Player Matchup

Zeus
Zeus
Silver II
AshBanem
Zeus
Silver II
Level 145
God Stats
1W - 1L
1,678 SR
Queue Stats
79W - 79L
846 MMR
Solo
Danzaburou
Danzaburou
Gold V
D0RKYDUDE
Danzaburou
Gold V
Level 97
God Stats
26W - 18L
1,641 SR
Queue Stats
199W - 200L
1,231 MMR
Solo
Ra
Ra
Bronze II
EpicPandaren
Ra
Bronze II
Level 105
God Stats
2W - 2L
1,290 SR
Queue Stats
6W - 19L
983 MMR
Solo
Chang'e
Chang'e
Silver III
PlayObjective
Chang'e
Silver III
Level 147
God Stats
4W - 2L
1,537 SR
Queue Stats
439W - 472L
931 MMR
Solo
Fenrir
Fenrir
Gold V
widzar
Fenrir
Gold V
Level 160
God Stats
33W - 32L
1,626 SR
Queue Stats
306W - 314L
1,194 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,554 SR
1,037 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 140
1,552 SR
1,174 MMR
Serqet
Serqet
Silver III
 
Serqet
Silver III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Silver I
AlvaroZ
He Bo
Silver I
Level 158
God Stats
8W - 16L
1,557 SR
Queue Stats
336W - 353L
1,214 MMR
Solo
Cernunnos
Cernunnos
Bronze IV
MemoGaymer99
Cernunnos
Bronze IV
Level 123
God Stats
2W - 2L
1,803 SR
Queue Stats
39W - 52L
1,219 MMR
Solo
Khepri
Khepri
Silver III
MrAtano
Khepri
Silver III
Level 142
God Stats
10W - 11L
1,501 SR
Queue Stats
623W - 665L
1,003 MMR
Solo
Artio
Artio
Silver II
doctortobar
Artio
Silver II
Level 120
God Stats
1W - 5L
1,398 SR
Queue Stats
294W - 308L
931 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
0 / 1 / 3
11,821
622
6,255
8,004
2,940
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
D0RKYDUDE
Danzaburou
19
9 / 3 / 5
13,249
697
15,024
14,949
5,274
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 3 / 5
11,953
629
5,483
9,638
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
16
2 / 4 / 17
10,888
573
10,564
19,192
14,320
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
widzar
Fenrir
18
9 / 3 / 5
12,187
641
9,550
13,459
8,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
TiamatGilgameshGebPersephoneOdin

VS

Bans
Morgan Le FayCerberusKing ArthurAthenaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
5 / 5 / 2
9,611
506
7,231
13,131
4,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
AlvaroZ
He Bo
16
5 / 5 / 1
9,737
512
12,447
11,065
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
MemoGaymer99
Cernunnos
15
3 / 8 / 1
8,673
456
7,807
13,814
3,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Khepri
MrAtano
Khepri
14
0 / 4 / 7
8,946
471
3,057
11,791
11,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
1 / 3 / 0
8,959
472
2,987
15,523
14,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
25
25
Kills
14
14
Deaths
25
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
5
5
2
1.2
L
He Bo
AlvaroZ
He Bo
5
5
1
1.1
W
Zeus
0
1
3
1.5
W
Danzaburou
D0RKYDUDE
Danzaburou
9
3
5
3.83
W
5
3
5
2.5
L
Cernunnos
MemoGaymer99
Cernunnos
3
8
1
0.44
L
Khepri
MrAtano
Khepri
0
4
7
0.88
W
Chang'e
2
4
17
2.63
L
1
3
0
0.33
W
Fenrir
widzar
Fenrir
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,876
Damage
33,529
65,242
Taken
65,324
34,923
Mitigated
37,223
32,169
Healing
14,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
7,231
1,427
0
2,516
13,131
4,056
0
3,472
9,491
0
44,681
L
He Bo
AlvaroZ
He Bo
12,447
319
0
468
11,065
3,290
0
3,722
7,189
70,597
0
W
Zeus
6,255
1,199
0
3,310
8,004
2,940
549
3,351
4,504
95,263
0
W
Danzaburou
D0RKYDUDE
Danzaburou
15,024
8,134
0
7,908
14,949
5,274
3,141
3,293
11,371
0
125,101
W
5,483
956
1,696
3,635
9,638
3,439
588
4,088
5,165
64,846
0
L
Cernunnos
MemoGaymer99
Cernunnos
7,807
3,139
0
2,454
13,814
3,100
0
3,941
9,873
0
51,224
L
Khepri
MrAtano
Khepri
3,057
94
0
3,707
11,791
11,934
0
4,471
7,168
32,836
0
W
Chang'e
10,564
783
2,595
8,081
19,192
14,320
371
6,059
12,791
42,821
0
L
2,987
141
280
4,993
15,523
14,843
0
6,458
9,025
49,948
0
W
Fenrir
widzar
Fenrir
9,550
1,190
0
4,944
13,459
8,950
385
4,031
9,219
0
73,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,098
Gold Earned
45,926
642
Minions Killed
437
0
Camps Cleared
0
1,879,907
Distance Traveled
1,882,324
10
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,611
506
68
4
0
366,326
0
L
He Bo
9,737
512
127
7
0
344,024
10
W
Zeus
11,821
622
180
9
0
329,172
3
W
Danzaburou
13,249
697
162
9
0
372,174
5
W
Ra
11,953
629
132
7
0
378,941
2
L
Cernunnos
8,673
456
92
5
0
372,427
6
L
Khepri
8,946
471
42
2
0
408,671
8
W
Chang'e
10,888
573
61
3
0
376,758
0
L
Artio
8,959
472
108
6
0
390,876
5
W
Fenrir
12,187
641
107
6
0
422,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role