Player Matchup

Danzaburou
Danzaburou
BaronBunBun
Danzaburou
Level 12
God Stats
3W - 3L
1,499 SR
Queue Stats
76W - 85L
1,424 Elo+
Party 1
Fenrir
Fenrir
CrypticFreze
Fenrir
Level 28
God Stats
11W - 13L
1,443 SR
Queue Stats
117W - 131L
1,450 Elo+
Solo
Yemoja
Yemoja
JakeyNA
Yemoja
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,297 Elo+
Solo
Kukulkan
Kukulkan
Zetajezu
Kukulkan
Level 14
God Stats
5W - 7L
1,525 SR
Queue Stats
88W - 84L
1,479 Elo+
Party 1
Mulan
Mulan
holygamer88
Mulan
Level 20
God Stats
32W - 22L
1,631 SR
Queue Stats
130W - 124L
1,493 Elo+
Party 1
Team Averages
Level 15
1,520 SR
1,429 Elo+

VS

Team Averages
Level 24
1,578 SR
1,455 Elo+
Chang'e
Chang'e
 
Chang'e
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
NAAACHOAT
Tyr
Level 16
God Stats
5W - 7L
1,534 SR
Queue Stats
23W - 25L
1,462 Elo+
Solo
Erlang Shen
Erlang Shen
Nevaeh777
Erlang Shen
Level 29
God Stats
4W - 5L
1,657 SR
Queue Stats
79W - 83L
1,397 Elo+
Party 2
Tiamat
Tiamat
YatoRogue
Tiamat
Level 29
God Stats
22W - 26L
1,436 SR
Queue Stats
84W - 90L
1,384 Elo+
Party 2
Anhur
Anhur
nikcopp
Anhur
Level 17
God Stats
1W - 2L
1,766 SR
Queue Stats
62W - 68L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BaronBunBun
Danzaburou
12
0 / 6 / 2
7,356
409
4,431
10,685
2,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
14
5 / 4 / 6
9,375
521
9,580
11,676
3,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
JakeyNA
Yemoja
12
1 / 3 / 3
7,696
428
6,377
10,878
9,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Zetajezu
Kukulkan
18
5 / 0 / 1
10,763
598
8,876
6,884
2,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 0 / 3
9,495
528
17,121
14,333
12,263
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
1 / 6 / 5
7,178
399
5,118
12,344
7,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
0 / 1 / 4
8,397
467
5,810
18,111
16,452
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Erlang Shen
Nevaeh777
Erlang Shen
15
4 / 1 / 3
8,839
491
9,421
10,986
7,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
YatoRogue
Tiamat
14
1 / 3 / 2
8,712
484
4,427
13,482
7,110
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
nikcopp
Anhur
16
7 / 3 / 1
9,684
538
11,352
15,051
5,454
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
28
14
Kills
13
13
Deaths
14
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
6
5
0.58
W
Danzaburou
BaronBunBun
Danzaburou
0
6
2
0.17
W
Fenrir
5
4
6
2
W
Yemoja
JakeyNA
Yemoja
1
3
3
0.83
L
0
1
4
2
L
Erlang Shen
Nevaeh777
Erlang Shen
4
1
3
5.5
L
Tiamat
YatoRogue
Tiamat
1
3
2
0.67
W
Kukulkan
Zetajezu
Kukulkan
5
0
1
5.5
W
3
0
3
4.5
L
Anhur
nikcopp
Anhur
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,385
Damage
36,128
54,456
Taken
69,974
31,248
Mitigated
43,519
18,463
Healing
30,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,118
703
2,096
2,452
12,344
7,304
0
4,445
7,839
26,439
0
W
Danzaburou
BaronBunBun
Danzaburou
4,431
1,639
0
1,432
10,685
2,846
0
588
10,097
0
41,334
W
Fenrir
9,580
2,893
0
3,378
11,676
3,847
0
2,171
9,505
0
45,871
W
Yemoja
JakeyNA
Yemoja
6,377
1,374
724
2,921
10,878
9,478
0
2,588
8,290
29,466
0
L
5,810
935
0
8,945
18,111
16,452
766
2,583
15,528
0
40,772
L
Erlang Shen
Nevaeh777
Erlang Shen
9,421
4,489
0
4,461
10,986
7,199
0
2,291
8,633
0
64,823
L
Tiamat
YatoRogue
Tiamat
4,427
269
0
4,780
13,482
7,110
0
4,426
8,851
61,917
0
W
Kukulkan
Zetajezu
Kukulkan
8,876
2,098
0
2,828
6,884
2,814
393
1,938
4,946
80,712
0
W
17,121
1,379
0
7,180
14,333
12,263
0
2,511
11,822
10,066
53,661
L
Anhur
nikcopp
Anhur
11,352
5,870
0
7,704
15,051
5,454
678
4,302
10,749
0
73,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,685
Gold Earned
42,810
474
Minions Killed
508
0
Camps Cleared
0
1,613,525
Distance Traveled
1,723,512
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,178
399
42
2
0
310,332
0
W
Danzaburou
7,356
409
67
4
0
293,692
0
W
Fenrir
9,375
521
70
4
0
364,692
4
W
Yemoja
7,696
428
40
2
0
304,119
4
L
Tyr
8,397
467
95
5
0
381,434
0
L
Erlang Shen
8,839
491
110
6
0
405,476
3
L
Tiamat
8,712
484
121
7
0
343,982
2
W
Kukulkan
10,763
598
175
10
0
321,871
4
W
Mulan
9,495
528
122
7
0
329,151
2
L
Anhur
9,684
538
140
8
0
282,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role