Player Matchup

Artemis
Artemis
 
Artemis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
MandoWarrior
Mulan
Level 160
God Stats
3W - 1L
1,816 SR
Queue Stats
240W - 70L
1,844 Elo+
Party 1
Chang'e
Chang'e
MistyFae
Chang'e
Level 96
God Stats
5W - 4L
1,613 SR
Queue Stats
148W - 128L
1,536 Elo+
Solo
Jormungandr
Jormungandr
Sibyl
Jormungandr
Level 160
God Stats
2W - 1L
1,440 SR
Queue Stats
221W - 82L
1,777 Elo+
Party 1
Serqet
Serqet
SweetBloo
Serqet
Level 138
God Stats
4W - 0L
1,775 SR
Queue Stats
136W - 66L
1,732 Elo+
Party 1
Team Averages
Level 142
1,629 SR
1,678 Elo+

VS

Team Averages
Level 137
1,503 SR
1,582 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Ajdaikfna
Janus
Level 136
God Stats
2W - 2L
1,508 SR
Queue Stats
48W - 53L
1,543 Elo+
Party 2
Izanami
Izanami
Heliò
Izanami
Level 126
God Stats
16W - 12L
1,704 SR
Queue Stats
268W - 180L
1,718 Elo+
Solo
Tyr
Tyr
Rav3nsenpai
Tyr
Level 142
God Stats
2W - 8L
1,523 SR
Queue Stats
88W - 100L
1,591 Elo+
Solo
Fenrir
Fenrir
SmartBerna
Fenrir
Level 155
God Stats
0W - 1L
1,278 SR
Queue Stats
118W - 123L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
11 / 7 / 15
12,364
1,236
26,100
15,485
6,145
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
11 / 2 / 13
12,454
1,245
22,824
16,849
14,873
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
MistyFae
Chang'e
18
4 / 1 / 22
10,664
1,066
14,348
6,869
2,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
Sibyl
Jormungandr
19
7 / 0 / 24
12,537
1,254
21,512
16,751
7,612
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
SweetBloo
Serqet
18
4 / 4 / 21
10,747
1,075
10,636
16,465
11,666
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

193

VS

Team 2 Tickets

103

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
4 / 11 / 9
10,684
1,068
19,346
19,394
6,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
Ajdaikfna
Janus
16
2 / 8 / 7
10,176
1,018
10,255
14,219
4,888
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Heliò
Izanami
16
3 / 7 / 6
10,072
1,007
11,323
19,128
7,041
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 5 / 10
10,057
1,006
13,260
23,416
18,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
SmartBerna
Fenrir
16
3 / 6 / 10
10,955
1,096
9,385
22,926
24,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
56
37
Kills
14
14
Deaths
37
95
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
11
7
15
2.64
L
Nu Wa
 
Nu Wa
4
11
9
0.77
L
Janus
Ajdaikfna
Janus
2
8
7
0.69
L
Izanami
Heliò
Izanami
3
7
6
0.86
W
11
2
13
8.75
W
Chang'e
MistyFae
Chang'e
4
1
22
15
L
2
5
10
1.4
W
Jormungandr
Sibyl
Jormungandr
7
0
24
19
L
Fenrir
SmartBerna
Fenrir
3
6
10
1.33
W
Serqet
SweetBloo
Serqet
4
4
21
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,420
Damage
63,569
72,419
Taken
99,083
43,249
Mitigated
61,359
21,738
Healing
7,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
26,100
10,134
0
607
15,485
6,145
0
6,244
8,832
0
46,785
L
Nu Wa
 
Nu Wa
19,346
4,018
0
0
19,394
6,743
0
4,278
15,044
44,018
0
L
Janus
Ajdaikfna
Janus
10,255
458
0
0
14,219
4,888
0
3,973
10,069
39,167
0
L
Izanami
Heliò
Izanami
11,323
8,446
0
1,434
19,128
7,041
0
7,477
11,422
0
35,841
W
22,824
3,538
0
2,500
16,849
14,873
0
6,128
10,487
7,996
36,121
W
Chang'e
MistyFae
Chang'e
14,348
1,378
5,838
3,435
6,869
2,953
0
2,995
3,734
23,790
0
L
13,260
2,040
0
4,252
23,416
18,182
0
12,324
10,006
264
21,930
W
Jormungandr
Sibyl
Jormungandr
21,512
4,060
198
9,066
16,751
7,612
0
8,668
7,946
62,199
0
L
Fenrir
SmartBerna
Fenrir
9,385
893
0
1,321
22,926
24,505
0
9,460
12,498
0
18,737
W
Serqet
SweetBloo
Serqet
10,636
2,790
0
94
16,465
11,666
0
5,830
10,501
0
15,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,766
Gold Earned
51,944
223
Minions Killed
211
11
Camps Cleared
4
1,079,555
Distance Traveled
995,581
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,364
1,236
49
5
1
189,862
0
L
Nu Wa
10,684
1,068
43
4
1
182,222
0
L
Janus
10,176
1,018
82
8
0
199,050
1
L
Izanami
10,072
1,007
50
5
2
180,629
0
W
Mulan
12,454
1,245
38
4
4
229,890
2
W
Chang'e
10,664
1,066
28
3
1
223,824
0
L
Tyr
10,057
1,006
18
2
0
218,806
3
W
Jormungandr
12,537
1,254
93
9
4
213,797
2
L
Fenrir
10,955
1,096
18
2
1
214,874
2
W
Serqet
10,747
1,075
15
2
1
222,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role