Player Matchup

Neith
Neith
Desparato
Neith
Level 85
God Stats
2W - 0L
1,618 SR
Queue Stats
27W - 44L
1,317 Elo+
Party 1
Horus
Horus
Rhynocorn
Horus
Level 98
God Stats
4W - 1L
1,504 SR
Queue Stats
16W - 29L
1,201 Elo+
Party 1
Merlin
Merlin
TheChunkyPotato
Merlin
Level 89
God Stats
1W - 0L
1,277 SR
Queue Stats
33W - 52L
1,289 Elo+
Party 1
Yemoja
Yemoja
XGNCHEEZ
Yemoja
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 43L
1,350 Elo+
Party 1
Team Averages
Level 90
1,475 SR
1,289 Elo+

VS

Team Averages
Level 90
1,482 SR
1,320 Elo+
Khepri
Khepri
Antsoldier
Khepri
Level 27
God Stats
0W - 3L
1,423 SR
Queue Stats
7W - 14L
1,247 Elo+
Party 2
Thoth
Thoth
HikariSquire
Thoth
Level 106
God Stats
0W - 1L
1,460 SR
Queue Stats
14W - 27L
1,296 Elo+
Party 2
Odin
Odin
JSilver4308
Odin
Level 145
God Stats
5W - 6L
1,499 SR
Queue Stats
86W - 144L
1,416 Elo+
Party 2
Baron Samedi
Baron Samedi
YakkoSensha
Baron Samedi
Level 81
God Stats
0W - 3L
1,547 SR
Queue Stats
4W - 11L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Desparato
Neith
18
7 / 3 / 7
12,152
810
18,841
12,816
6,197
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Rhynocorn
Horus
16
5 / 1 / 6
11,360
757
11,671
17,892
8,950
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

16
4 / 4 / 3
11,141
743
9,389
9,790
4,368
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
XGNCHEEZ
Yemoja
18
2 / 1 / 8
11,733
782
6,179
12,247
14,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Antsoldier
Khepri
16
2 / 4 / 3
10,277
685
6,667
22,424
33,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 5 / 1
10,540
703
8,635
10,220
4,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 4 / 3
10,016
668
13,913
14,193
14,566
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
YakkoSensha
Baron Samedi
15
1 / 5 / 4
9,507
634
9,419
8,318
4,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
18
Kills
9
9
Deaths
18
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Khepri
Antsoldier
Khepri
2
4
3
0.88
W
Neith
Desparato
Neith
7
3
7
3.5
L
2
5
1
0.5
L
4
4
3
1.38
W
Horus
Rhynocorn
Horus
5
1
6
8
W
4
4
3
1.38
W
Yemoja
XGNCHEEZ
Yemoja
2
1
8
6
L
Baron Samedi
YakkoSensha
Baron Samedi
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,080
Damage
38,634
52,745
Taken
55,155
34,139
Mitigated
57,175
18,780
Healing
6,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Antsoldier
Khepri
6,667
783
0
624
22,424
33,060
0
6,279
16,145
28,185
0
W
Neith
Desparato
Neith
18,841
10,275
0
3,430
12,816
6,197
3,240
6,633
5,949
0
55,900
L
8,635
875
268
1,219
10,220
4,607
922
3,123
7,097
36,005
0
L
13,913
1,789
0
1,040
14,193
14,566
290
3,571
10,622
0
32,582
W
Horus
Rhynocorn
Horus
11,671
7,322
1,801
5,181
17,892
8,950
1,410
7,121
10,699
0
30,960
W
9,389
1,398
0
709
9,790
4,368
2,002
3,417
6,329
37,228
0
W
Yemoja
XGNCHEEZ
Yemoja
6,179
1,070
3,945
3,714
12,247
14,624
314
7,226
4,670
22,831
0
L
Baron Samedi
YakkoSensha
Baron Samedi
9,419
431
1,858
1,228
8,318
4,942
0
2,764
5,554
28,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,386
Gold Earned
40,340
214
Minions Killed
197
6
Camps Cleared
3
1,014,879
Distance Traveled
887,669
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,277
685
34
2
0
247,469
1
W
Neith
12,152
810
79
5
3
244,042
0
L
Thoth
10,540
703
70
5
0
242,785
1
L
Odin
10,016
668
46
3
3
247,616
1
W
Horus
11,360
757
23
2
0
287,240
0
W
Merlin
11,141
743
64
4
2
226,313
0
W
Yemoja
11,733
782
48
3
1
257,284
0
L
Baron Samedi
9,507
634
47
3
0
149,799
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role