Player Matchup

Ymir
Ymir
JebBush2025
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,205 Elo+
Party 3
Fenrir
Fenrir
KidBoricua
Fenrir
Level 18
God Stats
22W - 18L
1,507 SR
Queue Stats
120W - 118L
1,479 Elo+
Party 2
Zeus
Zeus
ShimadaEcho
Zeus
Level 24
God Stats
12W - 11L
1,773 SR
Queue Stats
88W - 98L
1,494 Elo+
Party 2
Ratatoskr
Ratatoskr
erican16
Ratatoskr
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
261W - 235L
1,411 Elo+
Party 2
Cupid
Cupid
zyiere123yt
Cupid
Level 35
God Stats
3W - 0L
1,471 SR
Queue Stats
12W - 9L
1,398 Elo+
Party 3
Team Averages
Level 37
1,550 SR
1,397 Elo+

VS

Team Averages
Level 25
1,359 SR
1,404 Elo+
Fenrir
Fenrir
 
Fenrir
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Dentalpolecat
Merlin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 42L
1,502 Elo+
Solo
Bellona
Bellona
Vidiuz
Bellona
Level 6
God Stats
1W - 7L
1,195 SR
Queue Stats
4W - 17L
1,275 Elo+
Party 1
Ymir
Ymir
lux0ur
Ymir
Level 20
God Stats
1W - 2L
1,315 SR
Queue Stats
16W - 32L
1,308 Elo+
Party 1
Artemis
Artemis
trackerpro
Artemis
Level 13
God Stats
2W - 3L
1,288 SR
Queue Stats
7W - 12L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 8
8,995
562
5,765
11,447
11,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
KidBoricua
Fenrir
14
8 / 2 / 1
8,661
541
7,929
9,350
5,078
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 3 / 6
9,150
572
5,895
6,935
2,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
erican16
Ratatoskr
16
11 / 2 / 6
10,275
642
8,667
9,509
3,413
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
7 / 1 / 9
8,258
516
13,300
8,134
2,913
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
7 / 9 / 1
8,600
538
7,510
14,305
4,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 9 / 1
6,939
434
6,703
10,766
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
Vidiuz
Bellona
14
1 / 3 / 2
7,867
492
3,624
8,329
7,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
lux0ur
Ymir
11
1 / 6 / 2
7,023
439
4,485
17,598
11,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
trackerpro
Artemis
8
0 / 9 / 3
5,681
355
5,038
9,546
1,656
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
18
35
Kills
9
10
Deaths
36
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
7
9
1
0.83
L
0
9
1
0.06
W
6
2
8
5
W
Fenrir
KidBoricua
Fenrir
8
2
1
4.25
W
3
3
6
2
L
Bellona
Vidiuz
Bellona
1
3
2
0.67
W
Ratatoskr
erican16
Ratatoskr
11
2
6
7
L
Ymir
lux0ur
Ymir
1
6
2
0.33
L
Artemis
trackerpro
Artemis
0
9
3
0.17
W
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,556
Damage
27,360
45,375
Taken
60,544
24,695
Mitigated
27,668
16,044
Healing
8,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,510
2,823
0
2,926
14,305
4,463
0
2,012
12,177
0
36,737
L
6,703
676
0
787
10,766
2,622
97
3,236
7,155
39,021
0
W
5,765
1,529
0
2,381
11,447
11,140
428
3,462
7,985
25,514
0
W
Fenrir
KidBoricua
Fenrir
7,929
1,489
0
2,838
9,350
5,078
0
1,720
7,630
249
27,539
W
5,895
671
0
1,279
6,935
2,151
1,307
2,886
4,049
42,523
0
L
Bellona
Vidiuz
Bellona
3,624
812
0
1,282
8,329
7,246
0
542
7,723
9,337
22,745
W
Ratatoskr
erican16
Ratatoskr
8,667
2,627
0
3,538
9,509
3,413
1,082
1,621
7,888
0
63,824
L
Ymir
lux0ur
Ymir
4,485
438
0
2,040
17,598
11,681
312
3,984
13,550
31,420
0
L
Artemis
trackerpro
Artemis
5,038
2,256
0
1,117
9,546
1,656
556
1,425
8,121
0
17,583
W
13,300
9,699
979
5,029
8,134
2,913
1,528
2,608
5,526
0
35,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,339
Gold Earned
36,110
353
Minions Killed
271
0
Camps Cleared
0
1,523,272
Distance Traveled
1,247,667
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,600
538
64
4
0
285,516
2
L
Merlin
6,939
434
76
5
0
243,041
2
W
Ymir
8,995
562
37
2
0
298,235
4
W
Fenrir
8,661
541
61
4
0
305,410
2
W
Zeus
9,150
572
97
6
0
278,647
0
L
Bellona
7,867
492
66
4
0
286,920
0
W
Ratatoskr
10,275
642
109
7
0
341,368
0
L
Ymir
7,023
439
37
2
0
233,108
1
L
Artemis
5,681
355
28
2
0
199,082
0
W
Cupid
8,258
516
49
3
0
299,612
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role