Player Matchup

Amaterasu
Amaterasu
AdvenaR
Amaterasu
Level 29
God Stats
49W - 47L
1,564 SR
Queue Stats
168W - 158L
1,529 Elo+
Party 3
Nemesis
Nemesis
AntiHero812
Nemesis
Level 47
God Stats
4W - 2L
1,628 SR
Queue Stats
204W - 203L
1,503 Elo+
Party 3
Khepri
Khepri
Dconey
Khepri
Level 38
God Stats
3W - 6L
1,493 SR
Queue Stats
201W - 198L
1,507 Elo+
Party 3
Izanami
Izanami
DespairGamingoff
Izanami
Level 42
God Stats
14W - 6L
1,728 SR
Queue Stats
60W - 59L
1,640 Elo+
Party 2
Tiamat
Tiamat
WHE3ZING
Tiamat
Level 28
God Stats
3W - 2L
1,544 SR
Queue Stats
77W - 70L
1,615 Elo+
Party 2
Team Averages
Level 37
1,591 SR
1,559 Elo+

VS

Team Averages
Level 54
1,359 SR
1,478 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Askeladd05
Ne Zha
Level 123
God Stats
0W - 4L
1,251 SR
Queue Stats
208W - 213L
1,455 Elo+
Party 1
Chernobog
Chernobog
LeoPoa
Chernobog
Level 31
God Stats
0W - 5L
1,190 SR
Queue Stats
24W - 32L
1,404 Elo+
Solo
Thoth
Thoth
McSmurfMuffuns
Thoth
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 160L
1,514 Elo+
Party 1
Athena
Athena
jinyakyuu
Athena
Level 13
God Stats
0W - 3L
1,355 SR
Queue Stats
19W - 20L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AdvenaR
Amaterasu
14
5 / 0 / 5
8,125
677
5,885
9,504
7,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
AntiHero812
Nemesis
11
3 / 1 / 7
6,956
580
4,097
7,083
2,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
Dconey
Khepri
11
4 / 2 / 10
7,434
620
2,186
7,162
6,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
7 / 1 / 3
8,119
677
7,957
7,494
2,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
WHE3ZING
Tiamat
12
4 / 2 / 5
7,852
654
6,329
5,684
2,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
9
1 / 3 / 0
5,819
485
1,526
8,894
4,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ne Zha
Askeladd05
Ne Zha
11
2 / 6 / 0
6,365
530
5,529
10,895
4,204
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
LeoPoa
Chernobog
10
2 / 3 / 3
6,565
547
6,461
6,480
1,318
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 4 / 1
5,613
468
2,856
5,357
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
jinyakyuu
Athena
7
1 / 7 / 1
5,077
423
2,439
6,916
3,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
23
Kills
6
6
Deaths
23
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
3
0
0.33
W
Amaterasu
AdvenaR
Amaterasu
5
0
5
7.5
W
Nemesis
AntiHero812
Nemesis
3
1
7
6.5
L
Ne Zha
Askeladd05
Ne Zha
2
6
0
0.33
W
Khepri
Dconey
Khepri
4
2
10
4.5
W
7
1
3
8.5
L
Chernobog
LeoPoa
Chernobog
2
3
3
1.17
L
0
4
1
0.13
W
Tiamat
WHE3ZING
Tiamat
4
2
5
3.25
L
Athena
jinyakyuu
Athena
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,454
Damage
18,811
36,927
Taken
38,542
21,647
Mitigated
15,341
14,874
Healing
6,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
1,526
640
0
2,107
8,894
4,932
0
3,267
5,405
0
26,108
W
Amaterasu
AdvenaR
Amaterasu
5,885
2,457
0
4,674
9,504
7,439
192
591
8,913
0
41,763
W
Nemesis
AntiHero812
Nemesis
4,097
1,969
0
2,738
7,083
2,610
493
384
6,683
0
38,312
L
Ne Zha
Askeladd05
Ne Zha
5,529
2,519
0
1,605
10,895
4,204
384
463
9,951
0
32,860
W
Khepri
Dconey
Khepri
2,186
339
0
1,470
7,162
6,558
327
1,124
5,969
13,678
0
W
7,957
5,578
0
4,085
7,494
2,232
3,213
1,131
6,345
0
57,536
L
Chernobog
LeoPoa
Chernobog
6,461
3,845
0
1,999
6,480
1,318
0
895
5,569
0
35,284
L
2,856
0
0
749
5,357
1,193
0
2,094
3,079
28,923
0
W
Tiamat
WHE3ZING
Tiamat
6,329
419
0
1,907
5,684
2,808
761
1,697
3,722
41,007
0
L
Athena
jinyakyuu
Athena
2,439
611
0
10
6,916
3,694
0
1,374
5,363
9,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,486
Gold Earned
29,439
376
Minions Killed
264
0
Camps Cleared
0
1,186,478
Distance Traveled
1,119,528
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,819
485
47
4
0
236,307
4
W
Amaterasu
8,125
677
90
8
0
228,589
2
W
Nemesis
6,956
580
60
5
0
276,397
2
L
Ne Zha
6,365
530
66
6
0
195,762
1
W
Khepri
7,434
620
28
2
0
251,044
3
W
Izanami
8,119
677
103
9
0
197,919
0
L
Chernobog
6,565
547
73
6
0
238,376
2
L
Thoth
5,613
468
62
5
0
212,124
1
W
Tiamat
7,852
654
95
8
0
232,529
5
L
Athena
5,077
423
16
1
0
236,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role