Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
CornbreadCarter
Anubis
Level 46
God Stats
22W - 13L
1,548 SR
Queue Stats
266W - 283L
1,392 Elo+
Party 2
Gilgamesh
Gilgamesh
DeweyRoacherson
Gilgamesh
Level 18
God Stats
17W - 33L
1,561 SR
Queue Stats
156W - 196L
1,438 Elo+
Party 2
Geb
Geb
SnowyySR
Geb
Level 51
God Stats
5W - 1L
1,578 SR
Queue Stats
110W - 106L
1,420 Elo+
Party 3
Neith
Neith
XPhantom_1223X
Neith
Level 28
God Stats
42W - 25L
1,571 SR
Queue Stats
105W - 101L
1,372 Elo+
Party 3
Team Averages
Level 42
1,552 SR
1,424 Elo+

VS

Team Averages
Level 63
1,553 SR
1,419 Elo+
Loki
Loki
ElliotArchon
Loki
Level 113
God Stats
29W - 27L
1,557 SR
Queue Stats
166W - 140L
1,458 Elo+
Party 1
Ymir
Ymir
Gabe Jones 015
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Raijin
Raijin
green mt DEW
Raijin
Level 80
God Stats
3W - 2L
1,487 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Skadi
Skadi
ninjaman2802
Skadi
Level 84
God Stats
0W - 1L
1,733 SR
Queue Stats
15W - 14L
1,332 Elo+
Party 1
Jormungandr
Jormungandr
shin_destoroyah6
Jormungandr
Level 32
God Stats
76W - 77L
1,489 SR
Queue Stats
155W - 218L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
4 / 0 / 4
8,129
677
4,233
6,580
2,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
8 / 3 / 6
7,910
659
8,442
6,295
2,861
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
DeweyRoacherson
Gilgamesh
10
0 / 1 / 2
6,230
519
925
3,688
2,105
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
4 / 0 / 7
7,504
625
4,641
8,559
4,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
6 / 1 / 6
7,523
627
5,277
5,825
1,762
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 0
7,289
607
5,831
7,196
1,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 6 / 1
5,214
435
1,892
8,136
5,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
9
1 / 6 / 1
5,759
480
1,577
6,805
1,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 5 / 1
5,530
461
5,343
7,065
1,720
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
shin_destoroyah6
Jormungandr
5
0 / 3 / 2
4,804
400
331
3,925
1,019
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
22
Kills
5
5
Deaths
22
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
0
4
6
W
8
3
6
3.67
W
Gilgamesh
DeweyRoacherson
Gilgamesh
0
1
2
1
L
4
2
0
2
L
0
6
1
0.08
W
4
0
7
7.5
W
6
1
6
9
L
Raijin
1
6
1
0.25
L
0
5
1
0.1
L
Jormungandr
shin_destoroyah6
Jormungandr
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,518
Damage
14,974
30,947
Taken
33,127
13,811
Mitigated
11,317
12,162
Healing
2,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
4,233
1,093
0
4,028
6,580
2,279
0
315
6,265
0
61,326
W
8,442
331
0
2,266
6,295
2,861
0
1,515
4,780
28,641
0
W
Gilgamesh
DeweyRoacherson
Gilgamesh
925
98
0
487
3,688
2,105
832
50
3,638
0
20,776
L
5,831
1,801
0
0
7,196
1,664
0
3,244
3,952
0
48,485
L
1,892
560
0
475
8,136
5,475
0
2,109
6,027
11,746
0
W
4,641
676
0
2,998
8,559
4,804
132
1,553
7,006
27,502
0
W
5,277
2,456
0
2,383
5,825
1,762
778
601
5,224
0
50,062
L
Raijin
1,577
165
0
483
6,805
1,439
124
2,777
4,028
21,763
0
L
5,343
1,838
0
1,140
7,065
1,720
0
3,293
3,772
0
36,065
L
Jormungandr
shin_destoroyah6
Jormungandr
331
180
0
0
3,925
1,019
24
1,660
2,265
9,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,296
Gold Earned
28,596
343
Minions Killed
268
0
Camps Cleared
0
1,195,980
Distance Traveled
1,056,211
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,129
677
119
10
0
287,100
5
W
Anubis
7,910
659
42
4
0
219,889
2
W
Gilgamesh
6,230
519
50
4
0
217,035
0
L
Loki
7,289
607
101
8
0
258,003
3
L
Ymir
5,214
435
22
2
0
232,490
0
W
Geb
7,504
625
43
4
0
243,665
3
W
Neith
7,523
627
89
7
0
228,291
0
L
Raijin
5,759
480
52
4
0
211,333
0
L
Skadi
5,530
461
69
6
0
219,625
4
L
Jormungandr
4,804
400
24
2
0
134,760
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role