Player Matchup

Poseidon
Poseidon
AghastTarsier33
Poseidon
Level 27
God Stats
2W - 2L
1,338 SR
Queue Stats
45W - 39L
1,544 Elo+
Party 2
Cthulhu
Cthulhu
GoDuniverse45
Cthulhu
Level 27
God Stats
3W - 0L
1,847 SR
Queue Stats
43W - 56L
1,502 Elo+
Solo
Da Ji
Da Ji
Hevelmonster
Da Ji
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,617 Elo+
Solo
Ra
Ra
OslappyBEAN
Ra
Level 105
God Stats
6W - 8L
1,193 SR
Queue Stats
566W - 556L
1,552 Elo+
Party 2
Chernobog
Chernobog
zLone21
Chernobog
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 33L
1,575 Elo+
Party 2
Team Averages
Level 43
1,476 SR
1,558 Elo+

VS

Team Averages
Level 60
1,592 SR
1,641 Elo+
Sylvanus
Sylvanus
BeigeGorilla
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 22L
1,505 Elo+
Party 1
Cthulhu
Cthulhu
Colzen
Cthulhu
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
621W - 347L
1,675 Elo+
Party 3
Thanatos
Thanatos
EggroIlI
Thanatos
Level 17
God Stats
0W - 1L
1,542 SR
Queue Stats
6W - 17L
1,505 Elo+
Party 1
Bellona
Bellona
TruLuBu
Bellona
Level 28
God Stats
5W - 3L
1,685 SR
Queue Stats
204W - 66L
1,764 Elo+
Party 3
Apollo
Apollo
patyoyo
Apollo
Level 117
God Stats
9W - 6L
1,735 SR
Queue Stats
513W - 231L
1,757 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
20
7 / 6 / 23
12,643
744
27,405
20,591
8,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
20
6 / 5 / 23
12,675
746
13,134
22,287
28,535
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
8 / 7 / 15
12,909
759
13,101
16,931
8,421
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
4 / 4 / 23
12,128
713
23,276
21,478
10,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
zLone21
Chernobog
20
8 / 5 / 21
12,878
758
29,560
23,174
11,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BeigeGorilla
Sylvanus
18
2 / 8 / 17
12,171
716
9,167
26,611
40,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
Colzen
Cthulhu
20
9 / 3 / 17
13,122
772
31,028
27,158
38,758
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
EggroIlI
Thanatos
16
5 / 9 / 12
11,447
673
10,314
19,387
12,532
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
TruLuBu
Bellona
17
3 / 9 / 15
11,822
695
16,139
28,029
39,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
patyoyo
Apollo
20
8 / 4 / 13
13,060
768
22,033
17,894
11,032
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
101
33
Kills
27
27
Deaths
33
105
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Poseidon
7
6
23
3.08
L
Sylvanus
BeigeGorilla
Sylvanus
2
8
17
1.31
L
Cthulhu
Colzen
Cthulhu
9
3
17
5.83
L
Thanatos
EggroIlI
Thanatos
5
9
12
1.22
W
Cthulhu
6
5
23
3.5
W
8
7
15
2.21
W
4
4
23
3.88
L
Bellona
TruLuBu
Bellona
3
9
15
1.17
L
Apollo
patyoyo
Apollo
8
4
13
3.63
W
Chernobog
zLone21
Chernobog
8
5
21
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,476
Damage
88,681
104,461
Taken
119,079
68,790
Mitigated
142,577
45,866
Healing
45,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
27,405
2,824
3,016
4,179
20,591
8,988
1,419
9,581
10,588
49,321
0
L
Sylvanus
BeigeGorilla
Sylvanus
9,167
2,489
6,688
5,334
26,611
40,872
464
13,942
12,093
13,279
0
L
Cthulhu
Colzen
Cthulhu
31,028
845
2,958
4,317
27,158
38,758
267
12,172
14,483
57,021
0
L
Thanatos
EggroIlI
Thanatos
10,314
2,066
1,393
5,251
19,387
12,532
998
11,090
7,981
0
19,516
W
Cthulhu
13,134
475
3,333
875
22,287
28,535
628
6,417
15,123
27,882
0
W
13,101
3,080
906
700
16,931
8,421
1,079
5,674
11,056
0
17,121
W
23,276
1,350
16,176
9,677
21,478
10,849
394
9,032
11,996
53,341
0
L
Bellona
TruLuBu
Bellona
16,139
3,403
4,157
4,400
28,029
39,383
304
15,828
11,765
0
24,188
L
Apollo
patyoyo
Apollo
22,033
13,953
5,505
5,459
17,894
11,032
3,488
8,756
8,942
0
49,142
W
Chernobog
zLone21
Chernobog
29,560
14,230
1,024
5,980
23,174
11,997
2,193
7,140
15,503
0
47,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,233
Gold Earned
61,622
205
Minions Killed
167
0
Camps Cleared
0
1,418,053
Distance Traveled
1,476,680
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,643
744
47
3
0
281,873
0
L
Sylvanus
12,171
716
11
1
0
257,174
3
L
Cthulhu
13,122
772
52
3
0
309,571
0
L
Thanatos
11,447
673
35
2
0
291,795
0
W
Cthulhu
12,675
746
39
2
0
303,742
2
W
Da Ji
12,909
759
12
1
0
269,138
1
W
Ra
12,128
713
73
4
0
311,618
0
L
Bellona
11,822
695
16
1
0
297,600
2
L
Apollo
13,060
768
53
3
0
320,540
0
W
Chernobog
12,878
758
34
2
0
251,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role