Player Matchup

Bastet
Bastet
Brimdaddy30
Bastet
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 91L
1,476 Elo+
Party 3
Izanami
Izanami
GiveUsNoobs
Izanami
Level 49
God Stats
59W - 38L
1,581 SR
Queue Stats
187W - 191L
1,486 Elo+
Party 2
Athena
Athena
alpha x zombie
Athena
Level 114
God Stats
6W - 4L
1,480 SR
Queue Stats
232W - 241L
1,488 Elo+
Party 2
Artio
Artio
eastyboy7
Artio
Level 107
God Stats
3W - 3L
1,706 SR
Queue Stats
135W - 120L
1,486 Elo+
Party 2
Hera
Hera
komander-kaos
Hera
Level 128
God Stats
6W - 3L
1,300 SR
Queue Stats
222W - 183L
1,491 Elo+
Party 3
Team Averages
Level 85
1,513 SR
1,486 Elo+

VS

Team Averages
Level 34
1,454 SR
1,415 Elo+
Tyr
Tyr
 
Tyr
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
KoA-TheMISSIS
Skadi
Level 12
God Stats
0W - 1L
1,556 SR
Queue Stats
5W - 10L
1,357 Elo+
Party 1
Loki
Loki
Shinobi_Garrison
Loki
Level 42
God Stats
2W - 2L
1,381 SR
Queue Stats
105W - 103L
1,361 Elo+
Party 1
Chang'e
Chang'e
chapuli_1807
Chang'e
Level 40
God Stats
10W - 21L
1,332 SR
Queue Stats
182W - 223L
1,394 Elo+
Solo
Ymir
Ymir
telly83_m
Ymir
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 66L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
2 / 1 / 12
8,111
541
3,012
8,254
3,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
GiveUsNoobs
Izanami
16
24 / 0 / 7
10,849
723
23,629
10,032
4,229
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 0 / 25
8,928
595
6,082
11,885
11,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artio
eastyboy7
Artio
14
7 / 0 / 5
8,905
594
10,499
13,004
13,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
10 / 1 / 10
9,362
624
10,619
6,565
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
0 / 4 / 0
6,132
409
4,311
14,522
11,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
1 / 11 / 1
5,912
394
3,550
11,460
3,534
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 8 / 0
5,866
391
3,922
11,628
3,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
chapuli_1807
Chang'e
8
0 / 11 / 1
5,234
349
5,633
11,691
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
8
0 / 9 / 1
5,731
382
2,620
16,405
12,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
4
43
Kills
1
2
Deaths
43
59
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
4
0
0
W
Bastet
2
1
12
8
W
Izanami
GiveUsNoobs
Izanami
24
0
7
27.5
L
1
11
1
0.14
L
0
8
0
0
W
0
0
25
12.5
L
Chang'e
chapuli_1807
Chang'e
0
11
1
0.05
W
Artio
eastyboy7
Artio
7
0
5
9.5
W
10
1
10
15
L
Ymir
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,841
Damage
20,036
49,740
Taken
65,706
34,024
Mitigated
33,377
20,983
Healing
9,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,311
602
0
4,656
14,522
11,288
530
7,480
5,800
0
30,828
W
Bastet
3,012
1,089
0
3,878
8,254
3,010
1,169
1,246
7,008
0
39,894
W
Izanami
GiveUsNoobs
Izanami
23,629
15,678
0
3,064
10,032
4,229
5,076
2,666
7,366
0
93,493
L
3,550
1,086
0
250
11,460
3,534
0
5,904
5,278
0
15,400
L
3,922
274
0
1,396
11,628
3,488
0
4,150
7,133
0
28,913
W
6,082
1,628
2,521
1,900
11,885
11,489
718
2,725
9,117
20,760
0
L
Chang'e
chapuli_1807
Chang'e
5,633
829
971
1,169
11,691
2,340
0
2,328
9,353
23,709
0
W
Artio
eastyboy7
Artio
10,499
1,358
1,016
6,612
13,004
13,096
1,321
608
11,740
45,654
0
W
10,619
2,483
0
1,992
6,565
2,200
415
1,118
5,447
60,179
0
L
Ymir
2,620
124
0
1,138
16,405
12,727
0
5,299
10,772
18,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,155
Gold Earned
28,875
427
Minions Killed
198
0
Camps Cleared
0
1,432,389
Distance Traveled
1,235,144
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,132
409
58
4
0
257,609
0
W
Bastet
8,111
541
75
5
0
287,273
2
W
Izanami
10,849
723
133
9
0
272,275
3
L
Skadi
5,912
394
19
1
0
221,526
0
L
Loki
5,866
391
53
4
0
286,752
0
W
Athena
8,928
595
30
2
0
317,401
0
L
Chang'e
5,234
349
37
2
0
234,501
2
W
Artio
8,905
594
81
5
0
266,155
2
W
Hera
9,362
624
108
7
0
289,285
6
L
Ymir
5,731
382
31
2
0
234,756
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role