
1
158,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role