Player Matchup

King Arthur
King Arthur
CG4plays
King Arthur
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 109L
1,448 Elo+
Solo
The Morrigan
The Morrigan
DiablosGoat63
The Morrigan
Level 89
God Stats
1W - 4L
1,246 SR
Queue Stats
298W - 288L
1,403 Elo+
Party 1
Danzaburou
Danzaburou
Nictam_
Danzaburou
Level 68
God Stats
0W - 3L
1,600 SR
Queue Stats
95W - 107L
1,418 Elo+
Party 1
Sylvanus
Sylvanus
SkillzGoat33
Sylvanus
Level 63
God Stats
12W - 12L
1,456 SR
Queue Stats
229W - 245L
1,387 Elo+
Party 1
Thanatos
Thanatos
illuminati147
Thanatos
Level 87
God Stats
0W - 3L
1,357 SR
Queue Stats
320W - 327L
1,405 Elo+
Party 1
Team Averages
Level 74
1,432 SR
1,412 Elo+

VS

Team Averages
Level 78
1,563 SR
1,402 Elo+
Artio
Artio
CrImZnTiDe
Artio
Level 78
God Stats
6W - 1L
1,698 SR
Queue Stats
170W - 188L
1,429 Elo+
Solo
King Arthur
King Arthur
JrDaKilla67
King Arthur
Level 94
God Stats
9W - 14L
1,373 SR
Queue Stats
270W - 253L
1,409 Elo+
Solo
Tiamat
Tiamat
Kylef5
Tiamat
Level 84
God Stats
30W - 25L
1,519 SR
Queue Stats
410W - 404L
1,388 Elo+
Party 2
Medusa
Medusa
The_Rat_King4
Medusa
Level 52
God Stats
6W - 2L
1,581 SR
Queue Stats
258W - 260L
1,383 Elo+
Party 2
Chaac
Chaac
bubba744lee
Chaac
Level 82
God Stats
13W - 7L
1,644 SR
Queue Stats
388W - 395L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CG4plays
King Arthur
14
0 / 11 / 1
8,947
407
6,351
22,175
18,602
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Morrigan
DiablosGoat63
The Morrigan
18
5 / 5 / 2
11,177
508
25,182
16,052
7,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Nictam_
Danzaburou
16
1 / 4 / 2
10,397
473
9,478
14,777
6,280
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
SkillzGoat33
Sylvanus
14
0 / 6 / 2
9,211
419
6,829
17,630
22,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
illuminati147
Thanatos
15
2 / 8 / 4
9,908
450
10,279
19,066
8,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
16
3 / 4 / 14
10,847
493
4,434
26,647
28,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
JrDaKilla67
King Arthur
19
6 / 2 / 5
12,661
576
14,492
15,867
15,862
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
Kylef5
Tiamat
18
6 / 2 / 16
11,752
534
18,220
15,757
9,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 1 / 13
11,590
527
14,864
11,969
4,353
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
12 / 0 / 12
13,049
593
14,360
23,322
15,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
94
8
Kills
34
34
Deaths
9
11
Assists
60
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CG4plays
King Arthur
0
11
1
0.05
W
Artio
3
4
14
2.5
L
The Morrigan
DiablosGoat63
The Morrigan
5
5
2
1.2
W
King Arthur
JrDaKilla67
King Arthur
6
2
5
4.25
W
Tiamat
Kylef5
Tiamat
6
2
16
7
L
Danzaburou
Nictam_
Danzaburou
1
4
2
0.5
L
Sylvanus
SkillzGoat33
Sylvanus
0
6
2
0.17
W
7
1
13
13.5
W
12
0
12
18
L
Thanatos
illuminati147
Thanatos
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,119
Damage
66,370
89,700
Taken
93,562
62,508
Mitigated
74,075
26,213
Healing
31,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CG4plays
King Arthur
6,351
997
0
1,254
22,175
18,602
0
2,153
19,919
0
51,828
W
Artio
4,434
476
3,400
4,813
26,647
28,185
627
8,851
17,405
23,551
0
L
The Morrigan
DiablosGoat63
The Morrigan
25,182
4,112
365
4,596
16,052
7,381
0
7,655
7,941
85,319
4,146
W
King Arthur
JrDaKilla67
King Arthur
14,492
2,860
0
1,969
15,867
15,862
831
692
15,171
0
88,380
W
Tiamat
Kylef5
Tiamat
18,220
2,286
526
6,881
15,757
9,895
2,808
6,924
8,315
78,044
0
L
Danzaburou
Nictam_
Danzaburou
9,478
3,447
0
3,834
14,777
6,280
1,032
2,874
11,746
0
76,213
L
Sylvanus
SkillzGoat33
Sylvanus
6,829
1,584
1,943
4,039
17,630
22,022
716
4,601
12,905
36,428
0
W
14,864
6,995
0
3,854
11,969
4,353
5,228
3,389
8,540
0
71,966
W
14,360
4,132
0
10,036
23,322
15,780
1,392
7,338
15,616
0
91,185
L
Thanatos
illuminati147
Thanatos
10,279
2,105
0
10,182
19,066
8,223
0
5,175
13,547
0
51,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,640
Gold Earned
59,899
550
Minions Killed
564
0
Camps Cleared
0
1,812,836
Distance Traveled
2,128,754
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,947
407
105
5
0
322,936
3
W
Artio
10,847
493
36
2
0
405,202
1
L
The Morrigan
11,177
508
176
8
0
372,875
2
W
King Arthur
12,661
576
151
7
0
400,671
3
W
Tiamat
11,752
534
129
6
0
414,843
1
L
Danzaburou
10,397
473
120
5
0
388,010
4
L
Sylvanus
9,211
419
46
2
0
331,670
1
W
Medusa
11,590
527
105
5
0
426,502
2
W
Chaac
13,049
593
143
7
0
481,536
2
L
Thanatos
9,908
450
103
5
0
397,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role