Player Matchup

Anhur
Anhur
BillMurrayGarfi8
Anhur
Level 108
God Stats
5W - 7L
1,450 SR
Queue Stats
329W - 282L
1,622 Elo+
Party 1
Merlin
Merlin
BokChewy
Merlin
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 89L
1,685 Elo+
Party 1
Hercules
Hercules
LowGain510
Hercules
Level 29
God Stats
2W - 1L
1,680 SR
Queue Stats
34W - 31L
1,545 Elo+
Party 1
Hel
Hel
Neovigil
Hel
Level 108
God Stats
9W - 3L
1,661 SR
Queue Stats
287W - 256L
1,606 Elo+
Party 1
Scylla
Scylla
SubOptimal22
Scylla
Level 157
God Stats
1W - 0L
1,323 SR
Queue Stats
20W - 5L
1,751 Elo+
Party 1
Team Averages
Level 100
1,523 SR
1,642 Elo+

VS

Team Averages
Level 46
1,623 SR
1,520 Elo+
Merlin
Merlin
 
Merlin
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
BigWilly1103
Tyr
Level 27
God Stats
0W - 1L
1,823 SR
Queue Stats
39W - 37L
1,551 Elo+
Party 2
Sol
Sol
Yajirushi21
Sol
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 41L
1,378 Elo+
Solo
Athena
Athena
cedricops
Athena
Level 61
God Stats
3W - 2L
1,792 SR
Queue Stats
50W - 50L
1,579 Elo+
Party 2
Aphrodite
Aphrodite
yonathan711
Aphrodite
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 15
12,000
706
22,223
19,555
12,022
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
BokChewy
Merlin
16
2 / 3 / 10
10,810
636
18,462
10,385
5,639
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
LowGain510
Hercules
13
1 / 7 / 8
10,156
597
6,343
19,820
26,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
5 / 3 / 11
12,133
714
18,979
21,874
20,655
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Scylla
20
12 / 1 / 6
16,396
964
28,785
13,218
8,142
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
6 / 4 / 6
11,055
650
22,354
12,381
4,645
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 5 / 8
10,344
608
13,336
30,998
25,682
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
4 / 7 / 4
10,158
598
11,227
14,461
5,376
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Athena
cedricops
Athena
17
1 / 4 / 12
9,660
568
11,724
33,031
24,228
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
yonathan711
Aphrodite
16
0 / 6 / 13
9,752
574
5,934
15,871
7,632
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
60
25
Kills
17
18
Deaths
26
50
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
6
4
6
2.25
L
6
5
8
2
W
5
4
15
3.13
W
Merlin
BokChewy
Merlin
2
3
10
2.33
W
Hercules
LowGain510
Hercules
1
7
8
0.71
W
5
3
11
3.5
W
Scylla
12
1
6
15
L
4
7
4
0.86
L
Athena
cedricops
Athena
1
4
12
1.75
L
Aphrodite
yonathan711
Aphrodite
0
6
13
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,792
Damage
64,575
84,852
Taken
106,742
73,206
Mitigated
67,563
46,739
Healing
48,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
22,354
545
1,122
2,070
12,381
4,645
58
8,900
3,481
56,553
0
L
13,336
2,210
1,692
11,275
30,998
25,682
347
16,110
14,888
0
18,951
W
22,223
14,776
1,338
3,715
19,555
12,022
3,314
13,163
6,392
0
29,137
W
Merlin
BokChewy
Merlin
18,462
1,837
597
711
10,385
5,639
442
6,988
3,397
28,787
0
W
Hercules
LowGain510
Hercules
6,343
2,387
903
2,930
19,820
26,748
328
10,029
9,791
0
10,066
W
18,979
2,446
16,535
14,460
21,874
20,655
482
14,521
7,353
27,669
0
W
Scylla
28,785
1,683
718
4,832
13,218
8,142
1,605
6,538
6,680
92,234
0
L
11,227
1,120
3,413
2,970
14,461
5,376
1,445
11,492
2,969
22,634
0
L
Athena
cedricops
Athena
11,724
2,759
1,378
10,579
33,031
24,228
0
17,171
15,860
15,420
0
L
Aphrodite
yonathan711
Aphrodite
5,934
1,015
7,614
6,629
15,871
7,632
150
12,553
3,318
22,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,495
Gold Earned
50,969
192
Minions Killed
156
0
Camps Cleared
0
1,629,681
Distance Traveled
1,539,121
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,055
650
79
5
0
312,308
0
L
Tyr
10,344
608
14
1
0
305,002
0
W
Anhur
12,000
706
15
1
0
303,817
0
W
Merlin
10,810
636
20
1
0
330,497
0
W
Hercules
10,156
597
6
0
0
293,785
1
W
Hel
12,133
714
32
2
0
330,925
0
W
Scylla
16,396
964
119
7
0
370,657
1
L
Sol
10,158
598
22
1
0
305,806
5
L
Athena
9,660
568
2
0
0
324,028
3
L
Aphrodite
9,752
574
39
2
0
291,977
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role