Player Matchup

Cu Chulainn
Cu Chulainn
AllTheyFearIsYou
Cu Chulainn
Level 6
God Stats
5W - 1L
1,500 SR
Queue Stats
90W - 96L
1,250 Elo+
Party 3
Ullr
Ullr
BOB_BARKER_704
Ullr
Level 80
God Stats
5W - 6L
1,495 SR
Queue Stats
271W - 293L
1,383 Elo+
Party 3
Athena
Athena
TibletFolkMan
Athena
Level 130
God Stats
1W - 1L
1,658 SR
Queue Stats
43W - 42L
1,423 Elo+
Party 3
Nike
Nike
XLegacyEternalX
Nike
Level 43
God Stats
6W - 5L
1,236 SR
Queue Stats
170W - 173L
1,404 Elo+
Party 2
Sol
Sol
burningFLAm3z2
Sol
Level 46
God Stats
20W - 14L
1,553 SR
Queue Stats
140W - 144L
1,428 Elo+
Party 2
Team Averages
Level 61
1,489 SR
1,378 Elo+

VS

Team Averages
Level 67
1,446 SR
1,425 Elo+
Neith
Neith
N0pucks
Neith
Level 68
God Stats
10W - 13L
1,346 SR
Queue Stats
144W - 172L
1,398 Elo+
Party 1
Loki
Loki
Robo Cop 1220
Loki
Level 131
God Stats
1W - 2L
1,357 SR
Queue Stats
87W - 82L
1,536 Elo+
Party 1
Baron Samedi
Baron Samedi
SegaSalem
Baron Samedi
Level 90
God Stats
7W - 10L
1,527 SR
Queue Stats
144W - 163L
1,405 Elo+
Party 1
Yemoja
Yemoja
YoRHaGowther
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Achilles
Achilles
kanowupazz4u2
Achilles
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 48L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AllTheyFearIsYou
Cu Chulainn
16
2 / 3 / 9
10,338
574
6,603
19,658
12,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
10 / 0 / 11
10,402
578
9,477
9,216
3,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 0 / 17
10,152
564
6,970
13,397
17,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 0 / 7
9,695
539
8,340
12,142
13,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
12 / 1 / 8
11,145
619
16,422
9,129
3,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
N0pucks
Neith
13
0 / 6 / 1
8,047
447
5,266
10,620
2,557
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
2 / 6 / 1
8,396
466
6,892
12,717
4,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
SegaSalem
Baron Samedi
10
0 / 9 / 1
6,705
373
7,505
15,777
5,070
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
7
0 / 6 / 0
5,952
331
1,318
8,186
4,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
kanowupazz4u2
Achilles
12
1 / 5 / 0
7,456
414
5,462
13,277
10,574
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
6
32
Kills
3
4
Deaths
32
52
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AllTheyFearIsYou
Cu Chulainn
2
3
9
2.17
W
10
0
11
15.5
L
Neith
N0pucks
Neith
0
6
1
0.08
L
2
6
1
0.42
L
Baron Samedi
SegaSalem
Baron Samedi
0
9
1
0.06
W
5
0
17
13.5
W
3
0
7
6.5
L
Yemoja
0
6
0
0
W
12
1
8
16
L
Achilles
kanowupazz4u2
Achilles
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,812
Damage
26,443
63,542
Taken
60,577
50,735
Mitigated
27,316
21,951
Healing
9,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AllTheyFearIsYou
Cu Chulainn
6,603
1,755
135
9,436
19,658
12,262
0
4,008
15,650
8,625
66,743
W
9,477
3,087
0
2,094
9,216
3,804
2,017
1,719
7,497
0
68,726
L
Neith
N0pucks
Neith
5,266
1,767
0
2,388
10,620
2,557
697
3,953
6,667
0
51,572
L
6,892
1,194
0
1,400
12,717
4,833
0
4,427
8,060
0
55,122
L
Baron Samedi
SegaSalem
Baron Samedi
7,505
1,190
934
2,933
15,777
5,070
279
9,613
6,028
29,560
0
W
6,970
2,051
0
1,863
13,397
17,728
298
3,603
9,794
30,346
0
W
8,340
951
0
3,905
12,142
13,286
184
2,129
10,013
6,391
41,268
L
Yemoja
1,318
846
611
219
8,186
4,282
0
3,293
4,893
6,486
0
W
16,422
7,477
0
4,518
9,129
3,655
3,619
3,159
5,970
76,688
0
L
Achilles
kanowupazz4u2
Achilles
5,462
2,103
0
800
13,277
10,574
1,047
4,177
8,397
0
35,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,732
Gold Earned
36,556
490
Minions Killed
334
0
Camps Cleared
0
1,771,897
Distance Traveled
1,399,426
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,338
574
139
8
0
365,832
2
W
Ullr
10,402
578
106
6
0
315,834
1
L
Neith
8,047
447
120
7
0
287,712
0
L
Loki
8,396
466
98
5
0
348,739
0
L
Baron Samedi
6,705
373
41
2
0
263,142
1
W
Athena
10,152
564
39
2
0
375,416
3
W
Nike
9,695
539
95
5
0
373,851
6
L
Yemoja
5,952
331
12
1
0
194,532
0
W
Sol
11,145
619
111
6
0
340,964
2
L
Achilles
7,456
414
63
4
0
305,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role